HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 1 | 70
W17:230 Magic and Tech Demo
Wednesday 5:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-22
GM: Kevin Fischer
Sponsor: NONE, Prize: NONE
Period: Ultramodern Fantasy, Scale: 28mm, Rules: Magic and Tech
Description: A militant group has risen in the countryside of Narata. A
Mechanized Cavalry Platoon has been dispatched to deal with them
before they cause great harm and damage in the grasslands. Your
feedback will be greatly appreciated. Two-player quick-starts will be
available for those that want one.
W17:623 The Last Battle 1814 - Courtrai
Wednesday, 6:00:00 PM, 6 hrs, Players: 8, Location: Heritage: HR-72
GM: Stephen Umbrell & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 18mm, Rules: Carnage & Glory 2
Description: While the main Allied Armies are assaulting Paris, Saxon
General Thielmann leads a motley force of Germans into Belgium where
he is met by French General Maison with mix of conscripts and Young
Guard. They meet in the farmlands just outside of the fortress of
Courtrai.
W18:307 Dreadnaughts at War
Wednesday 6:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-12
GM: Kim Young
Sponsor: NONE, Prize: Copy of game rules
Period: World War I, Scale: 1:6000th, Rules: Fighting Battleships
Description: German Admiral Scheer shows his High Seas Fleet off the
coast of Norway in hopes of catching a portion of the British Grand Fleet
and defeating it. This is a multi-squadron level game involving over 30
battleships and battle crusiers. Players will each command a squadron of
3 to 5 Dreadnoughts. Ships will move and fight in squadron formation in
this game with focus on guns, armor and speed and not minutia and
endless detail. If you where a fan of the old Avalon Hill game Jutland and
large fleet actions, then you will enjoy this.
W18:680 A&A D-DAY CAMPAIGN: CLASSIC-SCENARIO ATheme
Game
Wednesday 6:00:00 PM, 2 hrs, Players: 5, Location: Heritage: FA-1
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Free RULES
available from MBA to all players @Game-End!
Period: World War II, Scale: 20mm, Rules: Modified Axis-&-Allies D-Day -
WW2 CORPS-LEVEL expanded onto 8-foot Color Terrain Blanket
Description: Your BIG CHANCE to change the fate of D-Day in a small
game of the strategic battle using the Modified Axis-&-Allies D-Day game
with 20mm tanks & figures and played on a 6-foot Color Normandy
Terrain-map (Blanket). Maneuver brigades and divisions of Infantry,
Armor, Artillery and Air Support. Random events, music and mayhem.
What's not to love? A war Game, A strategy game, a Survival game.
Presented by members of the DUKE SEIFRIED FOUNDATION
W19:184 Hail, Emperor, those who are about to die salute you
Theme Game
Wednesday 7:00:00 PM, 3 hrs, Players: 8, Location: Heritage: HR-24
GM: Jim McWee
Sponsor: Miniature Building Authority, Prize: Gift Certificates
Period: Ancients, Scale: 28mm, Rules: Sons of Mars (modified)
Description: Start the convention hearing the roar of the crowd as
gladiators entertain the masses while seeking glory, fame and riches!
Pick your gladiator from the stable and join a double elimination
tournament. Ave, Imperator: Morituri te salutant! Rules will be taught.
Must be 16 or older to play.
W19:143 Chippewa & Lundy's Lane July 1814
Wednesday 7:00:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-44
GM: Robert Durst
Sponsor: NONE, Prize: NONE
Period: War of 1812, Scale: 12mm, Rules: Command and Colors
Description: The U.S. Army of the North is determined to wrest control
of the Niagara River valley from the British. Winfield Scott's brigade
spearheads the advance into Canada. Scott runs head-on into a small
force attempting to delay the Americans long enough for the Canadian
regulars and militia to set up a defensive line further north at Lundy's
Lane. Both battles will be fought. Units that survive Chippewa will
reappear at Lundy's Lane alongside other units of the opposing armies.
W19:564 The Battle of IsandlwanaTheme Game
Wednesday 7:00:00 PM, 3 hrs, Players: 9, Location: Commonwealth
Foyer: CF-1
GM: Dave Waxtel & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
Description: The Battle of Isandlwana on January 22, 1879 was the first
major encounter in the war between the British Empire and the Zulu
Nation. Eleven days after the British invaded Zululand, a Zulu force of
some 20,000 warriors attacked a portion of the British main column
consisting of 1,800 British, colonial, and native troops. Children
participation encouraged!
W19:674 The Battle of Edington, May 878 ADTheme Game
Wednesday 7:00:00 PM, 3 hrs, Players: 8, Location: Commonwealth
Foyer: CF-2
GM: John Spiess & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Halberd Mace and Great Sword -
Dark Age Version
Description: The Last Kingdom, Alfred the Great Strikes back! Viking
invaders have overrun most of England. Only Wessex, the "Last
Kingdom", stands in the way of complete disaster. In May 878 AD, Alfred
the Great rallied the peasants of his shires and faced down the Vikings at
the Battle of Edington. The fate of England would be decided on this
field.
W19:154 Tewkesbury, 1471
Wednesday 7:00:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-21
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Test of Resolve - Wars of the
Roses
Description: Queen Margaret and the Lancastrian army stole a march on
the Yorkists. King Edward IV and his men have caught up with them at
Tewkesbury, and have sought battle to prevent them from crossing the
river Severn into Wales. Youth age 10 and up welcome with a playing
adult, 13+ fine on their own
W20:496 Wars of Oz - Australians in Afghanistan 2011
Wednesday 8:00:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-11
GM: Martyn Kelly & WAMP
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 2 | 70
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Force on Force
Description: A four-man "Australian SAS team" was inserted by
helicopter overnight to recon a small village where high value Taliban
leaders are meeting. Unfortunately, a local goat herder wandered close
to their position, and they were compromised. What started out as a
routine recon mission has developed into a firefight in which they are
outgunned. A regular Aussie infantry unit in Bushmaster vehicles has
been sent to extract the SAS team. This game is ideal for players who are
new to the rules. Hold onto your didgeridoos and boomerangs, this
game is going to be a fast way to start your convention. No food or
drink at the table.
W20:552 Into The Darkness: WORLD of TANKS-The Miniatures Game
DEMO'S
Wednesday 5:00:00 PM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-
8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: WORLD of TANKS-The
Miniatures Game and House rules.
Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
World of Tanks: Miniatures Game is an easy to learn, quick play, small
scale tabletop game. You take command of a Tank Platoon, seeking to
destroy your opponents tanks and secure victory.
W20:553 Into The Darkness: WORLD of TANKS-The Miniatures Game
DEMO'S
Wednesday 8:00:00 PM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-
8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: WORLD of TANKS-The
Miniatures Game and House rules.
Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
World of Tanks: Miniatures Game is an easy to learn, quick play, small
scale tabletop game. You take command of a Tank Platoon, seeking to
destroy your opponents tanks and secure victory.
W20:689 CROOK-&-CRAZY HORSE at ROSEBUD 1876Theme Game
Wednesday 8:00:00 PM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: BRIGADE GAMES PLAINS WARS FIGURE LINE, Prize: FREE COPY
of GAME RULES & SCENARIO made available to ALL Participants after
completion of the game -- PLUS Trophy for "Most-Feared-Enemy" &
other prizes from our sponsors.
Period: PLAINS WARS - WILD WEST, Scale: 25mm, Rules: CRAZY HORSE
RULES! by Pete Panzeri -- Available to all players FREE @Game-End.
Description: IF you think CUSTER faced a mess? Face this PRELUDE TO
DISASTER a week before him; In this exciting re-fight of "the most
amazing spoiling-attack of American military history." Crazy Horse's
morning surprise attack on Crook's column nearly won the Great Sioux
War within-in 30 minutes. And it proved to be "The height of Native
American power during the 19th century" and is what "MADE LITTLE-
BIGHORN POSSIBLE" ... A bloody fast-paced game of Random-events,
hats, Cheers, music and mayhem. What's not to love? A WAR-Game, A
SURVIVAL-Game. And a LESSON for all! HOSTED BY DUKE SEIFRIED
FOUNDATION. A ONE-TIME-ONLY GAME at HISTORICON'24 *DON'T
MISS IT! **ALSO DON'T MISS War College Presentation: "CRUCIAL KEYS
to LITTLE BIGHORN & ROSEBUD" 5PM FRI at MONTGOMERY HOUSE.
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 3 | 70
F14:328 The Battle of Great Notch- Co-Host of the 20 Sided Gamified
Podcast
Friday, 2:30:00 PM, 3 hrs, Players: 6, Location: Commonwealth Foyer:
CF-4
GM: Kelly McManus
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: American War for Independence, Scale: 15mm, Rules: Live Free
or Die by Little Wars TV with house rules
Description: October, 1780: British Major John Andre is dead and
American turncoat Benedict Arnold's plot to hand over West Point is in
shambles. Reeling from this treachery, General George Washington
maneuvers his army back to his summer encampment at the Dey
Mansion in what is now Wayne, New Jersey. Here he is shielded by the
northern end of the Watchung Mountains and the mighty Passaic River.
This serves as a means for the Commander in Chief to assess his position
and weigh the options of a British reprisal. He fears that the British will
do one of three things: Strike out towards Morristown, attack West
Point, or strike him directly at his headquarters.
T09:118 Jungle River Racing
Thursday, 9:00:00 AM, 3 hrs, Players: 12, Location: Commonwealth: CW-
74
GM: Jon Lundberg
Sponsor: NONE, Prize: NONE
Period: Pulp, Scale: 28mm, Rules: VSF Races
Description: Quick starter game to open the convention. Weird racers
head up and across the river, avoiding the local hazards. This is a young
gamer friendly game. Children under 12 are welcome to play with an
adult.
T09:127 Test of Resolve in France
Thursday, 9:00:00 AM, 1 hrs, Players: 2, Location: Commonwealth: CW-
23
GM: Tim Couper
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Play a complete scenario of a typical continental battle of
the Hundred Years War. Experience the fun of the the newly released
Test of Resolve: Hundred Years War rules.
T09:144 Battle of Trent's Reach, 25 January 1865
Thursday, 9:00:00 AM, 3 hrs, Players: 4, Location: Commonwealth: CW-
76
GM: Robert Durst
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 6mm, Rules: Portable Ironclads &
Dawn of Iron
Description: Based at Chaffin's Bluff on the James, the James River
Squadron had the highest concentration of ironclads in the Confederacy.
At the end of December 1864 the Union Navy reassigned some ships to
the Ft. Fisher operation in N.C. The rebels saw an opportunity to disrupt
the siege of Richmond, by attacking the Union Army's main supply depot
at City Point. The Confederate ships start their run in the dark, hoping to
navigate the sunken obstacles and minefield, pushing past the shore
batteries, before being discovered. The James River Squadron has 3
ironclads and some armed gunboats in support. The Union has a double
turret monitor and an armed ferryboat & double ender in support.
There are also some reinforcements.
T09:156 Ctesiphon, 263
Thursday, 9:00:00 AM, 3 hrs, Players: 8, Location: Commonwealth: CW-
43
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To the Strongest!
Description: King Odaenathus of Palmyra attacks the Sassanid Persian
army under Shapur 1, in attempt to take the Persian capital. Rules are
easily learned, use a gridded table and cards... no dice! Youth age 10 and
up welcome with a playing adult, 13+ fine on their own
T09:226 WW2- Battle of SalernoTheme Game
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-7
GM: Zaccai Given
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 3mm, Rules: Home rules
Description: Recreation of the Salerno invasion focused on the southern
beaches. Players will choose Axis or Allied, and will be able to strategize
deployment of troops. Game will be played on pre-made custom table
top. My rule set has been played several times and I'm hoping to use
feedback from the convention to get them published.
T09:228 Hold the Line
Thursday, 9:00:00 AM, 4 hrs, Players: 8, Location: Heritage Foyer: HF-2
GM: David Rothstein
Sponsor: NONE, Prize: MVP for each side wins a prize
Period: SciFi, Scale: 25mm, Rules: modified Warhammer 40K 10th
Edition
Description: Brave tank crews provide a rearguard to protect the
evacuation. Dread war machines advance to conquer. Players pick a
side to command either tanks or robots in this futuristic battle. No
experience necessary, modified rules will be taught ages:10+ welcome
T09:231 FLYING MACHINE DOWN!Theme Game
Thursday, 9:00:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-51
GM: Donald Holly
Sponsor: NONE, Prize: NONE
Period: Early 20th Century, Scale: 15mm, Rules: All Quite On The
Martian Front, 1st Edition
Description: An aeroplane of the Signal Corp's Aeronautical Division has
crashed amongst dense wooded terrain on its way back from
photographing Martian positions. Its crew is presumed dead. Both
human and Martian forces race towards the wreckage to recover
whatever secrets it holds. Beginners welcome. Gamers under the age of
14 are welcome with an adult.
T09:260 Assault on the Pratzen Heights
Thursday, 9:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-
52&CW-62
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 4 | 70
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
T09:294 War on Terra Nova part 1
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: 12mm, Rules: Heavy Gear Blitz, ver 3.1
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 1: in TN 1909 (6115 AD), Northern Guard forces clash with Southern
Milicia forces over an outpost in the Badland desert. Control of this
location will be of great importance in future battles. Rules taught, and
all models provided. HG Blitz uses alternating activation and reaction
mechanics.
T09:355 Ages of Conflict - Battle of Tewkesbury
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: CW-
75
GM: Michael Love
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 18 mm, Rules: Ages of Conflict
Description: On May 4, 1471 the armies of the Houses of Lancaster and
York met in a pivotal battle during the Wars of the Roses. King Edward
IV, commander of the Yorkist army, forced the Lancastrians to engage in
battle at Tewkesbury.
The York victory resulted in the end of the Lancaster cause, the death of
the Lancastrian figurehead, Prince Edward of Wales, and the eventual
death of the Lancastrian king, King Henry VI.
T09:383 StarForce CommanderTheme Game
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-3
GM: Patrick Doyle
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. We'll have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and we'll fit you in or set up an alternate time
to play. Don't miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
T09:395 Advancing Thru The Fog Near Hill 325
Thursday, 9:00:00 AM, 4 hrs, Players: 4, Location: Commonwealth: CW-
13
GM: Mark T.
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 28mm, Rules: To The Last Man (modfied)
Description: Germany has invaded Belgium to attack France in 1914. It is
the day after Lt. Irwin Rommel's 1st recon mission (yes, of WW2 fame,
except this is WW1). The French are west of Hill 325 as Rommel's
platoon advances toward Bleid. Morning fog restricts visibility, and
players have hidden placement. (Rules taught, 12 & under ok w/parent,
sign up only 1 person.)
T09:417 Magic and Tech Demo
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-
85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ultramodern Fantasy, Scale: 28mm, Rules: Magic and Tech
Description: A militant group has risen in the countryside of Narata. A
Mechanized Cavalry Platoon has been dispatched to deal with them
before they cause great harm and damage in the grasslands. Your
feedback will be greatly appreciated. Two-player quick-starts will be
available for those that want one.
T09:437 Battle of the Great Plains, 203 BC
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-
83
GM: Kurt Schlegel & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 10mm, Rules: To The Strongest
Description: After the debacle at Utica, the Carthaginians have reformed
their army to face Scipio in an area known as the Great Plains.
Frustrated by the lack of progress with the siege of Utica, Scipio marches
directly on the Carthaginians, confident in the superiority of his veteran
Romans and new ally Masinissa. Refight this decisive battle, which led to
the recall of Hannibal from Italy and the end of the Carthaginian Empire.
T09:447 The Russo Japanese War: A LWTV Campaign Game 1
Theme Game
Thursday, 9:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: HR-
37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
T09:458 Ragnars RaidTheme Game
Thursday, 9:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: HR-
47
GM: Brad Schaive & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Battlelust
Description: Raiders from the North sweep into a Saxon village looking
for gold and silver under the guise of a very harsh form of wealth
redistribution. The game will be played on a custom table fit only for the
finest of Jarls. Play will be fast paced and rewards will be in the form of
miniature gold, silver and captives for ransom or a place at the table in
Valhalla.
T09:469 Pea Soup, Normandy, France, 7 August 1944 Theme
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: HR-
57
GM: Alex Newhart & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: The 1/117, 30th ID had moved into positions around the
village of St. Barthlemy bringing with them the towed 3-inch anti-tank
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 5 | 70
guns of the B/823rd Tank Destroyer Battalion. As daylight began to
arrive there was a heavy fog that clung low to the ground and cut
visibility to less than 30 yards. At 0600 hours the sound of German tanks
could be heard coming down the road from the east. Hitlerâ€s next
attempt to stop the Allied invasion had begun. Can the Americans stop
the Germans push to close off the breakout from Normandy?
T09:486 The Battle of Midway, 1942Theme Game
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: HR-
46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: Trouble is, I want that fourth carrier! Take command of the
fearsome Kido Butai or the valiant US Navy in the struggle for the
Pacific! The IJN has its sights set on capturing a target called AF -
and thanks to the codebreakers in Hawaii, they wont take Midway
without a fight! Each player commands a carriers complement of
fighters and bombers. Play the strategic game using
Avalon Hills classic Midway game, and the airstrikes using the new
wargame rules Fire in the
Sky!
T09:495 Wars of Oz - Danger Close, Battle of Long Tan, 1966Theme
Game
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-11
GM: Patrick Devine & WAMP
Sponsor: NONE, Prize: NONE
Period: Vietnam, Scale: 15mm, Rules: Flames of War Modified
Description: Australian troops featured in the movie Danger Close.
Historically the Battle of Long Tan in 1966. A company of Aussies go out
on a routine patrol. They are besieged by a NVA regiment. Typical
defensive action against overwhelming odds
T09:509 A Feast for RavensTheme Game
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-14
GM: Michael Hopper & DelVal
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfeast
Description: Ivar Forktongue learned that Svein Bloodsson left one of his
longships behind in the village of Leifsheim, and has gone raiding across
the sea. Ivar and his warriors set out by land to steal the longship and
pillage Svein's village.
T09:535 JOE HACK Britian 43 AD British Bash
Thursday, 9:00:00 AM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
Description: In 43 AD Claudius Ceasar invades Britian with an army that
includes elephants. With battle hardened infantry that is every bit as
tough as the British, the ancient worlds best light cavalry, and elephants,
the African wing of the army advances through the countryside, the
British, who have patiently waited for the african column to advance
down the path, charge forth from the woods, not to welcome the
immigrants, but to show them their steel in a British vs African
Tuetoberg Wald rules taught & minors welcome with adult
T09:541 Check Your Six! France 1940
Thursday, 9:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-43
GM: Paul Meyer & NOWS
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/144th, Rules: Check Your Six! (Some House
Rules)
Description: Pilots of the Armée de l'Air make a desperate attempt to
stop a powerful Luftwaffe attack against a vital bridge. House rules
provide the slightly higher level of detail appropriate for scenarios with
smaller numbers of larger-scale aircraft . Rules will be taught. Not well-
suited for very young players
T09:615 Early Imperial Roman vs Germanic Tribes - 12 BC
Thursday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-16
GM: Erik Pulkka & LARD America
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Infamy, Infamy!
Description: Tensions between the Germanic tribes and the Romans
began as early as 17/16 BC with the Clades Lolliana, where the 5th
Legion under Marcus Lollius was defeated by the tribes Sicambri,
Usipetes, and Tencteri. Roman Emperor Augustus responded by rapidly
developing military infrastructure across Gaul. His general, Nero
Claudius Drusus, began building forts along the Rhine in 13 BC and
launched a retaliatory campaign across the Rhine in 12 BC.
It is now 12 BC and time for the Romans to strike back. Join us for a
foray into the dangerous lands of the Germanic tribes to gain Glory or
Infamy.
Infamy, Infamy! are Wargame rules for large skirmishes in the Ancient
World.
T09:617 The Cinderella Army Operation WellHit
Thursday, 9:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Thomas Sero & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Chain of Command
Description: Three months after D-Day with the German army on the
run, the 1st Canadian Army is tasked with defeating Hitler's "Atlantic
Wall". On the 17th of September 1st Canadian Army begins Operation
“WellHit†with 2 infantry brigades plus supporting armour,
artillery, and aircraft to liberate the port of Boulogne Sur-Mer. They are
facing 10,000 well dug in German troops. It will take five days of heavy
fighting to finally declare victory for the Allies. No experience necessary,
4 Platoon commanders needed.
T09:624 The Last Battle 1814 - Courtrai
Thursday, 9:00:00 AM, 6 hrs, Players: 8, Location: Heritage: HR-72
GM: Stephen Umbrell & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 18mm, Rules: Carnage & Glory 2
Description: While the main Allied Armies are assaulting Paris, Saxon
General Thielmann leads a motley force of Germans into Belgium where
he is met by French General Maison with mix of conscripts and Young
Guard. They meet in the farmlands just outside of the fortress of
Courtrai.
T10:110 3D PanzerBlitz - German Armored Counterattack on a Russian
Armored Spearhead 1944
Thursday, 10:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-
12
GM: Gregory Johnson
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Avalon Hill PanzerBlitz
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Description: German Armored Counterattack on a Russian Armored
Spearhead 1944
Play Avalon Hill's classic PanzerBlitz in 3D using 3mm (1/600) Oddzial
Osmy miniatures from picoarmor.com. Beginners welcome.
T10:116 Raid on Elliot's Farm
Thursday, 10:00:00 AM, 4 hrs, Players: 4, Location: Commonwwealth:
CW-11
GM: Graham Wilkinson
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Muskets & Tomahawks 2nd
Edition
Description: In May 1652, Simon Elliot's family farm is a peaceful place
nestled near the Atlantic coast and the Massachusetts Bay Colony. The
local militia are drilling in one of his fields and life seems so good.
But rumours of unrest amongst the local Nipmuck Indians, reportedly
fermented by French gold and weapons have cast a shadow as a new
day dawns. This is the first of two games linked to the Raid on Elliot's
Farm.
T10:132 Test of Resolve in France
Thursday, 10:00:00 AM, 1 hrs, Players: 2, Location: Commonwealth: CW-
23
GM: David Knight
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Play a complete scenario of a typical continental battle of
the Hundred Years War. Experience the fun of the the newly released
Test of Resolve: Hundred Years War rules.
T10:164 Action of 5 November 1813
Thursday, 10:00:00 AM, 4 hrs, Players: 7, Location: Commonwealth: CW-
15& CW-25
GM: Doug Fisher
Sponsor: Waterloo Games, Prize: Waterloo Games Gift Certificate
Period: Age of Sail, Scale: 1:1200th, Rules: Far Distant Ships
Description: Eight days of strong gale force winds had driven the
blockading British from their stations off Toulon. On the 5th of
November, 1813 taking advantage of the absence of blockading forces
and favorable winds elements of the French fleet had left the harbor of
Toulon for exercises. When the wind direction suddenly changed the
returning British saw their chance to cut off the French rear.
Fast easy to learn rules that emphasize Fighting Sail era tactics and
command and control. A sudden shift of wind direction has put
elements of the French fleet holding exercises in danger of being cut off
from their home port of Toulon by the returning British blockade.
T10:185 Western Desert Tank Fight
Thursday, 10:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-
14
GM: Joe Moore
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: What a Tanker
Description: Western Desert free-for-all combat between British
cruisers and a mix of German panzers using iconic chibi-style miniatures
and Too Fat Lardies " easy to understand -What a Tanker" Rules. More
choices per activation than ability to accomplish them all. Get your tank
into action quickly and use all your skills to survive the melee! Rules will
be taught. Children 12 or younger welcome with a playing adult.
T10:234 Saving England from Invasion, July 1805
Thursday, 10:00:00 AM, 4 hrs, Players: 7, Location: Commonwealth: FA-
5
GM: Phil Johnston
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 1:1200th, Rules: Modified Kiss Me Hardy
Description: Forget Trafalgar. This is the real battle that saved England
and scuppered Napoleon's plans for invasion. A Franco-Spanish fleet
heads north to link up with other French ships and bring an invincible
armada into the Channel, paving the way for the Grand Army. A patched
together English squadron is positioned to head them off. Known
ingloriously as Calder's Action, the closely balanced English and Allied
fleets both stood a fair chance of winning. Can you do better than the
original admirals? BYOG - Bring your own grog
T10:245 Check Your 6
Thursday, 10:00:00 AM, 4 hrs, Players: 8, Location: Comonwealth: CW-
24
GM: George Paler
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Check Your 6
Description: Scenario from the Campaign Book Under Southern Skies,
Don't Let Them Get Away 15 March, 1943 over Darwin Harbor
Elements of No. Fighter Wing, RAAF intercepting Japanese bombing raid
on Darwin, Australia. Presented by 2 of the authors of the campaign
book for the Check Your 6 air combat rules
T10:266 Battle of Austerlitz
Thursday, 10:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-
52&CW-62
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
T10:280 Air Over Armageddon
Thursday, 10:00:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-12
GM: Matthew Fridirici
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Aeronautica Imperialis
Description: Ghazghkull Thraka has let loose upon the Imperial world of
Armageddon, again. The Orks mean to take out the defenders for good
this time. Planetary force must hold out until help can arrive!
T10:368 Black Sheep SquadronTheme Game
Thursday, 10:00:00 AM, 4 hrs, Players: 7, Location: Commonwealth: CW-
31
GM: Mark Burdette
Sponsor: NONE, Prize: Prizes will be given
Period: World War II, Scale: 1/300, Rules: Bag the Hun
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May 25, 2024
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Description: Who doesn't have fond memories of watching Pappy and
the rogues of VMF-214 take to the skies to do battle with Commander
Harachi and his Imperial Japanese Navy squadron in BAA BAA BLACK
SHEEP? It was Corsairs versus Zeroes over The Slot. Join Mark Burdette
and the Asheville Historical Wargamers as they refight a battle from this
classic 1970's television show but expect some twists on the standard
television script!
T10:400 Clash at Palmer's Island
Thursday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth:
CW86
GM: Duncan Adams & HAWKs
Sponsor: NONE, Prize: NONE
Period: Pike & Shot, Scale: 25mm, Rules: Combat Patrol
Description: When the first settlers of the Maryland colony arrived in
the Chesapeake Bay in 1634 they found Virginians operating several
trading posts within Maryland's grant. Maryland's new governor ordered
the Virginians to submit to his rule (and taxes) or get out. When they
refused to do either, he sent a force to eject them.
T10:467 First Battle of the Fords of IsenTheme Game
Thursday, 10:00:00 AM, 3 hrs, Players: 4, Location: Commonwealth: HR-
36
GM: David Danner & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Third Age of Man, Scale: 10mm, Rules: Home Brew
Description: It is the Third Age of Man and the War of the Ring has
begun! The forces of Saruman march against Rohan. Will Theodred and
the Rohirrim hold the Fords of Isen against the army of the White Hand?
Will the hordes of Uruks, Orcs, and Dunlendings break through and
ravage the lands of the Horse-lords? Join us and find out! The fate of
Middle-Earth is in your hands.
T10:554 Saga: Age Of Invasion - Loot and Pillage
Thursday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-6
GM: Tony Spino & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: SAGA and House rules.
Description: Join us for modified Age of Invasions rules to introduce
new players or we can play full rules if we get a table of veteran players.
The goal is simple - Loot the Livestock or Defend Your Herds! All
materials provided, beginners and children welcome.
T10:555 Into The Darkness: WORLD of TANKS-The Miniatures Game
DEMO'S
Thursday, 10:00:00 AM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-
8
GM: James Nicholson 3rd & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: WORLD of TANKS-The
Miniatures Game and House rules.
Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
World of Tanks: Miniatures Game is an easy to learn, quick play, small
scale tabletop game. You take command of a Tank Platoon, seeking to
destroy your opponents tanks and secure victory.
T10:571 November 7-11, 1918 All Quiet on the Western Front
Theme Game
Thursday, 10:00:00 AM, 2 hrs, Players: 8, Location: Commonwealth
Foyer: CF-3
GM: Mike Fatovic & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 54mm, Rules: Trench Wars - modified
Description: As the Great War drags on into its fourth year, there are
ongoing talks with the Allied Great Powers. However, your regiment has
been given orders for one final attack to take place on November 11,
1918 at 10:45am. Your regiment has been given the task to take the
front line of enemy trenches in your sector. Will you be able to carry out
your orders or will your regiment be found in the fields where the
poppies grow... you decide ! Children ages 13 and up are welcome !
T10:582 Encounter Off Sworbe Peninsula, 21 Nov. 1944
Thursday, 10:00:00 AM, 3 hrs, Players: 7, Location: Federal Room: FD-1
GM: Patrick Hreachmack & Naval Wargamer's Group
Sponsor: Admiralty Trilogy Group, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Admiralty Trilogy
Groupâ€s Command at Sea
Description: On November 20, 1944, a German task force comprised of
a heavy cruiser, destroyers and torpedo boats sailed into the Gulf of
Rega to cover the German defense of the Sworbe Peninsula and to
retrieve German troops. That same evening at 2115, a small patrol force
of four German vessels engaged a Soviet gunboat flotilla attempting to
intercept and disrupt the rescue of the German troops. This is that
action. This action is the third scenario from Clear the Coast! written by
Patrick Hreachmack and published as part of the Admiralty Trilogy
Group documentation.
T10:628 Coalition Clash 1793
Thursday, 10:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-75
GM: Peter Lowitt & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: Carnage and Glory 2 computer
aided rules
Description: Dutch, British and Austrians clash with Revolutionary
French on Belgian fields using Carnage and Glory 2 computer aided
rules. Will the forces of Revolution triumph or will the ancient regimes
stay there course a bit longer? Come find out!
T10:641 Quatre Bras Counterattack
Thursday, 10:00:00 AM, 5 hrs, Players: 8, Location: Heritage: HR-63
GM: Jeffrey Ball & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory
Description: Historically, the Dutch-Belgian Chief of Staff ignored
Wellington's order to concentrate forces as planned and abandon
Quatre Bras. In this scenario he acts on that order, delaying the flow of
forces to the battlefield. If the Allies don't hurry, the French will hold
the crossroads and turn the Prussian right flank at Ligny, causing
immeasurable harm to the campaign.
T10:654 Into The Darkness: WARHAMMER 40K: DEMO'S: Combat
Patrol
Thursday, 10:00:00 AM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-
7
GM: Lorenzo O'Branty & LXG Gaming Club, THE MECHANICON and
Gaming Garage
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May 25, 2024
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Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
T10:681 A&A D-DAY: ADVANCED SCENARIO BTheme Game
Thursday, 10:00:00 AM, 2 hrs, Players: 5, Location: Freedom A: FA-1
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Trophies for
Most-Feared-Enemy & prizes from sponsor including 1 FREE COPY of
GAME RULES & SCENARIO made available to ALL Participants after
completion of the game.
Period: World War II, Scale: 20mm, Rules: Modified "Axis-&-Allies D-
Day" CORPS-LEVEL game system expanded onto AN 8-foot Color Terrain
Blanket
Description: Your BIG CHANCE to change the fate of D-Day in a small
game of the strategic battle using modified "Axis-&-Allies D-Day" game
system with 20mm figures/tanks/planes, & played on a 6-foot Color
Normandy Terrain-map (Blanket). Maneuver brigades and divisions of
Infantry, Armor, Artillery, naval & Air Support. Random events, music
and mayhem. What's not to love? A war Game, A strategy game, a
Survival game. Join GM Chris Beil & Patrick Frayne. HOSTED By the DUKE
SEIFRIED AWARD FOUNDATION **ALSO** DON'T MISS the Historicon
War College Presentation: "DISASTER at D-DAY" at 5pm Thursday in the
"Montgomery House" Lecture Room.
T11:121 The Plains of Abraham
Thursday, 11:00:00 AM, 3 hrs, Players: 8, Location: Commonwealth: CW-
42
GM: Steven Caselli
Sponsor: NONE, Prize: NONE
Period: French & Indian War, Scale: 54mm, Rules: Home Brew Rules
Description: The final decisive battle of the French and Indian War. If
you played in any of our games last year and enjoyed them you'll love
this one. One of the few set piece field battles of the conflict both sides
will need to think strategically and put themselves in the shoes of either
Wolfe or Montcalm! Our rules are loosely similar to Rebels and Patriots
so if you've played that system it will be very simple. Come play in the
final decisive battle of the French and Indian War in glorious 54mm
scale, the scale of HG Wells! A fun fast convention style game open to
all, but with nuance for veteran gamers.
T11:377 Aim small, miss smallTheme Game
Thursday, 11:00:00 AM, 4 hrs, Players: 10, Location: Commonwealth:
FA-6
GM: David Partak
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 28mm, Rules: Live Free
or Die
Description: Much like the final battle in the movie, The Patriot, which
loosely recreates the battle of Cowpens, this game will do the same for
Guilford Courthouse. Cornwallis and Tarleton are pursuing Greene's
Patriots in North Carolina. The opposing sides are evenly matched, at
least in numbers. Will they be so in spirit? There may even be a special
appearance by Benjamin Martin to help bolster the Rebels' resolve.
T11:389 Tekumel Treasures
Thursday, 11:00:00 AM, 4 hrs, Players: 4, Location: Hickory A: HK-2
GM: Steve Braun
Sponsor: Second Saturday Scrum Club, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Silver Bayonet/Home Brew
Description: Take your warband and search the wilds of Tekumel for
wonders of the past. But beware, most of Tekumel's flora and fauna
wants you dead!
T11:633 Prussian Assault at Elasshausen-Battle of Froschwiller
Thursday, 11:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-73
GM: Thomas Garnett & Carnage and Glory
Sponsor: NONE, Prize: G&G Light Pen
Period: Franco-Prussian War, Scale: 28mm, Rules: Carnage and Glory
Description: On August 6, the French 1 Corps defended a series of hills
near the border town of Froschwiller. Several advance guard brigades
from the Prussian V Corps probed all along the line of contact. Near
Elasshausen, elements of the Prussian 9th, followed by the 10th Division
sought to use their "pile-on" tactics to overwhelm the French 1st
Division. Young folks 12+ plus adult sponsor (18+) are welcome
T11:647 Battletech - Grinder 1
Thursday, 11:00:00 AM, 2 hrs, Players: 10, Location: Heritage Foyer: HF-
9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: The Grinder is a free for all Battletech Demo game where
new (or returning) players will be taught using the Introductory Rules.
You start out with a Light Mech and as you die, you advance up to the
next weight class. All materials, miniatures and dice will be provided.
Beginner Friendly & Rules Taught.
T11:677 The Battle of Edfu
Thursday, 11:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-21
GM: Richard Rodgers & East Texas Wargamers
Sponsor: NONE, Prize: NONE
Period: Aegyptus Mythology, Scale: 25mm, Rules: Of Gods & Mortals
Description: For over 350 years there has been peace in the land of the
Nile. With Horus the son of Osiris ruling Lower Egypt and his uncle Set
ruling Upper Egypt in the south. But eventually tensions began to mount
again, as both Gods wanted to rule a unified realm. And has there was
tension between the Gods, so too was their tension in the mortal world,
as the people of each half of the kingdom rallied behind their ruling God
and fought the followers of the other.
OGAM is a fun and fast game of when the Gods fought alongside their
mortal worshippers. Will you stand with Horus or will you side with Set
in this final battle for Egypt.
T11:693 Test of Honour - Shogun and the Last SamuraiTheme Game
Thursday, 11:00:00 AM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-
1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai/Satsuma Rebellion, Scale: 28mm, Rules: Test of Honour
- Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
T11:811 Three Musketeers to the RescueTheme Game
Thursday, 11:00:00 AM, 2 hrs, Players: 5, Location: Freedom A: CF-3
GM: Brian Dewitt & NOVAG
Sponsor: NONE, Prize: NONE
Period: Age of Reason, Scale: 28mm, Rules: One Hour Skirmish- Modified
Description: The Three Musketeers plus D'Artagnan attempt to find and
rescue Madame Constance Bonacieux. No experience with rules needed.
T12:213 Avalon Hill's War at Sea in Miniature
Thursday, 12:00:00 PM, 4 hrs, Players: 10, Location: Commonwealth:
CW-35
GM: Bryan Leshinskie
Sponsor: NONE, Prize: THE PRIZE IS THE SUPRIZE
Period: World War II, Scale: Axis & Allies Ships, Rules: Avalon Hill's War
at Sea rules Modified (Slightly)
Description: Battle of the Atlantic, W.W. II in miniature. The map has
been enlarged and the miniatures have been painted. All are welcome
to play with no one ever turned away.
T12:514 Retreat from Orsha June 26th 1944
Thursday, 12:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-53
GM: Robert Schaible & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Hail of Fire
Description: Requests to remove a Fester platz (fortress city)
designation from Orsha has been denied by Hitler. Gen. von
Tippelskirch, realizing the insanity of the situation lies to OKH while
ordering his men to retreat back towards Minsk. Will they escape before
the Soviet 2nd Guards Tank Corps tightens the noose? New players
welcome, rules taught.
T12:644 Langeron vs. Lauriston 26 August 1813
Thursday, 12:00:00 PM, 8 hrs, Players: 8, Location: Heritage: HR-74
GM: John Snead & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II
Description: On the Katzbach. The right flank of the French Army of the
Bober attacks the left flank of the Allied Army of Silesia. Let's see what
happens!
T12:705 In the Jungles of Lustria
Thursday, 12:00:00 PM, 4 hrs, Players: 5, Location: Hickory B: HK-4
GM: Eugene Oliver
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 10mm, Rules: Warmaster Revolution
Description: Welcome to the jungle, noble knights and smelly peasants!
vast stone cities filled with gold await you! just the matter of those
pesky lizards to deal with. But I'm sure you'll be fine 5000 points in
armies total, will be split depending on the number of players.
T13:133 Test of Resolve in Scotland
Thursday, 1:00:00 PM, 1 hrs, Players: 2, Location: Commonwealth: CW-
23
GM: David Knight
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Play a complete scenario of a typical battle of the 2nd war
of Scottish Independence. Experience the fun of the newly released Test
of Resolve rules.
T13:145 Skirmish at Grabon IV
Thursday, 1:00:00 PM, 3 hrs, Players: 4, Location: Commonwealth: CW-
76
GM: Robert Durst
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: StarFighter!
Description: Grabon IV is the outermost inhabited world of the
Mardonian Empire. Beyond is unexplored space. Recently, an alien
station has been detected, hidden within an orbiting asteroid cluster. A
group of available ships in the sector has been assembled. The mission is
to investigate and capture the station, destroy it if necessary. There are
many human groups in space and they have been in conflict for
centuries. This is the first contact with non-humans. No one knows what
to expect. The Xylosians know they have been discovered and have sent
for help. They've been watching the humans for years and now will let
them know they aren't alone. We'll be using some great looking retro
rockets on a nice looking star mat. Each race has unique movement
adding interest to the game.
T13:150 BTech - Fast Play Battletech
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Hickory B: HK-5
GM: Dennis Perlot
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 1:285 micro, Rules: Simplified Battletech Alpha Strike
Rules
Description: In the ongoing power struggle among the Clans, tensions
between Clan Jade Falcon and Clan Wolf have escalated. Both Clans are
vying for control over a resource-rich planet on the outskirts of their
contested territories. The planet, named Tolland, is home to strategically
vital research facilities. The battle will be fierce, can you help your Clan
win?
The rules set is BTech, based on BattleTech Alpha Strike but simplified
for convention play. All miniatures and terrain are provided.
T13:176 Battle of Dennewitz, 1813
Thursday, 1:00:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-
34
GM: Chris Von Fahnestockk
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 20mm, Rules: Grande Armee Fast Play
Description: 6 September, 1813: Ney and Bulow have stumbled around
for days in the bad weather. Now elements of their armies have
bungled into each other at Dennewitz. The race is on for each to bring
ever more forces to the field. This 6 player game is intense and will
guarantee to see-saw for the entire battle. We will teach the rules and
will provide each player a free copy. 6 September, 1813: Ney and Bulow
have stumbled around for days in the bad weather. Now elements of
their armies have bungled into each other at Dennewitz. The race is on.
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May 25, 2024
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T13:310 The Battle of the Nile
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
21
GM: Keith Wyttenbach
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 1:1200th, Rules: Form on the Admiral's Wake
Description: August 1798. After searching across the Mediterranean,
Rear Admiral Horatio Nelson has finally found the French fleet anchored
in a strong position in Aboukir Bay. To take advantage of the French
unpreparedness, Nelson chose to attack immediately in the waning
daylight. Can the British replicate their astounding victory or can the
French win the race against time and prepare their ships for the fight!
Rules are easy and will be taught. Kids under 12 welcome with
accompanying adult.
T13:316 The Battle of Nicaea
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Larry Weichel
Sponsor: Washington Grand Company, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Triumph!
Description: During the first crusade at siege of Nicaea, the Rum Turk
Sultan attempted to rescue the city by sending a large mounted force.
This resulted in a three day battle outside the city walls. Heavy mounted
knights of the crusaders vs. the swift light cavalry of the Turks will face
off in the first major battle of the first crusade. This battle will be fought
using Triumph! Rules for Tabletop Battles Ancient and Medieval.
Experienced and new players are welcome. Rules will be taught!
T13:317 The Battle of GranicusTheme Game
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Brian Peruski
Sponsor: Washington Grand Company, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Triumph!
Description: May 334 BC this was the first of three major battles fought
between Alexander the Great of Macedon and the Persian Achaemenid
Empire. In this battle Alexander forced a river crossing against a mostly
mounted enemy supported by a large force of Greek mercenaries. This
battle will be fought using Triumph! Rules for Tabletop Battles Ancient
and Medieval. Experienced and new players are welcome. Rules will be
taught!
T13:478 Big Week! Showdown with the Luftwaffe, 1944
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: HR-
56
GM: Mark Fastoso & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Eight Airforce is forcing a fight to the death with the
Luftwaffe to pave the way to D-Day. Join us as we play a series of
scenarios that follow Big Week. Can the USAAF break the Luftwaffe or
will the German veterans bleed the B-17s to the point where their
morale breaks. Fun, fast-paced large scale air battles over Germany!
T13:513 Frostgrave: Into the Deep Dungeon
Thursday, 1:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-42
GM: Patrick Morris & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Frostgrave 2nd Edition
Description: A new discovery has been made in the frozen tundra
surrounding Frostgrave. Word in town is that a new underground
complex has been discovered, ripe for exploration (and looting). You and
your companions race to the scene to gather whatever you can find, but
you cant help but wonder who shared such a discovery, and why?
T13:648 Battletech - Grinder 2
Thursday, 1:00:00 PM, 3 hrs, Players: 10, Location: Heritage Foyer: HF-9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: The Grinder is a free for all Battletech Demo game where
new (or returning) players will be taught using the Introductory Rules.
You start out with a Light Mech and as you die, you advance up to the
next weight class. All materials, miniatures and dice will be provided.
Beginner Friendly & Rules Taught.
T13:684 ULTIMATE OVERLORD #1: AIRBORNE ASSAULT: D-DAY 80th
ANNIVERSARYTheme Game
Thursday, 1:00:00 PM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: FREE COPY of
GAME RULES & SCENARIO made available to ALL Participants after
completion of the game -- PLUS Trophy for "Most-Feared-Enemy" &
other prizes from our sponsors.
Period: World War II, Scale: 20mm, Rules: "D-DAY 80TH" DIVISION-
LEVEL ROMMEL-RULES by Pete Panzeri: Available to all players FREE
@Game-End!
Description: THREE AIRBORNE DIVISIONS PARACHUTE into NORMANDY
behind SWORD to UTAH beaches. Can they capture all of their objectives
to help secure the key beachheads? Can BRIT "Red Devils" take
MEREVILLE Battery, PEGASUS Bridge plus other key bridges? Can 82d &
101st AIRBORNE take SAINT-MERE-EGLISE, UTAH-Causeways, Barquette-
Lock, & KEY Bridges? Can they all "HOLD UNTIL RELIEVED?" Will
defenders wipe them out? Can Rommel's Panzers roll them over? Plan
rapid & intense & Division-Level attacks in this exciting battle. Starts
with RESPECTS RENDERED to our WW2 VETS. A ONE-TIME-ONLY
SCENARIO" at HISTORICON'24: DON'T MISS IT! **ALSO** DON'T MISS
the War College Presentation: "DISASTER at D-DAY" at 5pm Thursday in
the "Montgomery House" Lecture Room.
T14:111 3D PanzerBlitz - German Armored Counterattack on a Russian
Armored Spearhead 1944
Thursday, 2:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-
12
GM: Gregory Johnson
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Avalon Hill PanzerBlitz
Description: German Armored Counterattack on a Russian Armored
Spearhead 1944 Play Avalon Hill's classic PanzerBlitz in 3D using 3mm
(1/600) Oddzial Osmy miniatures from picoarmor.com. Beginners
welcome.
T14:128 Test of Resolve in Scotland
Thursday, 2:00:00 PM, 1 hrs, Players: 2, Location: Commonwealth: CW-
23
GM: Tim Couper
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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Description: Play a complete scenario of a typical battle of the 2nd war
of Scottish Independence. Experience the fun of the newly released Test
of Resolve rules.
T14:157 Ctesiphon, 263
Thursday, 2:00:00 PM, 3 hrs, Players: 8, Location: Commonwealth: CW-
43
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To the Strongest!
Description: King Odaenathus of Palmyra attacks the Sassanid Persian
army under Shapur 1, in attempt to take the Persian capital. Rules are
easily learned, use a gridded table and cards... no dice! Youth age 10 and
up welcome with a playing adult, 13+ fine on their own
T14:168 La Fiere Bridge, No better place to die - Normandy, 6-9 June
1944
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
22 & CW-32
GM: Michael Burch
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Rapid Fire Reloaded
Description: Can scattered elements of the 82nd Airborne hold the
crossings on the Merderet River until U.S. forces from Utah Beach arrive,
or will the grenadiers of the 91st Luftlande Division overrun the
paratroopers and drive on to Ste. Mere-Eglise? Come what SLA Marshall
called, one of the most hotly contested pieces of ground in WWII, pick
your side and see who prevails. We will compress roughly three days of
fighting into a four-hour game. Rules will be taught and casualties will
the high.
T14:169 La Fiere Bridge, No better place to die - Normandy, 6-9 June
1944
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
22 & CW-32
GM: John Rockne
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Rapid Fire Reloaded
Description: Can scattered elements of the 82nd Airborne hold the
crossings on the Merderet River until U.S. forces from Utah Beach arrive,
or will the grenadiers of the 91st Luftlande Division overrun the
paratroopers and drive on to Ste. Mere-Eglise? Come what SLA Marshall
called, one of the most hotly contested pieces of ground in WWII, pick
your side and see who prevails. We will compress roughly three days of
fighting into a four-hour game. Rules will be taught and casualties will
the high.
T14:186 Ruhr Forest Tank Battle
Thursday, 2:00:00 PM, 4 hrs, Players: 4, Location: Comonwealth: CW-33
GM: Robert Varga
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Beer and Pretzel Home rules
Description: The Germans are retreating, Patton is advancing rapidly
after them needing to capture the bridge. The road to that bridge has
been cut off. Patton can't wait for grounded Air support he needs that
crossing. He assigns his tanks the task via the Ruhr Forest bypassing the
road and advancing to the bridge. Which is protected by an Anti-Tank
Gun, and hidden Armor ready to ambush anything they encounter. The
area has small hills, heavily wooded, which aids or hinders both sides.
T14:232 THE OUTSKIRTSTheme Game
Thursday, 2:00:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-51
GM: Donald Holly
Sponsor: NONE, Prize: NONE
Period: Early 20th Century, Scale: 15mm, Rules: All Quite On The
Martian Front, 1st Edition
Description: A roving band of Martian war machines is heading towards
the ruined outskirts of a city occupied by human forces. The human
troops deploy amongst the ruins, ready to meet and hopefully defeat
the invaders. The Martians will attempt to drive away the humans and
establish a foothold in the city. In this scenario, the Martians are the
attackers, and the humans are the defenders. Gamers under the age of
14 are welcome with an adult.
T14:295 War on Terra Nova part 2
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: 12mm, Rules: Heavy Gear Blitz, ver 3.1
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 2: in TN 1914 (6118 AD), Earth invasion forces clash with Terra
Novan forces over an outpost in the Badland desert. Control of this
location will be of great importance in future battles. Rules taught, and
all models provided. HG Blitz uses alternating activation and reaction
mechanics.
T14:345 Trailer Park Warlords of the Apocalypse- Running of the
Flamingos
Thursday, 2:00:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-1
GM: Michael Stoneburner
Sponsor: Bad Goblin Games, Prize: Drink Koozie
Period: Future, Scale: 28mm, Rules: Trailer Park Warlords of the
Apocalypse
Description: There aren't too many sporting events within the Mega
Trailer Parks, though one regular occurrence is the Running of the
Flamingos. No one knows how this bizarre spectacle originated, though
its popularity is unmatched. During this event, participants run through
a street race in which vicious killer flamingos are let loose on the racers.
T14:367 Battle for the Bridge--The Supplies Must Get Through
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
63
GM: Andrew Schultz
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 25mm, Rules: Sharp Practice--ACW
Description: The supply train is on the move!! The train moves towards
a small, but important bridge that needs to be crossed so that the army
can be resupplied. An enemy force has moved on the bridge
determined to stop the supplies from getting through. Will your units
be able to take the bridge? Find out!! Each player will command a unit
of infantry, cavalry, or artillery in this game. I run the typical Sharp
Practice units like regiments of infantry and cavalry, and a cannon will
act like a battery.
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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T14:396 A Surprise At Mussey-la-Ville
Thursday, 2:00:00 PM, 4 hrs, Players: 4, Location: Commonwealth: CW-
13
GM: Mark T.
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 28mm, Rules: To The Last Man (modified)
Description: Lt. Irwin Rommel (yes, of WW2 fame, except this is WW1)
rapidly advances with his scouting group, reaching Mussey-La-Ville
ahead of his platoon. The fog limits vision, and the French are caught
relaxing. Can the Germans attack fast enough, before the French stop
them in their boots? (Rules taught, 12 & under ok with parent, sign up 1
person.)
T14:438 Battle of the Great Plains, 203 BC
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
83
GM: Kurt Schlegel & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 10mm, Rules: To The Strongest
Description: After the debacle at Utica, the Carthaginians have reformed
their army to face Scipio in an area known as the Great Plains.
Frustrated by the lack of progress with the siege of Utica, Scipio marches
directly on the Carthaginians, confident in the superiority of his veteran
Romans and new ally Masinissa. Refight this decisive battle, which led to
the recall of Hannibal from Italy and the end of the Carthaginian Empire.
T14:468 First Battle of the Fords of IsenTheme Game
Thursday, 2:00:00 PM, 3 hrs, Players: 4, Location: Commonwealth: HR-
36
GM: David Danner & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Third Age of Man, Scale: 10mm, Rules: Home Brew
Description: It is the Third Age of Man and the War of the Ring has
begun! The forces of Saruman march against Rohan. Will Theodred and
the Rohirrim hold the Fords of Isen against the army of the White Hand?
Will the hordes of Uruks, Orcs, and Dunlendings break through and
ravage the lands of the Horse-lords? Join us and find out! The fate of
Middle-Earth is in your hands.
T14:470 FIREBALL FORWARD - Easy CompanyTheme Game
Thursday, 2:00:00 PM, 4 hrs, Players: 4, Location: Commonwealth: HR-
57
GM: Michael DeCarlo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Fireball Forward
Description: 80th D-Day Anniversary Commemoration game. On the
morning of the D-Day landings Lieutenant Dick Winters, commanding
Easy Company, 506th Regiment, 101st Airborne, gathered the few men
available and moved to silence the German artillery shelling Utah Beach.
This action is depicted in Band of Brothers, Episode Two: Day of Days.
T14:510 The BrideTheme Game
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-14
GM: Michael Hopper & DelVal
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfeast
Description: Svein Bloodsson arranged an alliance with the Gaels across
the sea. To seal the alliance Svein must marry a young Gaelic maiden
named Thursmansdottir. Will Thursmansdottir become the bride or will
Ivar Forktongue arrive in the longship he previously stole from Svein,
and successfully stop the wedding?
T14:548 Mission for the Governer!!
Thursday, 2:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-44
GM: Rick Dunn & NOWS
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: 28mm, Rules: Old Glory GGG and Foundry
Description: Sentence to Death for Piracy the Governor offers you a
chance to redeem your self and your crew by killing those native's who
has been attacking them for sometime and maybe some treasure as
well. So what will it be Treasure or the Galley!!
T14:556 Into The Darkness: WORLD of TANKS-The Miniatures Game
DEMO'S
Thursday, 2:00:00 PM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson 3rd & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: WORLD of TANKS-The
Miniatures Game and House rules.
Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
World of Tanks: Miniatures Game is an easy to learn, quick play, small
scale tabletop game. You take command of a Tank Platoon, seeking to
destroy your opponents tanks and secure victory.
T14:572 November 7-11, 1918 All Quiet on the Western Front
Theme Game
Thursday, 2:00:00 PM, 2 hrs, Players: 8, Location: Commonwealth Foyer:
CF-3
GM: Mike Fatovic & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 54mm, Rules: Trench Wars - modified
Description: As the Great War drags on into its fourth year, there are
ongoing talks with the Allied Great Powers. However, your regiment has
been given orders for one final attack to take place on November 11,
1918 at 10:45am. Your regiment has been given the task to take the
front line of enemy trenches in your sector. Will you be able to carry out
your orders or will your regiment be found in the fields where the
poppies grow... you decide ! Children ages 13 and up are welcome !
T14:584 The Battle of TsushimaTheme Game
Thursday, 2:00:00 PM, 5 hrs, Players: 9, Location: Federal Room: FD-1
GM: Jay Wissman & Naval Wargamer's Group
Sponsor: Admiralty Trilogy Group, Prize: Gift Certificate
Period: Pre-WWI, Scale: 1:2400th, Rules: Dawn of the Battleship
Description: I am doing my dumbest to insure victory! was the poorly
subtitled assertion of a naval commander during the movie Battle of the
Japan Sea (1969) as the Japanese Navy engages the Russian Navy in the
more commonly referred to Battle of Tsushima. For Historicon 2024,
the Admiralty Trilogy version of this iconic battle allows the players
more tactical freedom in deciding how to engage the enemy in order to
ensure victory. Join the Admiralty Trilogy Group as we present a script
change to the opening move of the Battle of Tsushima.
T14:616 Early Imperial Roman vs Germanic Tribes - 12 BC
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-16
GM: Erik Pulkka & LARD America
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Infamy, Infamy!
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May 25, 2024
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Description: Tensions between the Germanic tribes and the Romans
began as early as 17/16 BC with the Clades Lolliana, where the 5th
Legion under Marcus Lollius was defeated by the tribes Sicambri,
Usipetes, and Tencteri. Roman Emperor Augustus responded by rapidly
developing military infrastructure across Gaul. His general, Nero
Claudius Drusus, began building forts along the Rhine in 13 BC and
launched a retaliatory campaign across the Rhine in 12 BC.
It is now 12 BC, is time for the Romans to strike back? Join us for a foray
into the dangerous lands of the Germanic tribes to gain Glory or Infamy.
Infamy, Infamy! Wargames rules are for large skirmishes in the Ancient
World.
T14:620 The Cinderella Army Operation WellHit
Thursday, 2:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Thomas Sero & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Chain of Command
Description: Three months after D-Day with the German army on the
run, the 1st Canadian Army is tasked with defeating Hitlers "Atlantic
Wall". On the 17th of September 1st Canadian Army begins Operation
WellHitwith 2 infantry brigades plus supporting armour, artillery, and
aircraft to liberate the port of Boulogne Sur-Mer. They are facing 10,000
well dug in German troops. It will take five days of heavy fighting to
finally declare victory for the Allies. No experience necessary, 4 Platoon
commanders needed.
T14:694 Test of Honour - Shogun and the Last SamuraiTheme Game
Thursday, 2:00:00 PM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai, Scale: 28mm, Rules: Test of Honour - Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
T14:707 ESR Napoleonics- Learn to Play
Thursday, 2:00:00 PM, 3.5 hrs, Players: 8, Location: Vendor Booth: The
Warganing Company, LLC
GM: David Ensteness
Sponsor: The Wargaming Company, LLC, Prize: Product discount for
players at the Historicon 2024
Period: Napoleonic, Scale: 10mm, Rules: Et sans résultat! Series 3 (ESR
Napoleonics)
Description: Players will be acting as one of Napoleon's marshals- or one
of their opponents- commanding a corps-sized Force and coordinating it
against their adversary. ESR emphasizes large scale events, not
micromanagement. Game play focuses on maneuver and management
of divisional-sized elements, not tactical decisions. We'll be playing at
1"=150 yards, 1' to the mile. Players will be grouped by experience level,
Quick Reference Guide available for download:
https://thewargamingcompany.com/esr-players-guide/
T14:852 Harwood's Headache: The Battle of The River PlateTheme
Game
Thursday, 2:00:00 PM, 4 hrs, Players: 6, Location: Federal: FD-2
GM: Jack Joyner & Naval Wargamer's Group
Sponsor: Seekrieg Admiralty, Prize: None
Period: World War II, Scale: 1/2400th, Rules: Seekrieg 5
Description: Operation LOKI: A plan for the triumphant return of
Germany's surface raiders. Suspecting that their intelligence has been
compromised, the German Naval Command decides to turn this
problem into a propaganda advantage and compound the confusion its
surface raiders have caused by reinforcing the Graf Spee and bring her
tired but victorious crew home. Naval wargaming experience required.
Join members of the Seekrieg Admiralty in this variant of the 1956
movie 'The Battle of the River Plate.'
T15:151 Battle of North Cape
Thursday, 3:00:00 PM, 4 hrs, Players: 10, Location: Commonwealth: CW-
53
GM: Will Nesbitt
Sponsor: NONE, Prize: Flattops & Floating Fortresses
Period: World War II, Scale: Other, Rules: Flattops & Floating Fortresses
Description: In icy waters north of Norway, the British Royal Navy and
the Kriegsmarine face off. The German goal is to sink a convoy headed
for Murmansk. But the British have a trap set to ensnare the powerful
battleship Scharnhorst and her escorts. Fast-play WW2 naval game with
hidden movement, submarines, and merchant vessels.
T15:281 Counter-attack at Hive Helsreach
Thursday, 3:00:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-12
GM: Matthew Fridirici
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Aeronautica Imperialis
Description: The Orks have maintained their foothold on Armageddon
and the Imperium's forces have showed up en masse in a desperate
hope to repel and take out the greenskin invaders.
T15:373 What would Nelson give to be here.
Thursday, 3:00:00 PM, 4 hrs, Players: 5, Location: Commonwealth: FA-7
GM: Les Benoodt
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 1:1200th, Rules: Kiss Me Hardy Modified
Description: Nelson gets all the glory, but the brunt of the Battle of
Trafalgar fell on Rear Admiral Cuthbert Collingwood and his leeward
squadron which first broke the Franco-Spanish line and fought
unsupported until Nelson eventually showed up. This scenario pits
Collingwood's ships against some of the best the Allies had to offer on
that fateful day. Refight this marginally famous engagement and gain
the glory for yourself. BYOG- Bring your own grog
T15:420 Jungle Patrol
Thursday, 3:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 10mm, Rules: Mobile Suit Gundam: The Gravity
Front
Description: The Principality of Zeon have been active in the jungles. Can
the Earth Federation deal with the feared mobile suits with their own?
Who will survive?
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
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T15:448 The Russo Japanese War: A LWTV Campaign Game 2
Theme Game
Thursday, 3:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: HR-
37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
T15:459 Ragnars RaidTheme Game
Thursday, 3:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: HR-
47
GM: Brad Schaive & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Battlelust
Description: Raiders from the North sweep into a Saxon village looking
for gold and silver under the guise of a very harsh form of wealth
redistribution. The game will be played on a custom table fit only for the
finest of Jarls. Play will be fast paced and rewards will be in the form of
miniature gold, silver and captives for ransom or a place at the table in
Valhalla.
T15:607 Out of Ammunition: God Save the KingTheme Game
Thursday, 3:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-24
GM: John Emmett & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: Arnhem, Netherlands, 1944: Although successful in
repelling the early German probing attacks, John Frost's perimeter
around the Arnhem road bridge's north end continued to shrink.
German artillery firing over open sights and several Kampfgruppe
attacks had reduced buildings to ruins with some catching fire. In this
hypothetical scenario will the South Staffords break out of the
Oosterbeek Perimeter to bolster Frost's defense, or will the German
Kampfgruppes finally force the surrender of the British Airborne?
T15:609 Dunkirk: Duel in the skies over Operation Dynamo.Theme
Game
Thursday, 3:00:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-27
GM: Eric Boyle & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Bag the Hun
Description: The Evacuation from Dunkirk across the channel is
underway. The RAF has sortied to cover the evacuation fleet. The
Luftwaffe has other ideas and is sending its infamous Stuka dive
bombers to sink the motley collection of ships. Try out Bag the Hun
Two Fat Lardies rules for aerial combat in WWII. This game will use a
hexless modification. Each player controls a flight of aircraft. A Lard
America event.
T15:611 Hollywood Studios ShootoutTheme Game
Thursday, 3:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-25
GM: John Seitz & LARD America
Sponsor: NONE, Prize: NONE
Period: Western, Scale: 28mm, Rules: What A Cowboy
Description: Return to those thrilling days of yesteryear on an iconic
Hollywood backlot where famous Western movie and TV actors
characters are searching to "resurrect their careersand be the King of
the Cowboys.
Is this the real life? Is this just fantasy? Boy have we got an adventure
for you!
Quiet on the set. Roll cameras. ACTION!
T15:623 1st Bull Run
Thursday, 3:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-15
GM: Richard Jaekel & LARD America
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 15mm, Rules: Pickett's Charge
Description: The First Battle of Bull Run. The battle was fought on July
21, 1861. The Union Army was slow in positioning themselves, allowing
Confederate reinforcements time to arrive by rail. Each side had about
18,000 poorly trained and poorly led troops.
T15:655 Into The Darkness: WARHAMMER 40K: DEMO'S: Combat
Patrol
Thursday, 3:00:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: James Harvey & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
T15:812 WWII CY6! Eastern Front - Moscow Raids
Thursday, 3:00:00 PM, 3 hrs, Players: 6, Location: Freedom A: CF-3
GM: Brian Dewitt & NOVAC
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: CY6! WWII
Description: The Luftwaffe attacks on Moscow have started. Soviets had
a shortage of ground attack aircraft so started making ground attacks on
German positions using whatever planes were available. Here they send
MiG-3. Scenario from new Eastern Front book.
T15:813 Battles for Ukraine: Drive on Kyiv
Thursday, 3:00:00 PM, 4 hrs, Players: 5, Location: Commonwealth Foyer:
CW-75
GM: Phil DeVries
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 15mm, Rules: Battle for Ukraine Home Brew
Description: A fresh Russian Battalion Tactical Group (BTG) is attacking
towards Kyiv from an unexpected direction. All that stands in its way is
one battered Ukrainian Battalion, now ground down to below Company
strength. Low on mortar and Javelin ammunition, their ability to hold is
as doubtful as it is crucial. The defense of the Capital City and the
outcome of recent history is in your hands!
T16:117 Raid on Elliot's Farm - the aftermath
Thursday, 4:00:00 PM, 4 hrs, Players: 4, Location: Commonwealth: CW-
11
GM: Graham Wilkinson
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Muskets & Tomahawks 2nd
Edition
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 15 | 70
Description: In May 1652, Simon Elliot's family farm is a peaceful place
nestled near the Atlantic coast and the Massachusetts Bay Colony.
But the farm has been raided by French forces from Nouvelle-France
supported by local Nipmuck Indians. Have the farmers and Militia
successfully defended the farm or will local farmers hurrying to the area
be required to search for captives? This is a follow up game Raid On
Elliot's Farm.
T16:219 Eutaw Springs
Thursday, 4:00:00 PM, 3 hrs, Players: 8, Location: Heritgae: HR-13
GM: David Paul Miller
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 54mm, Rules:
Commands and Colors - Tricorne
Description: The year is 1781, the Southern Campaign rages on at Eutaw
Springs, just outside of Charleston. Nathaniel Greene faces off against
Crown forces under Alexander Stewart. We'll play this using the Epic
format.
T16:303 Pickett's Charge - The War GameTheme Game
Thursday, 4:00:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-
41,51,61
GM: Jim Purky
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 54mm, Rules: Never Call Retreat
Description: You've seen the movie Gettysburg and now is your chance
to replay Pickett's Charge in epic 54mm scale with a cast of over 1,200
figures. Will you lead the Confederate charge up Cemetery Ridge or will
you stand fast with Winnie Hancock and turn back the rebel tide?
Victory Points allow for either side to win the game. Good ground and
easy to learn rules lead to a fast paced game.
T16:401 A Bridge in Spain
Thursday, 4:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
86
GM: Duncan Adams & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: Combat Patrol
Description: It's campaign season in Spain and the armies are on the
move. Wellington needs to control a key bridge and has sent a company
of Portuguese light infantry to clear the way. The French party guarding
the
bridge has other ideas. Under 12 welcome with a playing adult.
T16:601 Battle of Assunpink Creek
Thursday, 4:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-17
GM: Edward Bowen & LARD America
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 28mm, Rules: Sharp
Practice 2
Description: We've got the old fox safe now. We'll go over and bag him
in the morning. - Gen Charles Cornwallis. But do they? Can you, like
General Washington, fight a successful delaying action and keep the
British from reaching Trenton before nightfall? Or, as Cornwallis will you
be able to push aside the advance forces of the Continental Army and
crush Washington at his position along Assunpink Creek. Will you bag
the old fox? Join us for large skirmish action in wintry New Jersey using
Sharp Practice rules.
Beginners welcome.
T17:119 A New ApocalypseTheme Game
Thursday, 5:00:00 PM, 4 hrs, Players: 10, Location: Commonwealth: CW-
74
GM: Jon Lundberg
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Fistful of Lead
Description: Colonel Kurtz was insane and was dealt with. The Reports
from Colonel Lang beggar belief. A Huey went down with sensitive
papers and those must be retrieved before they fall into enemy hands. A
SEAL team is off on separate mission to determine why so many brown
water boats have gone missing. From the NVA side the Roundeyes are
pushing in where they don't belong, but more concerning are the odd
occurrences. Weird Vietnam
T17:174 "Well Major, Looks Like You've Found a Real War"Theme
Game
Thursday, 5:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-22
GM: Roxanne Patton
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 25mm, Rules: Brother Against Brother
Description: Supposedly trapped at the river, Charlton Heston as Major
Dundee leads his polyglot force in a charge against the Imperial
Mexicans while the finest of Europe's cavalry gallop towards his rear.
Children under 18 are welcomed with a playing adult.
T17:199 VSF: Two Dinos for Sister SarahTheme Game
Thursday, 5:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-4
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
T17:651 Battletech - Operation RIPOSTE - Kawich
Thursday, 5:00:00 PM, 5 hrs, Players: 8, Location: Heritage Foyer: HF-9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: Operation RIPOSTE is the Capellan Confederation
counterattacking during the 4th Succession War on Federated Suns for
their attack. Warrior House Hiritsu leads the attack on the planet of
Kawich and are surprised by the Eridani Light Horse Striker Regiment
and 1st Davion Guards. Capellan forces tried to speed to their target, but
ended up having to fight for their lives to try and escape. All materials,
miniatures and dice will be provided. Intermediate to experienced
players and no Players under 15 years old.
T18:103 Crystallum: Assault on City 31
Thursday, 6:00:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: GUARDS second edition (Crystallum
Armies)
Description: The wasteland marauder gang known as the Heralds of the
Apocalypse have amassed forces and seek to invade and loot the P.A.C.A
corporate facilities at City 31. Take control of the marauders or the
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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defenders of corporate interests and decide the fate of City 31. All
participants will receive a free model.
T18:189 Aerodrome 2.0 Libya dogfight
Thursday, 6:00:00 PM, 3 hrs, Players: 12, Location: Heritage: HR-71
GM: Mark Wukas
Sponsor: Aerodrome® Aerial Combat Games, Prize: Wings and medals
for victory and valor.
Period: World War II, Scale: 1/144, Rules: Aerodrome - Aerial Combat
Rules
Description: en. Rommel has directed the Luftwaffe to clear the skies of
RAF fighters defending the British Eighth Army. You'll mix it up over the
sands of western Egypt as Me109s clash with an RAF force of P-40s,
Hurricanes and Spitfires. Which plane, or pilot, will prove better on the
day? It's up to you. This simulated air combat will use the popular
Aerodrome- Aerial Combat Rules. Easy to learn and fun to play. Rules
taught; all equipment provided. Wings and medals for victory and valor.
T18:247 The Battle of Bunker HillTheme Game
Thursday, 6:00:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-
42
GM: James McGaughey
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: British
Grenadier
Description: Daybreak June 17, 1775. The British awaken to sounds of
the Royal Navy firing at a Rebel redoubt built overnight that threatens
Boston Harbor. British General Gage orders troops to dislodge the
Rebels.
Come join Generals Howe, Pigot and Clinton as they set out to teach the
Rebels a lesson. Or, stand fast with Colonels Prescott, Stark, and Dr.
Warren to fight for independence. Whatever happens will have lasting
effects for the rest of the war.
The Hollywood connection? The Battle of Bunker Hill, 1911 film starring
produced by Thomas Edisons studios - the patent holder for motion
pictures.
Quick food/drink break taken.
T18:255 Sons of the Desert - French Foreign Legion
Thursday, 6:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-
14
GM: Bill Seaman
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
Description: French legionnaires defend a desert fort and nearby oasis
along the Algerian-Morracan border! Can they hold out until a relief
column arrives?
T18:261 Assault on the Pratzen Heights
Thursday, 6:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-
52&CW-62
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
T18:275 Roman Circus III
Thursday, 6:00:00 PM, 4 hrs, Players: 16, Location: Freedom Foyer: FP-2
GM: Gordon Andrews
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Roman Circus III
Description: Step into the arena and mount your chariot to compete in
the spectacle that is Roman Circus III. Speed, agility, master of the whip
or all out ramming are the tools of your trade! Roman chariot racing at
its finest! 5 Guys and a Lawyer who brought you the ridiculously large
Gangster game and 55 Days at Peking
T18:370 Masters of the Air - Part 1Theme Game
Thursday, 6:00:00 PM, 4 hrs, Players: 8, Location: Heritage Foyer: HF-1
GM: Martin Fenelon
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Fight for the Skies:
Luftwaffe 1946
Description: The Bloody One-Hundreth is enroute to France for another
bombing mission, with a fighter escort. The Luftwaffe is on hand once
again to stop them. Fast-play WW II air-to-air combat with the Luftwaffe
1946 rules. No experience needed, rules will be taught.
T18:415 Dorothy (and allies) versus the Wicked Witch (and allies)
Thursday, 6:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
82
GM: David Wood & HAWKs
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Feudal Patrol
Description: This time the Wicked Witch has brought flying Apes (and a
few other allies). Will she get Dorothy's slippers this time or will Dorothy
and her friends ensure she gets away again?
T18:529 The Patriot-Games: Hannah's CowpensTheme Game
Thursday, 6:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-61
GM: John Drye & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: ToB Volley
and Bayonet
Description: Following the loss at Cowpens in January 1781 General
Cornwallis decided to pursue the Continentals into North Carolina. The
resulting battle at Guilford Court House was described as 'the largest
and most hotly contested action" in the south. The Colonial Army under
General Greene was a mix of new recruits and continentals. Cornwallis
force included the cream of the army including guards and grenadiers,
supported by royal artillery, The Volley and Bayonet rules allow for a
recreation of this tide-turning engagement, that actually does bear some
resemblance to the movie. The battle of Hannahs Cowpens was
described as: "a battle, in which greater numbers were not engaged,
which was so important in its consequences.". The January 17, 1781
battle was fought in South Carolina
T18:536 JOE HACK Britian 43 AD African Tuetoburg Wald
Thursday, 6:00:00 PM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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Description: As rumors flow through the British countryside of the
fearsome Africans rampaging through their farms and villages, the
British come together with infantry that is just as tough as the Africans,
plenty of light cavalry, and chariots and race towards the Africans with
the elephants who are destroying their homeland. Unbeknowst to the
British, the Africans have prepared an ambush for the British column as
it meanders through the woods. rules taught & minors welcome with
adult
T18:543 FIGHTING STEAM TINCLAD RAIDERS
Thursday, 6:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-43
GM: Paul Meyer & NOWS
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 1:1000th, Rules: FIGHTING STEAM -
(Augmented)
Description: Federal gunboats attack a sleepy river port looking to seize
contraband cotton But the locals have seen all this before and they're
durn tard of it That's why they built that "watchdog" - and gave it some
teeth! Fighting Steam is a fast-play game for ACW naval actions inspired
by the SPI classic Fighting Sail. Rules will be taught. Young players
welcome with a playing adult
T18:549 Car Wars - Death Race 2074
Thursday, 6:00:00 PM, 4 hrs, Players: 4, Location: Heritage Foyer: HF-6
GM: Frank Osborn & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: Future, Scale: 12mm, Rules: Car Wars 6th Edition and House
rules.
Description: Hit and run driving is no longer a felony, it's the national
sport! Score points for reaching checkpoints. Score even more points for
"soft" targets. Who will win this year's race? Who cares as long as blood
is spilled on the highway! Rules will be taught.
T18:625 Battle of Nyezane, Anglo-Zulu War, 1879
Thursday, 6:00:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-64
GM: Gregory Starace & Carnage and Glory
Sponsor: NONE, Prize: Gift Certificates from ScaleTree and Scarlet Lancer
Painting Services
Period: Colonial, Scale: 28mm, Rules: Carnage & Glory II
Description: Col Pearsons No 1 Coastal Column is beginning the
laborious task of fording his wagons of his First Division across the waist
deep Nyezane River. While some cavalry vedettes are posted for
security the rest of the command is in a relaxed posture. At 8 am it is
reported that a small party of Zulus is seen gathering in the hills to the
North. Surely this is just another small group needing to be chased off so
that the column can reach its objective, the outpost at Eshowe. Awards
donated by ScaleTree - https://www.scaletree.com/ - and Scarlet Lancer
Painting Services -
https://www.facebook.com/groups/7532824256796018
T18:642 Quatre Bras Counterattack
Thursday, 6:00:00 PM, 5 hrs, Players: 8, Location: Heritage: HR-63
GM: Bruce Taylor & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory
Description: Historically, the Dutch-Belgian Chief of Staff ignored
Wellington's order to assemble as planned and abandon Quatre Bras.
Here, he obeys the order and the Allies need to counterattack to take
the crossroads back and prevent the French from sending large forces
onto the Prussian right flank at Ligny, which would result in
immeasurable harm to the allied campaign.
T19:194 Baltimores Over Africa
Thursday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-
13
GM: DAVID WINFREE
Sponsor: I-94 Enterprises, Prize: Aircraft minis (unpainted) to MVP of
each side
Period: World War II, Scale: 1:285 micro, Rules: Check Your 6!
Description: Scenario playtest, North Africa 1943. Escorted Martin
Baltimores intercepted by Axis fighters. Check Your 6! rules. 1st public
playtest of this scenario.
T19:201 Kunoichi Hime - Strike the Gate!Theme Game
Thursday, 7:00:00 PM, 4 hrs, Players: 16, Location: Freedom Foyer: FP-1
GM: Tom Vielott
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Ninjutsu! (Home Rules)
Description: Rumors swirl as the army of Lord Murakami approaches
Niseoka, a key border castle of Lord Hashimoto's domain. It is almost
certain that Murakami has sent his daughter, the Princess of Ninjas,
forward to open a way into the castle. In the castle town, guards watch
suspiciously as many forces work unseen, trying to pull the result of the
siege one way or another. When Murakami's army arrives at dawn, who
can say what it will find... Come for easy rules and a bit of roleplaying
and intrigue! Also check out the siege proper on Friday at 3pm and 7pm!
T19:210 Otjihinamaparero: The Threatened Flank (German South
West Africa, 1904)
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
12
GM: Roy Jones
Sponsor: Recreational Conflict, Prize: NONE
Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)
Description: Herero riflemen occupy the formidable natural fortress of
Otjihinamaparero, with its high rock walls. Schutztruppen and Marines
launch a flank assault, but the Hereros hold their ground and shower the
attackers with lead. The Hereros must now counterattack quickly,
before the Germans can break the morale of the Herero army. From the
scenario book "The Herero War". More at www.hererowars.com. This
game is paired with the HMGS War College lecture: Sea Soldiers, Sailors,
and Schutztruppen: German Troop Types and Tactics in the Herero War.
T19:267 Battle of Austerlitz
Thursday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-
52&CW-62
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
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T19:279 The Battle of Adwalton Moor
Thursday, 7:00:00 PM, 2.5 hrs, Players: 4, Location: Commonwealth:
CW-21
GM: Scott Perry
Sponsor: Pictors Studio, Prize: All players will receive a painted and
based ECW command stand.
Period: Pike & Shot, Scale: 12mm, Rules: Warmaster English Civil War
Description: In this pivotal battle of the English Civil War, the Royalist
forces under the Earl of Newcastle were advancing against the forces of
Lord Fairfax who were retreating. The latter found a patch of ground
that seemed defensible and hoped their superior firepower would beat
back the advantage in both numbers of men and horse that the Royalists
held.
The results of the actual battle caused Parliament to call on the Scots for
aid, ultimately bringing Scottish soldiers into England and turning the
tide decisively in favour of the forces opposed to the King. This is a
smaller battle and I anticipate it will go rather quickly. If it does go
quickly and the players are interested we can switch sides and play it
again.
T19:298 Heavy Gear RPG part 1
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: Other, Rules: Heavy Gear 4th Edition Roleplaying
Game
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 1: in TN 1918 (6122 AD), a small band of misfits must fight to
protect their new home, an oasis tower, in the badlands from
marauding Rovers. Rules taught and all materials provided.
T19:326 The Battle of Sitka, Alaska, Russian-American Company vs
Tlingit Tribe
Thursday, 7:00:00 PM, 3 hrs, Players: 4, Location: Commonwealth Foyer:
CF-4
GM: Adam Sharp
Sponsor: Thomas Hill Wargamers Club & 20Sided Gamified LLC, Prize:
yes
Period: 19th Century, Scale: 28mm, Rules: Blood & Steel, Firelock Games
with House Rule Modifications
Description: When Russian fur traders entered Alaska in the 1700's, the
fate of a continent was in question. Yet it wasn't Spain, France, Britain
nor the fledgling United States who slowed Russian expansion, but the
fierce and proud Tlingit tribes of coastal Alaska. The Battle of Sitka,
1804, is a little known, perhaps never before gamed conflict between
unique wooden-armored Native Americans and Russian-American
Company (RAC) fur traders, sailors and native allies. Join us to lead the
Tlingits, "more frightful than the most hellish devils," as they were
described by the Russians or take command of the RAC under Chief
Manager Baronov. These two great powers fight to secure critical
hunting grounds and the future of North America!
T19:403 Viking Blood Feud
Thursday, 7:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-
84
GM: Edward Watts & HAWKs
Sponsor: NONE, Prize: Brigade Games Coupon
Period: Dark Ages, Scale: 25mm, Rules: Fistful of Lead - Might and Melee
Description: A mother leads her family against her sons' murderers
condemned but unpunished at the last Fylkis-Thing. Some cousins might
join in for less honorable motives. Rules taught at table.
T19:424 Lean to Play Wars of Eagles and Empires
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
71
GM: Buck Surdu & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: Wars of Eagles and Empires
Description: Players command French brigades attempting to force a
river crossing at a Polish village or the Russian defenders in 1807. Based
on the popular Wars of Ozz family of rules, Wars of Eagles and Empires
provides an old-school feel with modern mechanics. The unique
activation mechanism provides friction while allowing players to
influence the battle. The reaction test mechanic provides the right level
of unpredictability. Wars of Eagles and Empires sets out to prove the
Napoleonic games can be fun. Rules will be taught. Younger players
welcome with a participating adult. No booze, please.
T19:439 Vitoria, 21 June 1813
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-
83
GM: Kurt Schlegel & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: SAF Napoleonics
Description: On 21 June 1813 a British, Portuguese and Spanish army
under the Marquess of Wellington broke the French army under King
Joseph Bonaparte and Marshal Jean-Baptiste Jourdan near Vitoria in
Spain, eventually leading to victory in the Peninsular War. This is the 1st
of 3 versions of the battle, each using a different rule set.
T19:471 Silver Swallows - Vietnam Dogfight
Thursday, 7:00:00 PM, 4 hrs, Players: 5, Location: Commonwealth: HR-
57
GM: Tom Ballou & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Vietnam, Scale: 1:200th, Rules: Check Your 6- Jet Age
Description: The first clash of the Vietnam War. The USS Hancock and
USS Coral Sea launched a coordinated strike on a vital bridge in North
Vietnam. The sky was hazy with limited visibility. The Coral Sea's strike
group went in first followed by the Hancock's aircraft. As the last A-4s
started to roll in, the escorting F-8s spread out as unseen MiG's slipped
into the mix.
T19:479 I Rode with CusterTheme Game
Thursday, 7:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: HR-
56
GM: Benjamin Bentley & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Western, Scale: 25mm, Rules: Ruthless
Description: Ever since that fateful day when George Armstrong Custers
battalion of the Seventh Cavalry met its fate on the Little Bighorn River,
men made careers by selling their stories claiming to be the sole
survivor. By the 1950s the last of these men, as well as the Sioux and
Cheyenne participants, were in their twilight years. They all vied for a
chance to tell the tallest tale and have their story become a bestselling
book which would dominate the United States understanding of the
battle. Weave your own exciting story of the battle and seek fame and
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
Page 19 | 70
fortune by fighting your way through the most dramatic moments of the
Battle of the Little Bighorn!
T19:487 The Battle of Midway, 1942Theme Game
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: HR-
46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: Trouble is, I want that fourth carrier! Take command of the
fearsome Kido Butai or the valiant US Navy in the struggle for the
Pacific! The IJN has its sights set on capturing a target called AF -
and thanks to the codebreakers in Hawaii, they wont take Midway
without a fight! Each player commands a carriers complement of
fighters and bombers. Play the strategic game using
Avalon Hills classic Midway game, and the airstrikes using the new
wargame rules Fire in the Sky!
T19:517 DOOM: Knee Deep in the Dead
Thursday, 7:00:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-42
GM: Larry Morris & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: DOOM
Description: A containment breach has been detected at the research
facility on Phobos. A UAC fireteam has been dispatched to recover
valuable assets and return them with minimal collateral damage or loss
of resources. What could possibly go wrong?
T19:527 Defending Dumas “ Squadron Action “ Exploding Spaceships
Thursday, 7:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-62
GM: Jessee Scarborough & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: Other, Rules: Exploding Spaceships mod of So
Convenient for Hewing
Description: The Colonial Development Union (CDU) is intervening in the
Musketeer System, after shipments of fusion metals have been
disrupted by civil unrest. What would have stayed, a low-level pseudo
conflict was escalated by ham-handed CDU peace-keeping. The wealth
from the mining has allowed the Minervans access to high-quality
military equipment. Now the CDU must clear Dumas near-space to
allow the landing of an expeditionary force.
T19:565 The Battle of IsandlwanaTheme Game
Thursday, 7:00:00 PM, 3 hrs, Players: 9, Location: Commonwealth Foyer:
CF-1
GM: Dave Waxtel & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
Description: The Battle of Isandlwana on January 22, 1879 was the first
major encounter in the war between the British Empire and the Zulu
Nation. Eleven days after the British invaded Zululand, a Zulu force of
some 20,000 warriors attacked a portion of the British main column
consisting of 1,800 British, colonial, and native troops. Children
particiption encouraged!
T19:579 Big Truffle in a Little Village
Thursday, 7:00:00 PM, 3 hrs, Players: 8, Location: Commonwealth Foyer:
CF-2
GM: Eric Jacobson & HMGS Next Gen
Sponsor: Brigade Games, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Description: In the early days of the Wishing Well War, the only thing
between the German Gnome war machine and the subjugation of all
Gnome-Kind were small town militias... and a few friends. Any player
bringing a painted 320 point unit from Brigade Games Gnomes at War
line do not need to pre-register. No one under 12 without a playing
adult.
T19:627 Wolverines: Airfield StrikeTheme Game
Thursday, 7:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-72
GM: Michael Pierce & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Wolverines: Red Dawn (home)
Description: The Commie invasion continues. Although you have heard
rumors of fighting by the US military, the Commies are in control of your
region. In the town of Two Wells, Texas, the invaders have established a
base, including a small air facility. They have used the airfield to keep
the region pacified. Your group of Wolverines plan to assault the
airfield, destroying infrastructure and aircraft. In addition, gather any
supplies you can find.
T19:632 Prussian Assault at Elasshausen-Battle of Froschwiller
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-73
GM: Thomas Garnett & Carnage and Glory
Sponsor: NONE, Prize: C&G Light to Computer-Identified Notable
Command
Period: Franco-Prussian War, Scale: 28mm, Rules: Carnage and Glory
Description: On 6 August, the French I Corps defended the frontier
region around the Alisse town of Froschwiller. At dawn several Prussian
advance guard brigades probed the French defenses. Just east of
Elasshausen, the Prussian 9th Division followed by the 10th Division
started their "pile-on" assault by using each brigade as it arrived to
assault the French 1st Division. Young folks 12 and up with an adult
sponsor (18+) are welcomed to join in.
T19:810 ROW, CRASH AND SINK: the Battle of Artemesium
Thursday, 7:00:00 PM, 4 hrs, Players: 6, Location: Comonwealth: CW-34
GM: Walt O'Hara
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 1:600th, Rules: Greeks at Sea II
Description: The Battle of Artemisium was a series of naval
engagements over three days during the second Persian invasion of
Greece. The battle took place simultaneously with the more famous land
battle at Thermopylae, in August or September 480 BC, off the coast of
Euboea and was fought between an alliance of Greek city-states,
including Sparta, Athens, Corinth and others, and the Persian Empire of
Xerxes I. The Greek fleet was protecting the flank of the army at
Thermopylae, whilst attempting to not being cut off themselves. For the
Persians, the strategic situation was equally simple, although with more
options. They needed to force their way through This game is open to all
ages but would like 10 and under accompanied by an adult to help them
play. Greeks at Sea II is easy to teach and easy to learn, and the game
resolves victory quickly. 100% 3D
T20:323 Trench Wars: The Forgotten Fronts: Attu 1943--An HMGS War
College Game
Thursday, 8:00:00 PM, 2 hrs, Players: 10, Location: Heritage: HR-12
GM: Frank Luberti, Jr.
Sponsor: New York Wargamers Association, Prize: NONE
Period: World War II, Scale: 25mm, Rules: Trench Wars (modified)
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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Description: May 1943. Units of the U.S. 7th Infantry Division landed on
Attu island. Waiting for them: elements of the IJA's North Seas Garrison.
25mm skirmish game.
Novices, children with adults, rules lawyers and GMs looking for revenge
welcome. Kid friendly game. Parent/Child teams welcome. Rules will be
taught. Game sponsored by the HMGS War College.
T20:354 Liberating France - If We Can Get Off The Beach First
Theme Game
Thursday, 8:00:00 PM, 4 hrs, Players: 7, Location: Commonwealth: CW-
43
GM: Greg Whitaker
Sponsor: Trenchworx, Prize: discount codes
Period: World War II, Scale: 28mm, Rules: Simplified for Convention
Description: D-Day, June 6th '44 - Able Company, 116th Infantry, 29ID,
can you get off of the beach Dog Green and start the liberation of
France? Will some lucky Captain and his men be selected to go find a
lost Private on June 9th?
Germans Soldiers of Wilderstandnest 72, can you and the "Atlantic Wall"
push the "Blue & Grey" back into the sea?
Come roll lots of dice, push around lots of men, and kick the convention
off to a rousing good start! No experience needed; the rules are
simplified for convention play.
T20:384 StarForce Commander
Thursday, 8:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-3
GM: Chandler Archibald
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. We'll have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and we'll fit you in or set up an alternate time
to play. Don't miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
T20:504 CHEYENNE DOWN!Theme Game
Thursday, 8:00:00 PM, 2 hrs, Players: 8, Location: Heritage: HR-14
GM: Bob Edoo & Night Ravens
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Alien vs Predator
Description: From Alien Xenomorphs skulking in the shadows, waiting
for the moment of weakness to pounce on and capture new hosts for
the brood, to the well-trained Colonial Marines who are geared up with
state-of-the-art equipment and finally to a mysterious race of brutal
extra-terrestrial Hunters that the humans call Predators, each Force
offers a unique set of skills to provide their own diversity to the
gameplay. Theres no shortage of terror and excitement in Alien vs
Predator!
T20:557 Into The Darkness: WOT-The Miniatures Game; Battles (What
if the AXIS powers united?).
Thursday, 8:00:00 PM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson 3rd & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: WORLD of TANKS-The
Miniatures Game and House rules.
Description: Enemy Spotted!! Feind Entdeckt!! Vrag Zamechen!! The
World of Tanks: Miniatures Game is an easy to learn, quick play, small
scale tabletop game. You take command of a Tank Platoon, seeking to
destroy your opponents tanks and secure victory. WOT-The miniatures
game; Battles. Is a test of your tank platoon's ability to accomplish its
mission to secure victory for your forces!! What if the Axis powers
united??
T20:656 Into The Darkness: WARHAMMER 40K: DEMO'S: Combat
Patrol
Thursday, 8:00:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: Buford Culver & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
T20:685 ULTIMATE OVERLORD #2: THE LONGEST DAY! -- D-DAY 80th
AnniversaryTheme Game
Thursday, 8:00:00 PM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Many Prizes
from Sponsors, & D-Day-Book to any players in "ALL-5 ULTIMATE
OVERLORD" Events!
Period: World War II, Scale: 20mm, Rules: "D-DAY 80TH" DIVISION-
LEVEL ROMMEL-RULES by Pete Panzeri: Available to all players FREE
@Game-End!
Description: SIX ALLIED DIVISIONS "HIT-THE-BEACH" in NORMANDY at
UTAH, OMAHA, GOLD, JUNO & SWORD Beaches. Can the 3 American 2
British & 1 Canadian Divisions survive, get ashore under Heavy Coastal
battery fire, secure their beachheads and reach airborne forces trying to
"HOLD UNTIL RELIEVED?" Or will any of the German "static/bodenstndi"
defenders stay & fight until Rommel's PANZERS arrive & try to "Drive
them into the Sea?" Plan rapid & intense & Division-Level attacks in
exciting battles w/Inf, armor, arty, air & Naval Combat & essential
logistics both sides. Starts with "RESPECTS RENDERED" to our WW2
VETS. ONE-TIME-ONLY SCENARIO at HISTORICON'24: DON'T MISS IT!
*ALSO: DON'T MISS Historicon War College Presentation: "DISASTER at
D-DAY" 5pm Thursday in Montgomery House. Hosted DUKE SEIFRIED
FOUNDATION.
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May 25, 2024
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F09:318 The Battle of Nicaea
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Rodney Cain
Sponsor: Washington Grand Company, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Triumph!
Description: During the first crusade at siege of Nicaea, the Rum Turk
Sultan attempted to rescue the city by sending a large mounted force.
This resulted in a three day battle outside the city walls. Heavy mounted
knights of the crusaders vs. the swift light cavalry of the Turks will face
off in the first major battle of the first crusade. This battle will be fought
using Triumph! Rules for Tabletop Battles Ancient and Medieval.
Experienced and new players are welcome. Rules will be taught!
F09:320 The Battle of IssusTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Brian Peruski
Sponsor: Washington Grand Company, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Triumph!
Description: 333 BC Alexander the Great faces off against Darius III in his
second and most decisive battle against the Persian Empire. Once again
Alexander is facing off against a larger Persian force defending a river.
The battle took place south of the ancient town Issus with the Pinarus
river in between the armies. This battle will be fought using Triumph!
Rules for Tabletop Battles Ancient and Medieval. Experienced and new
players are welcome. Rules will be taught!
F09:112 3D PanzerBlitz - German Armored Counterattack on a Russian
Armored Spearhead 1944
Friday, 9:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-12
GM: Gregory Johnson
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Avalon Hill PanzerBlitz
Description: German Armored Counterattack on a Russian Armored
Spearhead 1944
Play Avalon Hill's classic PanzerBlitz in 3D using 3mm (1/600) Oddzial
Osmy miniatures from picoarmor.com. Beginners welcome.
F09:147 Battle of Montgomery
Friday, 9:00:00 AM, 4 hrs, Players: 3, Location: Commonwealth: CW-76
GM: Jeffrey Lower
Sponsor: NONE, Prize: NONE
Period: English Civil War, Scale: 15mm, Rules: For King & Parliament
Description: In September 1644 Parliamentarians captured a Royalist
ammunition convoy and stowed it at the recently seized Montgomery
Castle. The recapturing of this powder and the castle drew a union of
Royalist forces to the area. In response, Parliamentarians gathered in
defense. On the morning of September 18th, Parliamentarians sent a
third of their cavalry away to forage for food. Royalists, noting the
depletion of the castle garrison, marched from their camp, ready to give
battle. Will the Royalists recapture the castle and their purloined
powder and ammunition? Not if the Parliamentarians have anything to
say about it.
F09:195 VSF: Of T-Rex and LizardmenTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-4
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
F09:227 Prelude to Zulu DawnTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: : CW-13
GM: Edgar Pabon
Sponsor: Firelock Games, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: Blood & Steel
Description: Before the fateful events at Isandlwana, a Zulu patrol runs
into a British picket force. Will Lt. Harford get the chance to report the
incursion?! Using Blood & Steel, this game will be fun, easy to learn, and
tactically challenging for both sides.
F09:239 UN Peace Keeping in Chad
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-34
GM: Patrick McGarrity
Sponsor: NONE, Prize: 3D printed vehicle.
Period: Modern, Scale: 28mm, Rules: Force on Force
Description: In South Eastern Chad (2008), Irish Army Ranger Wing
(ARW) troops are part of a UN Peacekeeping Mission tasked with
guarding convoys carrying essential supplies, protecting refugee camps,
and providing long range recon patrols in hostile territory. Frequent
incursions by Sudanese rebels from Darfur heighten tensions that result
in an attempt to ambush a convoy. Will the convoy cross the table? Sign
up and find out. This is a 28 mm scale game.
F09:296 War on Terra Nova part 3
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: 12mm, Rules: Heavy Gear Blitz, ver 3.1
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 3: in TN 1936 (6133 AD), The Interpolar war begins as the North
invades the South. Rules taught, and all models provided. HG Blitz uses
alternating activation and reaction mechanics.
F09:301 Tanks for the ApocalypseTheme Game
Friday, 9:00:00 AM, 2 hrs, Players: 7, Location: : GF-4
GM: Christopher Jachimowicz
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Tanks for the Apocalypse
(Snarling Badger Studios)
Description: July 16, 1945. The world's first nuclear explosion sets off a
concussive wave of fission wiping out 98% of life on Earth. Survivors in
Lima, Ohio commandeer Sherman tanks from the Lima Locomotive
Works and use them to protect the town. But they aren't the only ones
with tanks. Unsavory gangs of survivors have their own tanks, competing
with each other for Earth's limited resources. Players will pilot one of
these tanks, destroying opponents' tanks and taking resources for
themselves. Pilot a Sherman tank competing for resources in 1945 post-
apocalyptic Lima, Ohio. Fast play, easy-to-learn rules. Recommended for
ages 10 and up.
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May 25, 2024
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F09:313 To Hunt the HuttTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: : GF-3
GM: Troy Nowak
Sponsor: Your Hobby Place, Prize: NONE
Period: SciFi, Scale: 25mm, Rules: West End Games Star Wars
Miniatures Battles
Description: A team of bounty hunters and Imperial troops have found
Mennac the Hutt on the backwater world Trendivar. Help them capture
her, or help Mennac and her entourage escape to their fortress on Nal
Hutta. Learn basic game mechanics and the use of heroes and droids
playing this official scenario from the 1996 West End Games supplement
Imperial Entanglements with vintage lead and modern resin 25mm
miniatures; kids under 14 welcome with a playing adult. No food at the
table.
F09:356 Ages of Conflict - Battle of Camden
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Commonwealth: CW-75
GM: Michael Love
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 18 mm, Rules: Ages of
Conflict
Description: In July 1780 Major General Horatio Gates of the
Continental Army entered South Carolina intent on recapturing the state
from the British. General Cornwallis learned of Gates's advance
prompting Cornwallis to march his army out of Charleston to meet the
enemy.
The two armies advanced eventually meeting just north of Camden on
the morning of August 16, 1780.
F09:359 Battle of Cunaxa, 401 BC
Friday, 9:00:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-12
GM: Bob Bryant
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Might of Arms
Description: The old king of Persia has died. His sons Artaxerxes and
Cyrus contend for the throne. Artaxerxes with a superior force of cavalry
meet Cyrus near the town of Cunaxa, next to the Euphrates River. Cyrus
has augmented his smaller force of Persians with 13,000 Greek
mercenaries, the 10,000 of Xenophon fame.
F09:385 StarForce CommanderTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Cheritage Foyer: HF-3
GM: Patrick Doyle
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. Well have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and well fit you in or set up an alternate time
to play. Dont miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
F09:391 Dawn PatrolTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: : HR-22
GM: Martin Fenelon
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: Wood
& Canvas
Description: Another dawn, another patrol to stop the German recon
aircraft from getting photographs of British trenches. There are new
replacements to break in, with only a few veterans to lead them. But
they have to go up, even it their average survival at the front is only 15
days. Fast-play air-to-air rules, no experience needed, rules will be
taught.
F09:397 A New Interpretation for the Battle of Crecy
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: : HR-21
GM: Mark T.
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Lion Rampant (modfied)
Description: King Edward III of England invades France with his army,
and King Philippe of France forms a coalition to do battle. Recent
research shows the Battle of Crecy was fought in a different location
than tradition says. Players will face the new situation. (Rules taught, 12
and under ok with parent, sign up only one.)
F09:120 Up the Jungle RiverTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 10, Location: Commonwealth: CW-74
GM: Jon Lundberg
Sponsor: NONE, Prize: NONE
Period: Pulp, Scale: 28mm, Rules: Fistful of Lead
Description: The trading post has sent curious reports of a tribe that
trains giant beasts. A peculiar cult has found an artifact that appears to
have otherworldly powers. The group that returns to civilization with
proof of these mysteries will be richly rewarded
F09:126 Space Opera 1963 Gone to Ground
Friday, 9:00:00 AM, 3 hrs, Players: 4, Location: Independence: IN-4
GM: David Cashin
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: Other, Rules: Full Thrust Vector movement and home
brew
Description: During the attack on the Trans-Martian Packet Swiftsure an
intrepid agent of Triplanetary Insurance was able to place a tracker on
the Corsairs. But now the bold pursuing crews of the Patrol have lost
track of the pirates in the Palladian group of asteroids. Each player will
command one ship. The rules will be taught, but more suitable for
players familiar with vector and hidden movement. Children under 13
with parent.
F09:134 Test of Resolve in France
Friday, 9:00:00 AM, 1 hrs, Players: 2, Location: Commonwealth:
GM: David Knight
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Play a complete scenario of a typical continental battle of
the Hundred Years War. Experience the fun of the the newly released
Test of Resolve: Hundred Years War rules.
F09:172 Battletech: A Little Larceny with a side of Rescue
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: Hickory B: HK-3
GM: Harold Carfrey
Sponsor: Catalyst Demo Team, Prize: Battletech Swag
Period: SciFi, Scale: 1/275 scale, Rules: Battletech
Description: Hesperus II 3075 Operation Lockjaw
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May 25, 2024
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Troops from the Allied Mercenary Command are raiding a Word of Blake
Industrial Facility. The mercenaries are here to not only acquire war
material, but also to liberate the prisoners being used as slave labor...
An up to eight player game with each player controlling 2 combat units.
F09:315 Rumble in the Jungle
Friday, 9:00:00 AM, 3 hrs, Players: 7, Location: Commonwealth: CW-14
GM: William Langville
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: House rules
Description: Come to the Belgian Congo and be either the Force
Publique or an Azande warrior in the struggle for control of the Congo.
Which side will rescue its civlians and get off the table?
F09:262 Assault on the Pratzen Heights
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
F09:378 Eagles of Empire Demo Games
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Vendor Booth: Vendor
Booth
GM: Matt Fisher
Sponsor: Your Hobby Place, Prize: NONE
Period: Franco-Prussian War, Scale: 28mm, Rules: Eagles of Empire
Description: Learn to play the hot skirmish scale, Franco-Prussian War
miniatures game. Demos take 10 minutes and everything is provided!
These are at the Your Hobby Place booth in the vendor hall.
F09:413 Wars of Ozz: Learn to Play & Bring and Battle
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-72
GM: Christopher Palmer & HAWKs
Sponsor: Old Glory, Prize: NONE
Period: Horse & Musket Fantasy, Scale: 28mm, Rules: Wars of Ozz
Description: Come take part in this battle set in the Horse & Musket
fantasy world of Ozz. Various factions, including Munchkins, Winkies,
and the new Ratavian Pie-Rats, fight for victory in this fast paced and fun
game. Also, players are invited to bring their own painted 25-point
brigades of Old Glory's official Wars of Ozz figures to command, any
faction; or you can use one of our brigades. Beginners welcome. Rules
taught. Players under 13 only with a playing adult.
F09:418 Magic and Tech Demo
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ultramodern Fantasy, Scale: 28mm, Rules: Magic and Tech
Description: A militant group has risen in the countryside of Narata. A
Mechanized Cavalry Platoon has been dispatched to deal with them
before they cause great harm and damage in the grasslands. Your
feedback will be greatly appreciated. Two-player quick-starts will be
available for those that want one.
F09:425 Learn to Play Wars of Eagles and Empires
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-71
GM: Buck Surdu & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: Wars of Eagles and Empires
Description: Players command French brigades attempting to force a
river crossing at a Polish village or the Russian defenders in 1807. Based
on the popular Wars of Ozz family of rules, Wars of Eagles and Empires
provides an old-school feel with modern mechanics. The unique
activation mechanism provides friction while allowing players to
influence the battle. The reaction test mechanic provides the right level
of unpredictability. Wars of Eagles and Empires sets out to prove the
Napoleonic games can be fun. Rules will be taught. Younger players
welcome with a participating adult. No booze, please.
F09:429 Let's Play Combat Patrol TM - Operation Sea Lion
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-82
GM: Gregory Priebe & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Combat Patrol TM
Description: Learn this exciting WWII skirmish rules system by playing
just a couple turns or a whole game. Rules will be taught by one of the
supplement authors. Drop in during this session, take control of a squad
and learn the streamlined mechanics that enable you to fight the battle,
not the rules. Children are welcome with a participating adult.
F09:434 The Battle of Vitoria
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-83
GM: David Wood & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: Fate of Battle
Description: On 21 June 1813 a British, Portuguese and Spanish army
under the Marquess of Wellington broke the French army under King
Joseph Bonaparte and Marshal Jean-Baptiste Jourdan near Vitoria in
Spain, eventually leading to victory in the Peninsular War. This is the
2nd of 3 versions of the battle, each using a different rule set. Players
under 13 welcome with a playing adult.
F09:449 The Russo Japanese War: A LWTV Campaign Game 3Theme
Game
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: : HR-37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
F09:465 The Battle of Acre (1189)
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: : HR-47
GM: Christopher Grau & Little Wars TV
Sponsor: Pendraken, Prize: Yes
Period: Medieval, Scale: 10mm, Rules: Lion Rampant
Description: Join Guy de Lusignan and Salah ad-Din as we journey to the
Battle of Acre in 1189. Almost two years before Richard the Leonheart
arrived in the Holy Land, the Crusader States besieged the vital port city
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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of Acre. Can Saladin lift the siege before more Frankish reinforcements
arrive? Will King Guy escape the shame of Hattin? You will decide!
F09:472 Dawn Raid 21 April 1940
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: : HR-57
GM: Tim Tilson & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: The main German Army in Norway thrust northward was
up the Gudbransdal Valley. To protect their western flank, the 69th
Infantry Division was ordered to move northwest to secure the Valdres
valley defended by the Norwegian 4th Infantry Division. The Germans
occupied the town of Bagn. A company was detached to the hamlet of
Bagnesbergene on the hills overlooking the town. Captain F. W. Rieber-
Mohn, of the Norwegian 4th Division decided this was a good
opportunity for a Norwegian counterattack on the isolated detachment.
Will he be able to seize the village and capture the Germans?
F09:488 The Battle of Britain Campaign -1Theme Game
Friday, 9:00:00 AM, 3 hrs, Players: 4, Location: : HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Battle of France is over - the Battle of Britain is about
to begin. In this epic 5 part campaign, climb inside the cockpit for
massive air battles in the skies above Britain to decide the fate of
Operation Sealion. Play as The Few of RAF Fighter Commands 11 Group,
or the elite pilots of the Luftwaffe. The aircraft lost and targets bombed
carry over from session to session, culminating in the finale, the
September 15 attack on London!
Uses the new WW2 air combat rules Fire in the Sky!
F09:494 The Longest Day: Those Foccackata Bells - The 505th Airborne
at St.-Mere-Eglise Theme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-11
GM: Mark Zaslavsky & WAMP
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Bolt Action 2
Description: Sainte-Mere-Eglise was occupied in June 1944 by Germans
of the 14th company, 3rd Battalion, Grenadier-Regiment 1058. Before
the beach assault on D-Day, the 505th Infantry, 82nd Airborne Division,
parachute into the area to secure the town and its vital road junction.
Following the jump and Private Steele [Red Buttons] hangs from the
church steeple while the church bells ring. Paratroopers and Grenadiers
fight a battle to secure the town and roadway. Re-live the battle in the
movie and see if the paratroopers can accomplish their mission.
F09:511 Harper's FerryTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HF-10
GM: Michael Hopper & DelVal
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Sharpe's Practice
Description: Sergeant Harper is in command of some local Portuguese
militia at a ferry crossing near the main road into Portugal. Major
Doomass received orders from Marshal Massena to find fords along the
river and probe the allied position. Will the Portuguese hold? Will
Sharpe return in time to aid his friend before it's too late?
F09:537 JOE HACK Britian 43 AD African Loot the Farms
Friday, 9:00:00 AM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
Description: As the Africans devour the countryside, not only for their
own provision, but to deny the same resources to the British as well as
terrorize them, word of the next victims spreads forth and the British
respond haphazardly from all directions towards the African stampeding
juggernaught as they try to keep their farms and villages safe.
Meanwhile, the Africans look to exploit the uncoordinated British
response. rules taught & minors welcome with adult
F09:546 The Battle of Drewry s Bluff: Eastern Flank
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-44
GM: Rick Dunn & NOWS
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 10mm, Rules: Divided Brothers
Description: After falling back to Bermuda Hundred, General Butler had
to decide on his next move. He spent May 11th strengthening the
defensive works across the peninsula, and preparing to move out
tomorrow. He would advance the entire Army of the James north
towards Richmond. His objective wasn t to necessarily capture the rebel
capital, but to make a reconnaissance in force, distract the enemy so
that Butlers cavalry could slip south and destroy the railroads around
Petersburg, and to tied down Confederate units so they could not
reinforce Lee. This a large and fascinating game. The heavy fog at the
beginning ads a unique twist not often encountered in Civil War battles.
F09:581 You say Senkaku, We say Diaoyu
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Federal Room: FD-1
GM: Martyn Kelly & Naval Wargamer's Group
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 1:2400th, Rules: Harpoon V
Description: A few weeks ago, Taiwanese fishermen landed and planted
a flag on the Senkaku islands. The Chinese took the opportunity to take
possession of the islands and start construction of a small military
outpost. They set a 25nm exclusion zone enforced by two Coast Guard
Type 56. The PLAN is supporting from a distance with a Type 52D and a
Type 54A. JMSDF Escort Squadron 6 and the Osumi LST have left
Sasebo enroute to the islands. Experienced players only. The results of
the game will impact the amphibious assault of the islands that I will be
running on Saturday in 20mm.
F09:592 Free State of JonesTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-27
GM: Christian Ovsenik & LARD America
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 28mm, Rules: Sharp Practice 2
Description: Newton Knight leads his band of deserters and freed slaves
against a Confederate force who aims to burn the town, kidnap women,
and steal any forage they can find. Prior experience with Sharp Practice
is appreciated by the Gamemaster.
F09:597 With Nothing Bigger Than a Bren Gun - The Defense of the
Van Limburg Stirum School at the Arnhem Road bridge, September
18th/19th 1944
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Edward Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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Description: From author Naill Cherry- Perhaps one of the best
examples of fighting against the odds amongst all those that happened
at Arnhem in September 1944 is the defense of the school at the bridge
by elements of the 1st Parachute Squadron Royal Engineers and C
Company of the 3rd Parachute battalion. Refight some of that action in
a Big Chain of Command game, as the British Paras can you hold on to
the Northeast defense perimeter or as elements of Kampfgrupenn
Knaust or Kampfgruppen Brinkman can you force the British away from
the bridge and open the road south.
F09:608 Out of Ammunition: God Save the KingTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-24
GM: John Emmett & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: Arnhem, Netherlands, 1944: Although successful in
repelling the early German probing attacks, John Frost's perimeter
around the Arnhem road bridge's north end continued to shrink.
German artillery firing over open sights and several Kampfgruppe
attacks had reduced buildings to ruins with some catching fire. In this
hypothetical scenario will the South Staffords break out of the
Oosterbeek Perimeter to bolster Frost's defense, or will the German
Kampfgruppes finally force the surrender of the British Airborne?
F09:610 The Battle of Bantry Bay 1796
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-17
GM: Eric Boyle & LARD America
Sponsor: NONE, Prize: NONE
Period: Age of Sail, Scale: 1:1000th, Rules: Kiss Me Hardy
Description: What if the weather had not turned against the French-Irish
expedition in December 1796? In this scenario the French fleet with
transports has made it to Bantry Bay but Sir Edward Pellew is rushing to
cut them off before they can land the troops. Will the Irish rebels have
French support, or will the Royal Navy stop them yet again? Napoleonic
naval battle using Too Fat Lardies Kiss Me Hardy rules (modified) and
1/1000 scale ships.
F09:612 Hollywood Studios ShootoutTheme Game
Friday, 9:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-25
GM: Joe Otto & LARD America
Sponsor: NONE, Prize: NONE
Period: Western, Scale: 28mm, Rules: What A Cowboy
Description: Return to those thrilling days of yesteryear on an iconic
Hollywood backlot where famous Western movie and TV actors
characters are searching to "resurrect their careers†and be the King
of the Cowboys. Is this the real life? Is this just fantasy? Boy have we got
an adventure for you! Quit on the set. Roll cameras. ACTION!
F09:624 1st Bull Run
Friday, 9:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-15
GM: Richard Jaekel & LARD America
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 15mm, Rules: Pickett's Charge
Description: The First Battle of Bull Run. The battle was fought on July
21, 1861. The Union Army was slow in positioning themselves, allowing
Confederate reinforcements time to arrive by rail. Each side had about
18,000 poorly trained and poorly led troops.
F09:626 Battle of Nyezane, Anglo-Zulu War, 1879
Friday, 9:00:00 AM, 4 hrs, Players: 5, Location: Heritage: HR-64
GM: Gregory Starace & Carnage and Glory
Sponsor: NONE, Prize: Gift Certificates from ScaleTree and Scarlet Lancer
Painting Services
Period: Colonial, Scale: 28mm, Rules: Carnage & Glory II
Description: Col Pearsons No 1 Coastal Column is beginning the
laborious task of fording his wagons of his First Division across the waist
deep Nyezane River. While some cavalry vedettes are posted for
security the rest of the command is in a relaxed posture. At 8 am it is
reported that a small party of Zulus is seen gathering in the hills to the
North. Surely this is just another small group needing to be chased off so
that the column can reach its objective, the outpost at Eshowe. Awards
donated by ScaleTree - https://www.scaletree.com/ - and Scarlet Lancer
Painting Services -
https://www.facebook.com/groups/7532824256796018
F09:639 Kennesaw Mountain, 1864 - The Assault on the Dead Angle
Friday, 9:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-74
GM: Nigel Marsh & Carnage and Glory
Sponsor: NONE, Prize: Promotional Gift
Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII
American Civil War
Description: The assault on the Dead Angle at the battle of Kennesaw
Mountain was fought on 27 June 1864 and was the site of perhaps the
bloodiest and most chaotic fighting during the entire engagement. Will
the Confederate defenses hold, or will the pressure of the Union assault
prevail.
F10:404 Sally Against the SiegeTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-86
GM: Edward Watts & HAWKs
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 25mm, Rules: Fistful of Lead - Might and Melee
Description: Brave knights and their retinues sally forth to disrupt their
besiegers and resupply their castle while the besiegers attempt to rouse
their sleeping camp. Rules taught at table.
F10:480 War of the Roses: The Battle of Wakefield
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: : HR-56
GM: Mark Fastoso & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Test of Resolve
Description: Richard, The Duke of York, is hold up in his castle near
Wakefield waiting reinforcements when one of his foraging parties is
ambush by Lancastrians! Standing on the castle walls he sees them in
peril and orders his men to sortie and save them. Little does he know
that Lords Exeter, Somerset, Roos and Clifford are waiting for him! Fun,
fast-paced mediaeval game! Come and join the guys from Marks Game
Room
F10:518 Damn The Politicians!
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-42
GM: Larry Morris & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 15mm, Rules: Johnny Reb 3
Description: After an early snowfall both the Confederates and Union
forces just want to go into winter camp. But the politicians want action!
So a battle no general wants, is about to be fought for no good reason.
New players welcome, Rules taught.
F10:526 Crossing the Sambre August 1914
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Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
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Friday, 10:00:00 AM, 6 hrs, Players: 4, Location: Heritage: HR-62
GM: Jessee Scarborough & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 15mm, Rules: Breakthrough - Decision in
Europe
Description: Leige has fallen, and the German offensive through Belgium
is underway. The French Fifth Army moves north to the Sambre, just as
the Germans approach Namur. Each player commands a Corps.
F10:528 The Patriot-Games: Guilford CourthouseTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-51
GM: John Drye & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: ToB Volley
and Bayonet
Description: Following the loss at Cowpens in January 1781 General
Cornwallis decided to pursue the Continentals into North Carolina. The
resulting battle at Guilford Court House was described as 'the largest
and most hotly contested action" in the south. The Colonial Army under
General Greene was a mix of new recruits and continentals. Cornwallis
force included the cream of the army including guards and grenadiers,
supported by royal artillery, The Volley and Bayonet rules allow for a
recreation of this tide-turning engagement, that actually does bear some
resemblance to the movie.
F10:530 The Patriot-Games: Guilford CourthouseTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-61
GM: John Drye & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: ToB Volley
and Bayonet
Description: Following the loss at Cowpens in January 1781 General
Cornwallis decided to pursue the Continentals into North Carolina. The
resulting battle at Guilford Court House was described as "the largest
and most hotly contested action" in the south. The Colonial Army under
General Greene was a mix of new recruits and continentals. Cornwallis
force included the cream of the army including guards and grenadiers,
supported by royal artillery, The Volley and Bayonetrules allow for a
recreation of this tide-turning engagement, that actually does bear some
resemblance to the movie.
F10:558 Into The Darkness: CLASH OF STEEL (Tabletop Tank Battles):
Operation Unthinkable: DEMOS
Friday, 10:00:00 AM, 3 hrs, Players: 6, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: CLASH OF STEEL rules and
house rules.
Description: Welcome to Clash of Steel. Its 1948 and the war has started
again. Based on an Alternative History where the war in Europe finishes
in 1944 with the surrender of Germany, but restarts just four years later
in the face of Soviet aggression. Come join us in Gale Force Nine's 'New'
CLASH OF STEEL (Tabletop tank Battles)
F10:568 Waterloo in TwoTheme Game
Friday, 10:00:00 AM, 2 hrs, Players: 6, Location: Commonwealth Foyer:
CF-2
GM: Peter Anderson & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: One Hour Wargames variant
Description: Arguably the most famous battle of history, it was
celebrated in the 1970 film Waterloo as - The battle that changed the
face of the world. Can Napoleon defeat Wellington and his Anglo-Allied
Army before the arrival of Blucher and his Prussians puts the damper on
the party? Youth ages 11 and up welcome. Walk up, no preregistration,
no experience needed. Simple, fast rules using a gridded table will be
taught. Movie quotes will be used for event cards!
F10:573 November 7-11, 1918 All Quiet on the Western Front
Theme Game
Friday, 10:00:00 AM, 2 hrs, Players: 8, Location: Commonwealth Foyer:
CF-3
GM: Mike Fatovic & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 54mm, Rules: Trench Wars - modified
Description: As the Great War drags on into its fourth year, there are
ongoing talks with the Allied Great Powers. However, your regiment has
been given orders for one final attack to take place on November 11,
1918 at 10:45am. Your regiment has been given the task to take the
front line of enemy trenches in your sector. Will you be able to carry out
your orders or will your regiment be found in the fields where the
poppies grow... you decide ! Children ages 13 and up are welcome !
F10:587 Firebase Airborne - May 1969
Friday, 10:00:00 AM, 3 hrs, Players: 4, Location: Heritage: HR-16
GM: Liam Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Chain of Command: DMZ
(modified)
Description: Early morning of May 13th, 1969. The 6th NVA Regiment
supported by units of the K-12 Sapper Battalion launched one of the
Vietnam war's bloodiest assaults on an American firebase. Paratroopers
of Alpha Co, 2/501st alongside the gunners of Battery C, 2/319th
Artillery must fight tooth and nail to prevent their positions from being
overrun and destroyed.
F10:629 Claverton Down, 3 July 1643
Friday, 10:00:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-75
GM: Richard Mentch & Carnage and Glory
Sponsor: NONE, Prize: C&GII Todd Kauderer Memorial Award
Period: Pike & Shot, Scale: 28mm, Rules: Carnage & GloryII
Description: In the early summer of 1643, the Parliamentarian army of
Sir William Waller has led his Royalist friend Sir Ralph Hopton about in a
dance of positions as Sir Willaim has attempted to defend Bath. This
morning a sharp clash of horse led Sir William to withdraw from his
positions guarding the crossings of the river Avon. He has decided to
stand here at Claverton Down, but two miles from Bath, determined to
hold till nightfall.
F10:631 Battle for Quebec 1759
Friday, 10:00:00 AM, 4 hrs, Players: 5, Location: Heritage: HR-72
GM: Tom David & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: French & Indian War, Scale: 15mm, Rules: Carnage & Glory
Description: Recreate the battle for Quebec on the Plains of Abraham in
September 1759. Can General Wolfe lead the surrounded British army
to another victory or will Montcalm gather his forces and force the
British back into the sea.
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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F10:634 Prussian Assault on the French Left Flank-Battle of
Froschwiller
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-73
GM: Thomas Garnett & Carnage and Glory
Sponsor: NONE, Prize: G&G Light Pen
Period: Franco-Prussian War, Scale: 28mm, Rules: Carnage and Glory
Description: By noon on August 6th, the Prussian V Corps detected a
weakness on the French right flank of their I Corps. Moving rapidly, the
Prussian 21st Division supported by corps cavalry attacked the right of
the French 2nd Division Young Folks 12+ with an adult 18+ are welcome
F10:636 Aspern Essling, May 21 1809
Friday, 10:00:00 AM, 8 hrs, Players: 15, Location: Heritage: HR-65
GM: David Bonk & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage and Glory Napoleonic
Computer Moderated
Description: Join us for the recreation of Napoleon's desperate defense
of the villages of Aspern and Essling in the face of overwhelming odds.
French players will need to hold on to the villages and protect the
bridges as the Austrian Army throws itself at the French defenders. The
villages will occupy each end of a 15' table with hundreds of French and
Austrian infantry and cavalry maneuvering across the fields.
F10:643 An Early Hastings September 1066
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-63
GM: jeff ball & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 40mm, Rules: Carnage & Glory
Description: A break in the weather over the Channel results in Duke
William landing in England before the harvest when the Saxon army is at
its largest. But the Saxons hear of a Viking landing and must eliminate
the Norman threat quickly, which means giving up some of their
favorable terrain to force the issue. How will these factors change the
Historical result?
F10:646 Battletech - For Future Considerations Part 3
Friday, 10:00:00 AM, 5 hrs, Players: 12, Location: Heritage Foyer: HF-9
GM: Bob Maine & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 1:285 micro, Rules: Battletech - Total Warfare
Description: After the Clans lost the Great Refusal to the reborn Star
League, several of the more aggressive clans including the Jade Falcons
attacked the lightly defended Nova Cat holdings within a week
indiscriminately destroying civilians and military forces alike. The battles
were fierce with the Nova Cat capital overrun. As refugees poured
toward the drop-port from all directions, the southern Falcon force
pursued their assigned mission to capture key scientist caste personnel.
All materials, miniatures and dice will be provided. Intermediate to
experienced players. All materials, miniatures and dice will be provided.
Intermediate to experienced players and no Players under 15 years old.
F10:657 Into The Darkness: WARHAMMER 40K: Battles
Friday, 10:00:00 AM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: Lorenzo O'Branty & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
F10:667 Zombie Pirates
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-31
GM: Don Carter & ODGW
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: 25mm, Rules: Mein Zombie
Description: You are on a small Caribbean isle, when word reaches you
that the leader of the island needs you r help. His daughter was on a
tour of the island, when a strange illness broke out. He has received
word that she is trapped in the village. Can you go and rescue her? After
a long talk, you find out the illness is an out break of Zombies .
F10:669 Mein Zombie - The Underground
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-41
GM: Michael Moran & ODGW
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Mein Zombie
Description: The last couple months living in a walled off community has
brought about a feeling of normalcy. But suddenly... A huge group of
zombies keep invading the community. Everyone is on edge and
tempers are hot. Where are they coming from? What did we miss.
There are currently no zombies outside the wall! Can you find and
destroy the zombie and where they are coming from?
Mein Zombie is a fast play, easy to learn zombie killing game. Come
have fun and kill a ton of zombies. New players welcome, rules will be
taught.
F10:114 Battle of Kosovo Polje 1389
Friday, 10:00:00 AM, 3 hrs, Players: 6, Location: Hickory B: HK-4
GM: Jim Mauro
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 15mm, Rules: To The Strongest!
Description: Serbia fights for its independence as the Serbian Prince
Lazar leads an allied army of heavy mounted knights against a mobile,
more flexible Ottoman army led by Sultan Murad. A Serbian victory will
halt the Ottoman advance into the heart of Central Europe. Failure will
all but ensure the fall of Serbia and further Ottoman encroachment into
the European heartland. The rules are fast paced, intuitive and easy to
learn. An innovative mechanism is used to activate units, potentially
multiple times to move or fight during the same turn
F10:695 Test of Honour - Shogun and the Last SamuraiTheme Game
Friday, 10:00:00 AM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai, Scale: 28mm, Rules: Test of Honour - Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
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(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
F10:104 Crystallum: Assault on City 31
Friday, 10:00:00 AM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: GUARDS second edition (Crystallum
Armies)
Description: The wasteland marauder gang known as the Heralds of the
Apocalypse have amassed forces and seek to invade and loot the P.A.C.A
corporate facilities at City 31. Take control of the marauders or the
defenders of corporate interests and decide the fate of City 31. All
participants will receive a free model.
F10:160 D-Day Assault: Les ForgesTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-24
GM: Robert Evans
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 25mm, Rules: One-Hour Skirmish Wargames
(modified)
Description: Securing the town of Les Forges and its surrounding fields
was critical for the glider reinforcements of the 82nd Airborne Division.
You can lead a small squad of paratroopers as they clear the town or
command a squad of German troops from the 91st Infantry Division who
stubbornly resist. The game will use the One-Hour Skirmish Wargames
ruleset with some modifications to accommodate six players. Quick,
easy to learn card-driven rules with an opportunity for Hollywood
action.
F10:206 Mission 3301
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Grand Foyer: GF-1
GM: James Thompson
Sponsor: I-94, Prize: NONE
Period: Korean War, Scale: 1:285 micro, Rules: CY6JA
Description: On 30 April 1952 VMF-311 was sent to Sunch'on North
Korea to cut a rail line. Just after dropping their bombs, they were
jumped by MiG's. The Marines turned into the MiG threat. No one under
16 without a playing adult
F10:217 Ogre Miniatures - Ceasefire Collapse
Friday, 10:00:00 AM, 3 hrs, Players: 4, Location: : GF-2
GM: Joseph Bloch
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 1:285 micro, Rules: Ogre Miniatures
Description: A brief ceasefire between Combine and PanEuropean units
has fallen apart, and you're in the soup. Using the award-winning Ogre
Miniatures rules by Steve Jackson Games, two teams of two players
each, forces will be determined by point buy.
F10:327 Ages of Conflict: Dacians vs. Celts!!!
Friday, 10:00:00 AM, 3 hrs, Players: 4, Location: Commonwealth Foyer:
CF-4
GM: Gavine Larwson
Sponsor: Bad Goblin Games and 20Sided Gamified LLC, Prize: Coupon for
the Age of Conflict rulebook and token sheet
Period: Ancients, Scale: 28mm, Rules: Ages of Conflict by Bad Goblin
Games with house rules
Description: The Dacians were an ancient cultural group
contemporaneous with the Romans that lived in the mountains of
modern-day central Romania. Fearsome in battle, in addition to the
typical weapons of the age, they carried the falx, a two-handed weapon
with a curved blade that could cleave shields and limbs with ease. They
suffered invasions from numerous groups including the Celts from
central Europe and northern Italy. Will the Dacians and their Sarmatian
allies repel the invaders? Will the Celts expand into Dacian lands? Join
us and find out! No experience with Ages of Conflict necessary, well
teach you the game.
F10:328 The Battle of Great Notch- Co-Host of the 20 Sided Gamified
Podcast
Friday, 10:00:00 AM, 3 hrs, Players: 6, Location: :
GM: Kelly McManus
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: American War for Independence, Scale: 15mm, Rules: Live Free
or Die by Little Wars TV with house rules
Description: October, 1780: British Major John Andre is dead and
American turncoat Benedict Arnold's plot to hand over West Point is in
shambles. Reeling from this treachery, General George Washington
maneuvers his army back to his summer encampment at the Dey
Mansion in what is now Wayne, New Jersey. Here he is shielded by the
northern end of the Watchung Mountains and the mighty Passaic River.
This serves as a means for the Commander in Chief to assess his position
and weigh the options of a British reprisal. He fears that the British will
do one of three things: Strike out towards Morristown, attack West
Point, or strike him directly at his headquarters.
F10:353 Mysteries of the Ancients
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Grand Foyer: GF-6
GM: Gary Ellett
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Home brew - based on Traveller RPG
rules
Description: Both the Imperium and the Zhodani have uncovered the
location of a ship that may have important information concerning the
Ancients. The ship is a Beowulf class Free Trader and is in a hanger built
into an asteroid in the Victoria system's planetary belt. The information
will be in a box somewhere on the ship. You have assembled a small
team to go in and get the box. You will consider your mission a major
success if you find the box and leave with your team intact. You know
that finding anything of value will still be a success.
F10:361 Space Apes Must Die!
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Grand Foyer: GF-5
GM: John Sears
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Star Schlock
Description: The Galactic War rages! Striking back against the Space Ape
invasion, a heroic force of Astroguards have made planetfall on the
desolate moon Macaca-12. Orbital bombardment has already knocked
out an ape artillery battery, but can the Astroguards secure the breach
before Ape reinforcements arrive? A historically accurate simulation of
Z-grade sci-fi using the new Star Schlock rules system. Ages 12+. Rules
taught at the table.
F10:363 SKYNET IS FALLINGTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-1
GM: Kyle Schulze
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Xenos Rampant
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Description: The year is 2049, the machines have risen up against
mankind lead by the AI known as Skynet. After the nuclear apocalypse of
what was called Judgement Day, one man arrived and taught the human
race how to fight back against the machines, that man is John Connor.
Recently the Resistance has shot down a Hunter-Killer drone, and sent a
team to recover vital information from its data core. There have been no
communications from the recon team since, and command fears the
worst. A rescue mission for the Resistance is led by John Connor himself,
while Skynet sends its Terminators to recover the drone who will get
there first?
F10:682 A&A D-DAY "WHAT IF?" SCENARIO CTheme Game
Friday, 10:00:00 AM, 2 hrs, Players: 6, Location: Freedom A: FA-1
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: FREE COPY of
GAME RULES & SCENARIO made available to ALL Participants after
completion of the game -- PLUS Trophy for "Most-Feared-Enemy" &
other prizes from our sponsors.
Period: World War II, Scale: 20mm, Rules: Modified "Axis-&-Allies D-
Day" CORPS-LEVEL game system ( expanded onto 8-foot Color Terrain
Blanket)
Description: WHAT IF" the ALLIES INVADED elsewhere? Or with a
different plan? "WHAT" IF the GERMANS heeded ROMMEL? Your
CHANCE to change the fate of D-Day in a small game of the strategic
battle with 20mm figures/tanks/planes, & played on a 6-foot Color
Normandy Terrain-map (Blanket). Maneuver brigades and divisions of
Infantry, Armor, Artillery, naval & Air Support. Random events, music
and mayhem. What's not to love? A war Game, a strategy game, a
Survival game! HOSTED BY THE DUKE SEIFRIED FOUNDATION **ALSO**
DON'T MISS the Historicon War College Presentation: "DISASTER at D-
DAY" at 5pm Thursday in the "Montgomery House" Lecture Room.
F10:699 Rommel, you MB, I read your book!Theme Game
Friday, 10:00:00 AM, 3 hrs, Players: 5, Location: Commonwealth: CW-11
GM: Vito Pandolfo
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 6mm, Rules: Battle Field Ops! World War II,
by 5th Epoch Publishing
Description: A recreation from the movie 'Patton' with a bit of creative
license, this will be the conflict as depicted in North Africa. George
Patton and Erwin Rommel...what a pair! Beginners are welcome.
F10:708 ESR Napoleonics - Learn to Play
Friday, 10:00:00 AM, 3.5 hrs, Players: 8, Location: Vendor Hall: The
Wargaming Company Exhibitor Booth
GM: David Ensteness
Sponsor: The Wargaming Company, LLC, Prize: Product discount for
players at the Historicon 2024
Period: Napoleonic, Scale: 10mm, Rules: Et sans résultat! Series 3 (ESR
Napoleonics)
Description: Players will be acting as one of Napoleon's marshals - or
one of their opponents- commanding a corps-sized Force and
coordinating it against their adversary. ESR emphasizes large scale
events, not micromanagement. Game play focuses on maneuver and
management of divisional-sized elements, not tactical decisions. We'll
be playing at 1"=150 yards, 1' to the mile. Players will be grouped by
experience level, Quick Reference Guide available for download:
https://thewargamingcompany.com/esr-players-guide/
F10:165 Action of 5 November 1813
Friday, 10:00:00 AM, 4 hrs, Players: 7, Location: Commonwealth: CW-
15&CW-25
GM: Doug Fisher
Sponsor: Waterloo Games, Prize: Waterloo Games Gift Certificate
Period: Age of Sail, Scale: 1:1200th, Rules: Far Distant Ships
Description: Eight days of strong gale force winds had driven the
blockading British from their stations off Toulon. On the 5th of
November, 1813 taking advantage of the absence of blockading forces
and favorable winds elements of the French fleet had left the harbor of
Toulon for exercises. When the wind direction suddenly changed the
returning British saw their chance to cut off the French rear.
Fast easy to learn rules that emphasize Fighting Sail era tactics and
command and control. A sudden shift of wind direction has put
elements of the French fleet holding exercises in danger of being cut off
from their home port of Toulon by the returning British blockade.
F10:130 Test of Resolve in Scotland
Friday, 10:00:00 AM, 1 hrs, Players: 2, Location: :
GM: Tim Couper
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Play a complete scenario of a typical battle of the 2nd war
of Scottish Independence. Experience the fun of the newly released Test
of Resolve rules.
F10:179 SAIPAN ASSAULT
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-33
GM: Robert Varga
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Beer and Pretzel Home rules
Description: The Marines, have landed on Saipan, encountering serious
Japanese resistance. The well-supplied and prepared estimated 4500 Jap
troops are resigned to fighting to the last man. Marine squads have
advanced off the beach moving inland meeting fierce opposition. They
now face a well-fortified complex and requested immediate tank
support; their M5 Stuarts are advanced rapidly to their aid. Easy and fun
game, player flank action directed.
F10:243 Check Your 6Theme Game
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonweath: CW-21
GM: Gary Archer
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Check Your 6
Description: Scenario from Scenario book PINING FOR THE FJORDS, Life
and Death Struggles.
29th May 1940, Near Narvik Norway
Run by two of the authors from the book. Hurricanes from 46 squadron
RAF get to grips with escorted German HE-111's and Bf 110's bombing
their airfield
F10:244 Check Your 6
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: :
GM: George Paler
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Check Your 6
Description: Scenario from Scenario Book PINING FOR THE FJORDS
Norway 1940
Run by two of the authors of the book Hurricanes of 46 Squadron RAF
tackle HE-111s and BF110s bombing their airfield
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F10:253 Aerodrome1.1(R) Aerial Combat Game
Friday, 10:00:00 AM, 6 hrs, Players: 10, Location: Commonwealth: CW-
31
GM: Richard Heffner
Sponsor: Stanley F. Kubiak, Prize: Wings & Medals
Period: World War I, Scale: 1/72nd, Rules: Aerodrome1.1(R)
Description: WW1 Aerial Combat - Fast, Fun, Colorful. Earn your Wings
(Real Medal Wings) like over 570 HMGS gamers over 1000 nationally.
You must out think your opponents & shoot them down, (Friends-Family
or someone you don't like-FUN) Games last about 1 hour. Players shoot
down yield seat to waiting gamers. Youth & Female friendly, Rules Easy
& taught- Great for first time Gamers Youth 12 & under only with
agreement between Parent & GM
F10:273 Munsterland Go Home! - Check Your 6!
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Independence: IN-3
GM: Phil D'Amato
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/300, Rules: Check Your 6!
Description: The RAF is tasked to destroy the German Blockade Runner
Munsterland. 263 Squadron was assigned the mission. Can you send
the Munsterland home to the depths or will Herman continue ride the
high seas?
F10:369 Convoy PQ-17
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-43
GM: Mark Burdette
Sponsor: NONE, Prize: Prizes will be given
Period: World War II, Scale: other, Rules: Halsey
Description: Historically Convoy PQ-17 was a disaster for the Allies. In
the face of a threat from the German battleship TIRPITZ they were
ordered to scatter and were picked off individually by u-boats and
aircraft. But what if the convoy isn't ordered to scatter? Join Mark
Burdette and the Asheville Historical Wargamers for this 1942 Arctic
Convoy battle what-if?
F10:375 Battle of Garigliano, 1503
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-52
GM: Philip Jones
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 15mm, Rules: Pike and Shotte (modified)
Description: An early battle from the Italian Wars: a major victory for
the Spanish; and the first defeat for the Swiss. Played at Barrage, 2022,
this was a crushing win for the French/Swiss! Can you repeat that feat,
or will the Spanish triumph again?
F10:248 The Battle of Bunker HillTheme Game
Friday, 10:00:00 AM, 5 hrs, Players: 6, Location: Commonwealth: CW-42
GM: James McGaughey
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: British
Grenadier
Description: Daybreak June 17, 1775. The British awaken to sounds of
the Royal Navy firing at a Rebel redoubt built overnight that threatens
Boston Harbor. British General Gage orders troops to dislodge the
Rebels.
Come join Generals Howe, Pigot and Clinton as they set out to teach the
Rebels a lesson. Or, stand fast with Colonels Prescott, Stark, and Dr.
Warren to fight for independence. Whatever happens will have lasting
effects for the rest of the war.
The Hollywood connection? The Battle of Bunker Hill, 1911 film starring
produced by Thomas Edisons studios - the patent holder for motion
pictures.
A quick food/drink break will be taken.
F10:285 A Last Resort of Sorts
Friday, 10:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-13
GM: Bradley Pflugh
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Iron Ivan Modified
Description: French and allied forces try to hold a small town near the
Atlantic Coast in late May of 1940 as an aggressive German force pushes
closer and closer. Several key intersections and a depot must be kept
from German hands and it will not be easy! Skirmish level combat in the
WWII France 1940 period. Rules have been modified for ease of play
and player count. No rules lawyers, disgruntled people or children
please.
F10:268 Battle of Austerlitz
Friday, 10:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
F10:311 Pickett's Charge - The War GameTheme Game
Friday, 10:00:00 AM, 4 hrs, Players: 12, Location: Commonwealth: CW-
41,51,61
GM: Jim Purky
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 54mm, Rules: Never Call Retreat
Description: You have seen the movie Gettysburg and now is your
chance to replay Pickett's Charge in epic scale with 54mm figures and a
cast of over 1,200 figures. Will you lead the Confederate charge up
Cemetery Ridge or stand fast with Winnie Hancock and turn back the
rebel tide? Victory points allow for either side to win the game. It's good
ground with easy to learn rules and fast play. Game hosts: Jim Purky and
Bill Molyneaux
F10:349 The Consortium: Fantasy Adventures in the New World
Friday, 10:00:00 AM, 3 hrs, Players: 5, Location: Vendor Hall: Vendor
Booth
GM: Brandi Mullen
Sponsor: NONE, Prize: The MVP will receive a soft cover copy of our
game book
Period: Fantasy, Scale: 28mm, Rules: The Consortium
Description: Attention Guild Agents! We are seeking able-bodied
adventurers such as yourselves to investigate an abandoned homestead.
It's too dangerous in the wilds of the New World for us, but that won't
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be a problem for you, will it? The Ministry of Founding will reward you
handsomely for your time. Recommended age to play is 13+
F11:204 Phantoms Over Nam
Friday, 11:00:00 AM, 4 hrs, Players: 6, Location: Freedom A: FA-3
GM: Bernhard Rauch
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 1:285 micro, Rules: Check Your 6 Jet Age
Description: July 13 1966 near the Con Trai Bridge, South of Hanoi. Two
flights of USN F4s while covering the exit of the last group of A4 Skyhawk
bombers are suddenly ambushed by several Migs.
F11:235 Zeus VS. Hera, Battle of Greek Gods
Friday, 11:00:00 AM, 2 hrs, Players: 6, Location: Walnut: WN-1
GM: Adam Hughes
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Wargods of Olympus
Description: This is an introductory game for Wargods of Olympus rules
by Crocodile games. Learn the rules by playing either for the side of Zeus
through the embodiment of masculine Spartans or Amazons
manipulated by the goddess Hera to seek revenge against his adultery.
Rules and mechanics of the game will be taught.
F11:676 The Stelae of Destiny
Friday, 11:00:00 AM, 4 hrs, Players: 4, Location: Hickory A: HK-1
GM: Richard Rodgers & East Texas Wargamers
Sponsor: NONE, Prize: NONE
Period: Greek Mythology, Scale: 28mm, Rules: Of Gods & Mortals
Description: Might Zeus has scattered Stelae all over the Battlefield.
Whichever Warband that collects the most shall rule the city of Corleus.
Come out and play Mortal Gods, who will you lead the followers of Hera,
Zeus or Hades. Might Zeus has scattered Stelae all over the Battlefield.
Whichever Warband that collects the most shall rule the city of Corleus.
Come out and play Mortal Gods.
F11:257 The Alamo 1836
Friday, 11:00:00 AM, 5 hrs, Players: 8, Location: Commonwealth: CW-62
GM: David Good
Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 15mm, Rules: The Alamo Ruleser
Description: Join us the impressive final assault on the famous mission
in 1:1 true 15mm scale. Join the Texians in their heroic defense or the
Soldados in their equally heroic assault on the walls of the mission
complex. Over 800 figures including David Crockett of Tennessee. This
spectacular game is featured on Little Wars TV.
F11:346 They Came on Like Demons - Stones River 31 December 1862
Friday, 11:00:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-23
GM: Kaleb Dissinger
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 15mm, Rules: Fire & Fury Regimental
Description: Rosecrans and his Army of the Cumberland is finally
advancing after much urging; this time towards Murfreesboro. But
Braxton Bragg, having camped there for a month is once again ready to
pitch in to the oncoming bluecoats.
F11:390 Tekumel
Friday, 11:00:00 AM, 4 hrs, Players: 6, Location: Hickory A:
GM: Steve Braun
Sponsor: Second Saturday Scrum Club, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: To the Strongest!
Description: Two of Tekumel's most powerful nations skirmish with each
other to secure a recently uncovered site of the Ancients. Your
opponent may not be the only danger to your troops!
F11:124 The Mummy Theme Game
Friday, 11:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-53
GM: Shelby Thompson
Sponsor: NONE, Prize: NONE
Period: Victorian Fantasy, Scale: 54mm, Rules: Men Who Would Be
Kings Modified
Description: Re-fight the action packed battle scenes from the 1999 film,
The Mummy. Playable factions will include the French Foreign Legion,
Bedouin, and a skeleton army. Play in a cinematic recreation of
Hollywood's The Mummy. Playing as the French Foreign Legion,
Bedouin, and a skeleton army in 54mm.
F12:216 Sci-Fi engagement with Trilaterum
Friday, 12:00:00 PM, 4 hrs, Players: 10, Location: Walnut: WN-2
GM: Timothy Colonna
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: Trilaterum
Description: Come play in a meeting engagement on a distant world
playing in cooperation with other players to recover the recon data that
has crash-landed on Isitav iV.
Armies will be provided or you can bring a 500 point Trilaterum army.
F12:214 Operation Crusader the Relief of Tobruk 18 Nov - 30 Dec 1941
Friday, 12:00:00 PM, 4 hrs, Players: 10, Location: Commonwealth: CW-
35
GM: Bryan Leshinskie
Sponsor: NONE, Prize: THE PRIZE IS THE SUPRIZE
Period: World War II, Scale: 1:285 micro, Rules: Beer and Pretzels Easy
Peasy Rules Taught in 5 mins.
Description: The 8th Army Launches an Attack on the dreaded Afrika
Corp to lift the siege of Tobruk 18 November - 30 December 1941. All
are welcomed to play with no one ever turned away.
F12:706 The Vermintide rises
Friday, 12:00:00 PM, 4 hrs, Players: 6, Location: :
GM: Eugene Oliver
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 10mm, Rules: Warmaster Revolution
Description: A massize army of ratmen swarm out to overrun the brave
defenders of the city of Beuvais. victory is impossible. all you can do is
hold the line to save as many people as you can. 2k points each high
elves and Brettonians. 5-6k points of Skaven.
F12:516 Defense of Minsk July 1st 1944
Friday, 12:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-53
GM: Robert Schaible & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Hail of Fire
Description: 5th Panzer Division, consisting of Panthers, Pz IVs, and the
Tigers of sPz.Abt 505 engage in a fierce tank battle with the
overwhelming onslaught of Soviet armor from the 29th Tank Corps to
the North of Minsk, desperate to keep the vital rail lines open.
F13:445 Winter Along the Mohawk
Friday, 1:00:00 PM, 4 hrs, Players: 4, Location: Commonwealth: CW-73
GM: Don Hogge & HAWKs
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Sponsor: NONE, Prize: NONE
Period: French & Indian War, Scale: 28mm, Rules: Muskets and
Tomahawks V2
Description: In an effort to gain control of the Mohawk Valley before
winter fully sets in, French forces have planned a daring raid. As the
British forces are settling in their winter encampments, they plan to
attack and destroy their supplies - hopefully forcing them to have to
retreat. Will the French be successful, or will the British defend their
position? Gamers under the age of 14 are welcome with an adult.
F13:489 The Battle of Britain Campaign - 2Theme Game
Friday, 1:00:00 PM, 3 hrs, Players: 4, Location: : HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Battle of France is over - the Battle of Britain is about
to begin. In this epic 5 part campaign, climb inside the cockpit for
massive air battles in the skies above Britain to decide the fate of
Operation Sealion. Play as The Few of RAF Fighter Commands 11 Group,
or the elite pilots of the Luftwaffe. The aircraft lost and targets bombed
carry over from session to session, culminating in the finale, the
September 15 attack on London!
Uses the new WW2 air combat rules Fire in the Sky!
F13:522 What a Tanker! Berlin
Friday, 1:00:00 PM, 3 hrs, Players: 10, Location: Heritage: HR-52
GM: Greg Pooler & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: What a Tanker
Description: The Battle of Berlin featured some of the biggest, baddest
tanks involved in the war. If you ever wondered how they matched up,
come join the fun! What a Tanker is fast to learn and easy to play.
Players run individual tanks, fighting it out in a 12x5" ruined Berlin.
F13:531 BRAZEN CHARIOTS Let the tanks through!Theme Game
Friday, 1:00:00 PM, 3 hrs, Players: 8, Location: Heritage: HR-54
GM: Adam Wine & NOWS
Sponsor: NONE, Prize: Certificates
Period: World War II, Scale: 15mm, Rules: BRAZEN CHARIOTS Tank
Battle Game
Description: Based on the 1953 war movie The Desert Rats. It is April
1941 and Rommel has pushed the British forces all the way to the
Egyptian border. Only the fortified city of Tobruk remains in British
hands. On April 11, Rommel attempts to take Tobruk by storm. Standing
against them is a green unit of the 9th Australian Infantry. They have
been ordered to let the advancing panzer pass through and to stop the
German and Italian infantry.
F13:569 Waterloo in TwoTheme Game
Friday, 1:00:00 PM, 2 hrs, Players: 6, Location: Commonwealth Foyer:
CF-2
GM: Peter Anderson & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: One Hour Wargames variant
Description: Arguably the most famous battle of history, it was
celebrated in the 1970 film Waterloo as - The battle that changed the
face of the world. Can Napoleon defeat Wellington and his Anglo-Allied
Army before the arrival of Blucher and his Prussians puts the damper on
the party? Youth ages 11 and up welcome. Walk up, no preregistration,
no experience needed. Simple, fast rules using a gridded table will be
taught. Movie quotes will be used for event cards!
F13:575 Return to the Forbidden City
Friday, 1:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth Foyer:
CF-1
GM: Mike Lung & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Fistful of Lead Wasteland Warriors
Description: For generations, the City of Ancients has been feared and
taboo. No one would go near the place because those who did quickly
sickened and died horrible deaths. But recently, a few foolhardy souls
have gone there and survived. They have brought back tales of ancient
wonders and incredible treasures waiting there for the taking. Are you
willing to lead your brave band into this devastated post-apocalyptic city
to gain fabulous riches and fame?
F13:284 Battle of Sajo River
Friday, 1:00:00 PM, 5 hrs, Players: 4, Location: Walnut: WN-3
GM: Mark Stone
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Banneret
Description: Hungarians versus Mongols in a battle that represents the
high water mark of the Mongol incursion into Europe. Banneret is a
stripped down variant of the WRG/Warrior style of rules for pre-
gunpowder warfare.
F13:325 The Crystals of Connection
Friday, 1:00:00 PM, 4 hrs, Players: 8, Location: Independence: IN-1
GM: David DeWitt
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 25mm, Rules: Home
Description: The Crystals of Connection have remained a mystery for
centuries. The legend is that more than one wizard suffered loss of
limbs, or worse, in attempts to bring the crystals together. On the Misty
Plateau there have been some strange disturbances. Bright flashes, dark
spots, huge quantities of mist flowing down, more than even in the
misty time of year. Perhaps the Red Wizard has succeeded in discovering
the dark secrets of the Crystals.
F13:703 Basic Impetus - Punic Wars
Friday, 1:00:00 PM, 3 hrs, Players: 6, Location: Independence: IN-2
GM: Steven Holowienko
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Basic Impetus
Description: Multi-Player participation game for the Punic Wars section
of Basic Impetus. Battle between Carthage and the Seleucid Empire.
Rules, dice and models will be provided. No experience necessary.
F13:170 The Battle of Bennington 1777
Friday, 1:00:00 PM, 4 hrs, Players: 6, Location: Freedom A: FP-5
GM: Michael Kelley
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 28mm, Rules: Black
Powder
Description: Brunswick Forces from Burgoyne's army try the defend
themselves against a large force of New Hampshire militia Led by
General John Stark. This Historical refight will challenge all players.
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May 25, 2024
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F13:293 Naval Battle of Pass Christian
Friday, 1:00:00 PM, 4 hrs, Players: 6, Location: Freedom A: FP-6
GM: Peter Hogan
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 1:600th, Rules: Sail and Steam Navies
Description: The Ninth Connecticut Infantry is embarked on a punitive
expedition to the Mississippi port city of Pass Christian on the Gulf coast.
A Union transport escorted by three gunboats encounters three Rebel
gunboats from the Pontchartrain flotilla and stuff happens. You
determine what. Under 13 with playing adult.
F13:380 But wait, there's more
Friday, 1:00:00 PM, 2 hrs, Players: 4, Location: Independence: IN-5
GM: William Stec
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 30mm, Rules: Plasma Burns (A fanmade Halo game
system)
Description: After crashlanding on a deserted world, survivors of a
Human vs Covenant ship skirmish converge upon an apparently
operational comm relay, looking to signal for help. But when they both
arrive and prepare to fight over the comm relay, it appears that there
are Banished forces already present. Can either side defeat the
Banished forces and use the comm relay to call for help, or will they
leave their bones for the scavengers to pick?
This is a demonstration game of Plasma Burns, a fan-created Halo 30mm
scale skirmish game, which is still under development. No children under
10 please. Children aged 10-12 with playing adult present for the whole
game is fine.
F13:686 ULTIMATE OVERLORD #3: BREAKOUT -- D-DAY 80th
AnniversaryTheme Game
Friday, 1:00:00 PM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Players who
participate in "ALL FIVE Ultimate Overlord Events" will receive a Special
Award & Free Copy of the Book: OPERATION OVERLORD: D-DAY 1944
Period: World War II, Scale: 20mm, Rules: "D-DAY 80TH" DIVISION-
LEVEL ROMMEL-RULES by Pete Panzeri: Available to all players FREE
@Game-End!
Description: CELEBRATE 80th ANNIVERSARY of D-DAY! Both Operations
GOODWOOD & COBRA w/Monty's & Patton's Tank Divisions seek a
beak-out of the Normandy beach-heads to strike deep. The Germans
must hold Caen, Cherbourg & St. Lo. But can the Germans endure the
allied air superiority? Can their defenses continue to hold? Can
Rommel's Panzers "drive them into the sea?" Can both sides manipulate
their logistical troubles to avoid total disaster? Who'll break first?
Execute rapid & intense & Division-Level attacks in this exciting battle.
Game starts with RESPECTS RENDERED to our WW2 VETS. SCENARIO at
HISTORICON'24: DON'T MISS IT! *ALSO: DON'T MISS Historicon War
College Presentation: "DISASTER at D-DAY" 5pm Thursday in
Montgomery House. Hosted by DUKE SEIFRIED FOUNDATION.
F14:105 Crystallum: Assault on City 31
Friday, 2:00:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: GUARDS second edition (Crystallum
Armies)
Description: The wasteland marauder gang known as the Heralds of the
Apocalypse have amassed forces and seek to invade and loot the P.A.C.A
corporate facilities at City 31. Take control of the marauders or the
defenders of corporate interests and decide the fate of City 31. All
participants will receive a free model.
F14:196 VSF: The Brotherhood of Intelligent Dinosaurs Unite!
Theme Game
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: : HF-4
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
F14:223 Battle at RamelleTheme Game
Friday, 2:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-12
GM: Jon Moessner
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: In the movie "Saving Private Ryan" a squad of US Army
Rangers joins a group of the 101st Airborne in defense of the town of
Ramelle against a superior force of German armor and infantry. Re-fight
this classic movie battle and see if you can change the outcome!
F14:238 Fall Blau
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-11
GM: Friedrich Helisch
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/72nd, Rules: Panzergrenadier (Avalanche
Press) for Miniatures. An Unoffical , but Welcomed,Adaptation
Description: Having played the Panzergrenadier board game for a
number of years, I have adapted it in a straightforward manner to come
up with what I think is the best of both worlds. A playable, exciting, and
halfway realistic, tactical level, miniatures game. In the Spring of 1942,
the Germans launched their summer offensive, which carried them to
Stalingrad. This scenario features the Russian and German forces on the
platoon/battery level.
F14:299 Heavy Gear RPG part 2
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: Other, Rules: Heavy Gear 4th Edition Roleplaying
Game
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 2: in TN 1939 (6136 AD), after Peace River was devastated by an
antimatter bomb the Interpolar War ended. Now vengeful hunters are
after a certain group of misfits defending a badlands oasis tower over
accusations of treason and collusion. Rules taught and all materials
provided.
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F14:347 Trailer Park Warlords of the Apocalypse – Monster Truck
Mishap
Friday, 2:00:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-21
GM: Michael Stoneburner
Sponsor: Bad Goblin Games, Prize: Drink Koozie
Period: Future, Scale: 28mm, Rules: Trailer Park Warlords of the
Apocalypse
Description: A monster truck has been abandoned in the Mega Trailer
Parks and is up for grabs! Unfortunately, the keys are on the collar of the
former owner's pet, a greased-up pet pig that is now on the loose. The
pig randomly speeds around the map, making it nearly impossible to get
the keys from it. The first team to get the key and stick it in the ignition
wins.
F14:376 Dastardly Dames of DeadwoodTheme Game
Friday, 2:00:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-13
GM: David Partak
Sponsor: Knuckleduster Miniatures, Prize: Gunfighters Ball prizes
Period: Western, Scale: 28mm, Rules: Gunfighters Ball
Description: The women of Deadwood have had enough of the ruffians,
cowboys, and ne'er-do-wells of the town and if the law won't handle
them they will.
Gunfighters Ball is a fast-paced easy-to-learn Wild West shootout game.
Each player controls a character or two. Women are encouraged to play
in this game and take up the roles of the femme fatale posse.
F14:709 ESR Napoleonics- Learn to Play
Friday, 2:00:00 PM, 3.5 hrs, Players: 8, Location: Vendor Hall: The
Wargaming Company Exhibitor Booth
GM: David Ensteness
Sponsor: The Wargaming Company, LLC, Prize: Product discount for
players at the Historicon 2024
Period: Napoleonic, Scale: 10mm, Rules: Et sans résultat! Series 3 (ESR
Napoleonics)
Description: Players will be acting as one of Napoleon's marshals- or
one of their opponents- commanding a corps-sized Force and
coordinating it against their adversary. ESR emphasizes large scale
events, not micromanagement. Game play focuses on maneuver and
management of divisional-sized elements, not tactical decisions. We'll
be playing at 1"=150 yards, 1' to the mile. Players will be grouped by
experience level, Quick Reference Guide available for download:
https://thewargamingcompany.com/esr-players-guide/
F14:152 Doggerland Hunt - Ice Age in Northern Europe
Friday, 3:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-74
GM: Will Nesbitt
Sponsor: Wargame World, Prize: NONE
Period: Prehistoric, Scale: 28mm, Rules: Doggerland Hunt
Description: Hunt formidable beasts and defend yourself from rival
tribes in this exciting fast-play game. Some players play human hunters
but others play predators: wolves and saber-toothed cats. Predators
compete against predators to claim territory, while humans compete
against humans to bring food back to camp. Exciting, simple prehistoric
battle game with some interesting twists
F14:168 La Fiere Bridge, No better place to die - Normandy, 6-9 June
1944
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-22,
CW-32
GM: Michael Burch
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Rapid Fire Reloaded
Description: Can scattered elements of the 82nd Airborne hold the
crossings on the Merderet River until U.S. forces from Utah Beach arrive,
or will the grenadiers of the 91st Luftlande Division overrun the
paratroopers and drive on to Ste. Mere-Eglise? Come to what SLA
Marshall called, one of the most hotly contested pieces of ground in
WWII, pick your side and see who prevails. We will compress roughly
three days of fighting into a four-hour game. Rules will be taught and
casualties will the high.
F14:169 La Fiere Bridge, No better place to die - Normandy, 6-9 June
1944
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-22,
CW-32
GM: John Rockne
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Rapid Fire Reloaded
Description: Can scattered elements of the 82nd Airborne hold the
crossings on the Merderet River until U.S. forces from Utah Beach arrive,
or will the grenadiers of the 91st Luftlande Division overrun the
paratroopers and drive on to Ste. Mere-Eglise? Come to what SLA
Marshall called, one of the most hotly contested pieces of ground in
WWII, pick your side and see who prevails. We will compress roughly
three days of fighting into a four-hour game. Rules will be taught and
casualties will the high.
F14:187 Aerodrome(R) 3.0 - Korean War Aerial Combat
Friday, 2:00:00 PM, 3 hrs, Players: 10, Location: Hickory B: HK-5
GM: Stanley Kubiak
Sponsor: Aerodrome(R) Aerial Combat Games, Prize: Wings & Medals
Period: Modern, Scale: 1/144, Rules: Aerodrome(R) 3.0 -Korean War-Era
Aerial Combat Game
Description: U.S. jet aircraft, including F-86 Sabres, are up to counter the
Mig-15s of North Korea. Fly these aircraft (and perhaps more) in
simulated air combat using the new Korean War-era version of the
popular Aerodrome(R) World War 1 and World War 2 aerial combat
rulesets. Still easy to learn and play, lots of fun. Rules taught, equipment
provided. Up to 10 players per round; rounds run through allotted time.
As always, Wings and Medals for Victories and Valor! Spouse- and
Female-Friendly Game. Under age 15 only with playing adult, previous
experience or GM permission.
F14:379 Bolt Action Demo Games
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Vendor Hall: YHP
GM: Matt Fisher
Sponsor: Your Hobby Place, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Bolt Action
Description: Come learn the world's most popular World
War 2 miniatures game! Quick, 10 minute demos and we will have you
playing Bolt Action! This will be in the Your Hobby Place vendor booth.
F14:350 The Consortium: Fantasy Adventures in the New World
Friday, 2:00:00 PM, 3 hrs, Players: 5, Location: Vendor Hall: Consort
GM: Brandi Mullen
Sponsor: NONE, Prize: The MVP will receive a soft cover copy of our
game book
Period: Fantasy, Scale: 28mm, Rules: The Consortium
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Description: Calling all mighty champions! It is time for one of our young
gentlemen to become a man! We are seeking hearty warriors to
accompany him in battle and assist him in taking down the nastiest boss
you can find. As Pursuants, we're sure our reputation precedes us and
you can rest assured the reward will be worth your while.
Recommended age to play is 13+
F15:202 Siege Lord Hashimoto's Castle!Theme Game
Friday, 3:00:00 PM, 4 hrs, Players: 12, Location: Freedom Foyer: FP-1
GM: Thomas Vielott
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Siege Swein Forkbeard's Castle
(Modified)
Description: The army of Lord Murakami has arrived at the gates of
Niseoka, the lynchpin of Lord Hashimoto's western border fortresses.
Murakami knows that Hashimoto will not be far away - the castle must
be taken now or or never. The Princess of Ninjas has prepared the way,
now comes the butcher work of the assault. Heroes will brush their
name in a calligraphy of blood this day. Easy rules, loud challenges, and
battle poetry! The follow on to Thursday's cloak and dagger event.
F15:102 Four Musketeers: Return to the Fertile PuffinTheme Game
Friday, 3:00:00 PM, 4 hrs, Players: 10, Location: Heritage: HR-22
GM: Bill Koff
Sponsor: NONE, Prize: Mousquetaires du Roy boardgame
Period: Age of Reason, Scale: 60mm, Rules: All For One (modified)
Description: Brawl with the Cardinal's Guards in a tavern somewhere in
17th century France. At stake are a small fortune, religious freedom, the
fate of a nation, and of course, a woman's honor. Rules based on the
classic Richard Lester Musketeers films. **Adult content: players must
be at least 16 years of age.**
F15:236 Zeus VS. Hera, Battle of Greek Gods
Friday, 3:00:00 PM, 2 hrs, Players: 6, Location: Grand Foyer: GF-4
GM: Adam Hughes
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Wargods of Olympus
Description: This is an introductory game for Wargods of Olympus rules
by Crocodile games. Learn the rules by playing either for the side of Zeus
through the embodiment of masculine Spartans or Amazons
manipulated by the goddess Hera to seek revenge against his adultery.
Rules and mechanics of the game will be taught.
F14:411 A Bad Day in OzzTheme Game
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-72
GM: Mark Morin & HAWKs
Sponsor: NONE, Prize: NONE
Period: Black Powder Fantasy, Scale: 28mm, Rules: Wars of Ozz
Description: Outside of the lands of the Quadlings and the Munchkins,
invading forces, led by Arella and her Gillikins have come together to
threaten the peace. Several opposing allied brigades find themselves
facing off on the plains of Ozz! Rules will be taught. All
miniatures/brigades will be provided for play. Players under 13 only
w/a playing adult. Gillikins & allies have come to threaten the peace of
the Munchkins & Quadlings. Opposing allied brigades face off in Ozz!
Rules will be taught. Players under 13 only w/a playing adult.
F14:433 The Battle of Vitoria
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-83
GM: Eric Schlegel & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: Napoleon Takes Action!
Description: On 21 June 1813 a British, Portuguese and Spanish army
under the Marquess of Wellington broke the French army under King
Joseph Bonaparte and Marshal Jean-Baptiste Jourdan near Vitoria in
Spain, eventually leading to victory in the Peninsular War. This is the 3rd
of 3 versions of the battle, each using a different rule set. Players under
13 welcome with a playing adult.
F14:473 Bitter Fight 28 April 1940
Friday, 2:00:00 PM, 4 hrs, Players: 8, Location: : HR-57
GM: Tim Tilson & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: Kampgruppe Pellengahr advanced north through central
Norway pushing aside 148th Infantry Brigade around Lillehammer and
continuing north through the Gubrandsdal Valley. They were delayed
two days at Kvam. While that fight was going on, the 1st Bn. Green
Howards were directed to defend the next choke point at Otta where
the valley narrows. After an air reconnaissance and ineffective air attack
at 10:30 a.m. the Germans launched an infantry-armor task force along
the west side of the river Can the German break though the British road
block?
F14:481 Defense of Plancenoit
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: : HR-56
GM: Douglas Austin & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Rebels and Patriots (Modified)
Description: Some of the most intense fighting found at the Battle of
Waterloo involved the Prussian assault on the village of Plancenoit. Can
the French Young Guard hold back the Prussian onslaught or will they be
swept aside? As Napoleon moves from Hollywood to Historicon, come
join Mark's Game Room and find out!
F14:502 Casablanca meets the MummyTheme Game
Friday, 2:00:00 PM, 2 hrs, Players: 6, Location: Heritage: HR-14
GM: John Mitchell & TGS Productions
Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 28mm, Rules: Fistful of Lead, Tales of Horror
Description: Eva and Rick, after unwittingly awakening the Mummy
Imhotep, have fled Egypt to Morocco. But Imhotep has followed them.
Now with the help of Rick Blaine, they have to get to the train station
across town. Vichy police Captain Louie has letters of transit for them to
take a train from Casablanca to Lisbon Portugal. With the help of some
friends, they set out. Will the Mummy and his minions capture Eva? Will
they make it to the train in time? Will any of them realize that you can't
take a train from Casablanca to Lisbon. Find out, in what I call a Mixed
up Movie Madness game.
F14:512 Sharp as, Attack!Theme Game
Friday, 2:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HF-10
GM: Michael Hopper & DelVal
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Sharpe's Practice
Description: French Major Doomass led his company to a remote
Spanish village to forage for food and wine. After the major died
suddenly, by accident according to his junior officers, the junior officers
marched their men toward a nearby convent to relieve the priests of
their church plate. Simultaneously Lieutenant Sharpe was tasked with
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May 25, 2024
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rendezvousing with a Spanish informant at the convent, and escorting
the agent back to Lord Wellesley's headquarters.
F14:550 Car Wars - Death Race 2074
Friday, 2:00:00 PM, 4 hrs, Players: 4, Location: Heritage Foyer: HF-6
GM: Frank Osborn & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: Future, Scale: 12mm, Rules: Car Wars 6th Edition and House
rules.
Description: Hit and run driving is no longer a felony, it's the national
sport! Score points for reaching checkpoints. Score even more points for
"soft" targets. Who will win this year's race? Who cares as long as blood
is spilled on the highway! Rules will be taught.
F14:559 Into The Darkness: CLASH OF STEEL (Tabletop Tank Battles):
Operation Unthinkable: DEMOS
Friday, 2:00:00 PM, 3 hrs, Players: 6, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: CLASH OF STEEL rules and
house rules.
Description: Welcome to Clash of Steel. Its 1948 and the war has started
again. Based on an Alternative History where the war in Europe finishes
in 1944 with the surrender of Germany, but restarts just four years later
in the face of Soviet aggression. Come join us in Gale Force Nine's 'New'
CLASH OF STEEL (Tabletop tank Battles)
F14:574 November 7-11, 1918 All Quiet on the Western Front
Theme Game
Friday, 2:00:00 PM, 2 hrs, Players: 8, Location: Commonwealth Foyer:
CF-3
GM: Mike Fatovic & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 54mm, Rules: Trench Wars - modified
Description: As the Great War drags on into its fourth year, there are
ongoing talks with the Allied Great Powers. However, your regiment has
been given orders for one final attack to take place on November 11,
1918 at 10:45am. Your regiment has been given the task to take the
front line of enemy trenches in your sector. Will you be able to carry out
your orders or will your regiment be found in the fields where the
poppies grow... you decide ! Children ages 13 and up are welcome !
F14:580 Pearl's Revenge: Task Force 1 in Action
Friday, 2:00:00 PM, 5 hrs, Players: 10, Location: Federal Room: FD-2
GM: Mitchell King & Naval Wargamer's Group
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:2400th, Rules: Seekrieg 5
Description: Task Force 1, including Pearl Harbor survivors Pennsylvania,
Maryland and Tennessee (with more friends) intercepts the Attu Assault
Force supported by four older Japanese battleships of the Combined
Fleets Guard Force. The action takes place 3 June 1942 in heavy seas
and poor and the variable visibility that makes the northern Pacific
notorious. This action takes place concurrent with the Battle of Midway
and the bombing of Dutch Harbor by the Japanese. Experienced players
preferred but the rules will be taught as necessary. The hit results for
gunfire and torpedoes will be moderated by computer, based on the
Seekrieg 5 rules and tables.
F14:585 The Battle of Moon SoundTheme Game
Friday, 2:00:00 PM, 5 hrs, Players: 13, Location: Federal Room: FD-1
GM: Chris Carlson & Naval Wargamer's Group
Sponsor: Admiralty Trilogy Group, Prize: Gift Certificate
Period: World War I, Scale: 1:2400th, Rules: Fear God and Dread Nought
Description: Using sites and period equipment from the actual battle,
the movie Moonzund (1988) presents battle scenes reflecting the World
War I battle of Moon Sound which was the culmination of the German
offensive Operation Albion. As the movie portrays, despite internal
political upheaval and military churn from defeats on land, the Russian
Navy puts up a valiant fight against the German Navy in the Baltic Sea.
Join the Admiralty Trilogy as we present a re-run of the Battle of Moon
Sound.
F14:588 Firebase Airborne - May 1969
Friday, 2:00:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-16
GM: Liam Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Chain of Command: DMZ
(modified)
Description: Early morning of May 13th, 1969. The 6th NVA Regiment
supported by units of the K-12 Sapper Battalion launched one of the
Vietnam war's bloodiest assaults on an American firebase. Paratroopers
of Alpha Co, 2/501st alongside the gunners of Battery C, 2/319th
Artillery must fight tooth and nail to prevent their positions from being
overrun and destroyed.
F14:598 With Nothing Bigger Than a Bren Gun - The Defense of the
Van Limburg Stirum School at the Arnhem Road bridge, September
18th/19th 1944
Friday, 2:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Edward Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: From author Naill Cherry- Perhaps one of the best
examples of fighting against the odds amongst all those that happened
at Arnhem in September 1944 is the defense of the school at the bridge
by elements of the 1st Parachute Squadron Royal Engineers and C
Company of the 3rd Parachute battalion. Refight some of that action in
a Big Chain of Command game, as the British Paras can you hold on to
the Northeast defense perimeter or as elements of Kampfgrupenn
Knaust or Kampfgruppen Brinkman can you force the British away from
the bridge and open the road south.
F15:402 The Falcon Has Landed
Friday, 3:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-82
GM: Duncan Adams & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Combat Patrol
Description: A Luftwaffe photo recon plane has been shot down over
southern England and is hiding out near a small village. The intel they
hold is invaluable, so their fate cannot be left to chance. To make sure
that the Reich gets them home (or that the Allies do not get them) an
elaborate plan has been devised to recover them. By coincidence,
Princess Elizabeth, Auxiliary Territorial Service unit has just been
transferred to the same village. Will young Bess be a hero or a target of
opportunity?
F15:421 Jungle River Patrol
Friday, 3:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-85
GM: Kevin Fischer & HAWKs
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Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 10mm, Rules: Mobile Suit Gundam: The Gravity
Front
Description: The Principality of Zeon have been active near the large
river in the jungle. Can the Earth Federation deal with the feared mobile
suits with their own? Who will survive?
F15:450 The Russo Japanese War: A LWTV Campaign Game 4Theme
Game
Friday, 3:00:00 PM, 4 hrs, Players: 8, Location: : HR-37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
F15:464 The Battle of ActiumTheme Game
Friday, 3:00:00 PM, 3 hrs, Players: 4, Location: : HR-47
GM: Greg Wagman & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 1:1200th, Rules: Hail Agrippa
Description: Refight the most iconic, decisive naval battle in Roman
history with colorful, beautifully painted 1/1200 fleets. The game is
played with Hail Agrippa, a simplified naval version of the popular Hail
Caesar rules. Rules will be taught! Players have the opportunity to make
pre-game "what if" decisions that could reshape the battle.
F15:500 Zulu Dawn at IsandlwanaTheme Game
Friday, 3:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-11
GM: Walt Siko & WAMP
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 15mm, Rules: Zulu Dawn - Home Rules
Description: South Africa, 22 January 1879. Lord Chelmsford is
determined to strike a decisive blow against the force of Zulu King,
Cetshwayo. Chelmsford has chosen to split his force as he sets out to
engage the Zulu. After Chelmsfords departure Colonel Henry Pulleine
and Colonel Anthony Dunford have been left in command of the base
camp. Colonel Pulleine has received word that a large body of Zulu
warriors have been sighted and are moving in force towards his position.
He is confident that the men of the 24th Foot and their allies can easily
deter any attack from poorly armed native tribesmen.
F15:547 The Wilderness: Saunders Field
Friday, 3:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-44
GM: Rick Dunn & NOWS
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 10mm, Rules: Divided Brothers
Description: The Overland Campaign of 1864 began on the evening of
May 3rd when the Army of the Potomac left its winter camps and
marched south towards Richmond. Grant s intentions in mind: If any
opportunity presents itself of pitching into a part of Lee's army, do so
without giving time for disposition. But General Lee wasn t going to
allow him that luxury. This a large and fascinating game. The heavy fog
at the beginning ads a unique twist not often encountered in Civil War
battles.
F15:590 Poorly clothed, worse fed, and seldom paid - The Mexican
War with Sharp Practice
Friday, 3:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-27
GM: Michael Ovsenik & LARD America
Sponsor: Goonhammer, Prize: NONE
Period: Mexican War, Scale: 28mm, Rules: Sharp Practice
Description: Often overlooked as just an education for Civil War officers,
the Mexican - American War is a very interesting conflict to research and
game. The Mexican army had soldiers who were devoted but ill led and
poorly equipped. American regulars were well equipped and trained and
able to take on forces many times their own size. This game will use
Sharp Practice to showcase a small engagement in Mexico between US
regulars and Mexican forces. Have a great time playing the period!
F15:594 Let No One Prefer Hunger to the Sword
Friday, 3:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-25
GM: Mark Huml & LARD America
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 1:600th, Rules: Strength and Honour
Description: October, 42 BCE: Brutus and Cassius, the assassins of
Caesar, have consolidated their position in the East and are marching on
Italy to restore the Republic. Antony and Octavian, successors to Caesar,
have moved their forces to meet the Liberators at Philippi in Macedonia.
36 legions have been concentrated beside 30,000 horsemen and
numerous auxiliaries; the auspices have been read, and the lustrations
performed. From one camp the watchword is: Liberty! From the other:
Avenge Caesar! The fate of Rome hangs in the balance.
F15:602 The Road to AmbleveTheme Game
Friday, 3:00:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-15
GM: Eric Turner & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:48th, Rules: What A Tanker
Description: We take that dog of a movie from 1965, "Battle of the
Bulge", and plop it down in the middle of Historicon using Too Fat
Lardies rules. A game, based on a movie, based on a real battle. What
could go wrong? Ability to sing the Panzerlied not required.
F15:613 Red Devils/Green Devils
Friday, 3:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-17
GM: Joseph McGrath & LARD America
Sponsor: NONE, Prize: Bragging Rights!
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: Sicily, 1943, Operation Fustian: the capture of Primosole
Bridge. British paras "Red Devils" dropped onto the bridge overnight
and wrested control from its Italian defenders. Now, a hastily-
assembled kampfgruppe of Falschirmjagers (Green Devils) and armor
support has rushed onto the scene to take it back. Can the Paras hold
out until their relief column arrives? Can the FJs close with the enemy
before the royal Navy's guns come to bear? Only YOU can decide the
outcome! New Chain of Command players welcome - rules will be
taught. Kids can play with accompanying grown-up. Emphasis is on fun
& camaraderie!
F15:658 Into The Darkness: WARHAMMER 40K: Battles
Friday, 3:00:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: James Harvey & LXG Gaming Club, THE MECHANICON and Gaming
Garage
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May 25, 2024
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Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
F15:668 Zombie Pirates
Friday, 3:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-31
GM: Don Carter & ODGW
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: 25mm, Rules: Mein Zombie
Description: You are on a small Caribbean isle, when word reaches you
that the leader of the island needs your help. His daughter was on a tour
of the island, when a strange illness broke out. He has received that she
is trapped in the village. Can you go and save her? After a long talk , you
find out that the illness is an outbreak of Zombies
F16:272 Waterloo: d'Erlon's Assault, June 18, 1815 Theme Game
Friday, 4:00:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-63
GM: Timothy Wilson
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: General de Brigade
Description: After allowing time for the ground to dry following
torrential rains on the 17th, the French are attacking the Anglo-Allies at
Mont Saint Jean. Napoleon has ordered General d'Erlon, commander of
the French I Corps, to launch a sledgehammer attack against the Allied
center left. The French reserve artillery have been bombarding the
Allied center since 1pm -but most of them are on the reverse slope and
cannot be seen.
General d'Erlon orders his divisions forward to sweep away Wellington's
"infamous army" Can you do better than history and break the Allied
position? Find out!
F16:191 Fritz vs Brits
Friday, 4:00:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-75
GM: Tod Kershner
Sponsor: NONE, Prize: The right to take the next breath
Period: World War II, Scale: 1/72nd, Rules: Wargaming World War Two:
101
Description: A fast moving tank heavy 1944 battle in Normandy
between the British and the Germans. Rules are a miniatures version of
the Avalon Hill classic "Panzer Leader" on a hex grid. Easy to learn.
F16:308 The 13th WarriorTheme Game
Friday, 4:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-76
GM: Erik Johnson
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfeast by Littlewars
Description: Can the biggest box office bomb of 1999 make a great
Historicon game? In this game of 28mm Viking adventure, follow
explorer Ahmad ibn Fadlan (Antonio Banderas) as he joins forces with
Rus Vikings to defeat the cannibal Wendol tribe. Based on the novel
Eaters of the Dead (inspired by Ahmads historical accounts and
Beowulf), players control 13 heroes in this cooperative game. Uses
Ravenfeast by LittleWars: fast-play rules are taught and all are welcome.
Presented by the Union Gang gaming club.
F16:364 SKYNET IS FALLINGTheme Game
Friday, 4:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-1
GM: Kyle Schulze
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Xenos Rampant
Description: The year is 2049, the machines have risen up against
mankind lead by the AI known as Skynet. After the nuclear apocalypse of
what was called Judgement Day, one man arrived and taught the human
race how to fight back against the machines, that man is John Connor.
Recently the Resistance has shot down a Hunter-Killer drone, and sent a
team to recover vital information from its data core. There have been no
communications from the recon team since, and command fears the
worst. A rescue mission for the Resistance is led by John Connor himself,
while Skynet sends its Terminators to recover the drone who will get
there first?
F16:250 Waterloo: d'Erlon's Assault June 18, 1815Theme Game
Friday, 4:00:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-63
GM: Timothy Wilson
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: General de Brigade
Description: After allowing time for the ground to dry following
torrential rains on the 17th, the French are attacking the Anglo-Allies at
Mont Saint Jean. Napoleon has ordered General d'Erlon, commander of
the French I Corps, to launch a sledgehammer attack against the Allied
center left. The French reserve artillery have been bombarding the
Allied center since 1pm -but most of them are on the reverse slope and
cannot be seen.
General d'Erlon orders his divisions forward to sweep away Wellington's
"infamous army" Can you do better than history and break the Allied
position? Find out!
Am planning to run this game Friday afternoon/evening and Saturday
morning. Would like to keep the same table so I can leave the terrain
set up.
F16:381 But wait, there's more
Friday, 4:00:00 PM, 2 hrs, Players: 4, Location: Independence: IN-5
GM: William Stec
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 30mm, Rules: Plasma Burns (A fanmade Halo game
system)
Description: After crashlanding on a deserted world, survivors of a
Human vs Covenant ship skirmish converge upon an apparently
operational comm relay, looking to signal for help. But when they both
arrive and prepare to fight over the comm relay, it appears that there
are Banished forces already present. Can either side defeat the
Banished forces and use the comm relay to call for help, or will they
leave their bones for the scavengers to pick?
This is a demonstration game of Plasma Burns, a fan-created Halo 30mm
scale skirmish game, which is still under development. No children under
10 please. Children aged 10-12 with playing adult present for the whole
game is fine.
F16:222 Battle of Germantown
Friday, 4:00:00 PM, 3 hrs, Players: 8, Location: Commonwealth: CW-43
GM: Stan Oien
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 54mm, Rules:
Commands and Colors Tricorn
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May 25, 2024
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Description: Its October 4 1777, and Washington has a bold plan to
surprise the British forces camped outside of Philadelphia.
Epic 11x20 Hex format
F16:286 Welcome to Mos Vegas, now get out!
Friday, 4:00:00 PM, 5 hrs, Players: 8, Location: Indepedanc: IN-4
GM: Sean Conlon
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: What a Tanker Modified
Description: Imperial forces are moving heavy armored units into Mos
Vegas. The Rebel Alliance has mustered what they can in an attempt to
counter the Empire. Fight for peace and order throughout the galaxy, or
for freedom from tyranny, or scum and villainy. A furious space-tank
battle in the streets of this scenic desert spaceport. No children under
16, rules lawyers, or grumps, please.
F16:570 Waterloo in TwoTheme Game
Friday, 4:00:00 PM, 2 hrs, Players: 6, Location: Commonwealth Foyer:
CF-2
GM: Peter Anderson & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: One Hour Wargames variant
Description: Arguably the most famous battle of history, it was
celebrated in the 1970 film Waterloo as - The battle that changed the
face of the world. Can Napoleon defeat Wellington and his Anglo-Allied
Army before the arrival of Blucher and his Prussians puts the damper on
the party? Youth ages 11 and up welcome. Walk up, no preregistration,
no experience needed. Simple, fast rules using a gridded table will be
taught. Movie quotes will be used for event cards!
F16:640 Kennesaw Mountain, 1864 - The Assault on the Dead Angle
Friday, 4:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-74
GM: Nigel Marsh & Carnage and Glory
Sponsor: NONE, Prize: Promotional Gift
Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII
American Civil War
Description: The assault on the Dead Angle at the battle of Kennesaw
Mountain was fought on 27 June 1864 and was the site of perhaps the
bloodiest and most chaotic fighting during the entire engagement. Will
the Confederate defenses hold, or will the pressure of the Union assault
prevail.
F16:670 Mein Zombie - The Sewers
Friday, 4:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-41
GM: Michael Moran & ODGW
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Mein Zombie
Description: The last couple months living in a walled off community has
brought about a feeling of normalcy. But suddenly... A huge group of
zombies keep invading the community. Everyone is on edge and
tempers are hot. Where are they coming from? What did we miss.
There are currently no zombies outside the wall! Can you find and
destroy the zombie and where they are coming from?
Mein Zombie is a fast play, easy to learn zombie killing game. Come
have fun and kill a ton of zombies. New players welcome, rules will be
taught.
F17:621 Le Mesnil Herman: George Wilson and Operation COBRA
Friday, 5:00:00 PM, 5 hrs, Players: 6, Location: Heritage: HR-24
GM: John Stapleton & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: (Big) Chain of Command
Description: On the morning of 26 July 1944, Combat Command A (CCA)
of the 2nd Armored Division crossed the line of departure marking its
employment in Operation COBRA. George Wilson, an infantry platoon
leader in CCA had very nearly reached CCA's final objective on the first
day. Now on the morning of 27 July, Wilson and E Company 22nd
Infantry are poised to seize their final day one objective, the crossroad
town of Le Mesnil Herman. Can Wilson and CCA capture their objective?
F17:645 Invasion of France - 1814
Friday, 5:00:00 PM, 5 hrs, Players: 6, Location: Heritage: HR-73
GM: John Snead & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory II
Description: An ahistorical battle set in February, 1814. French and
some allied troops against the Russians. Will the Guard show up? Let's
see what happens!
F17:652 Battletech - Mystery at Wayside 531
Friday, 5:00:00 PM, 5 hrs, Players: 12, Location: Heritage Foyer: HF-9
GM: Jeremy Lopez & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Total Warfare
Description: It's June 3074 and SaKhan Connor Rood has arrived at
Waypoint 531 to take charge of the supplies and relieve the clusters left
there for defense. Instead they find intruders looting the Cache! All
materials, miniatures and dice will be provided. Intermediate to
experienced players and no Players under 15 years old.
F17:663 Sword, Gold, Juno British D-DayTheme Game
Friday, 5:00:00 PM, 5 hrs, Players: 7, Location: Heritage: HR-71
GM: Thomas Harris & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Breakthrough
Description: In the early hours of June 6, !944 the vast allied armada
approached the French coast. The British owned three beaches and an
airborne drop zone. Will the Germans defending the beachhead be able
to stop the overwealming Allied wave. 21st Panzer and the 12th SS
division will be racing to plug any holes. Come play Frank Chadwick's
soon to be publised WWII game Breakthrough.
F17:175 Bataan The GameTheme Game
Friday, 5:00:00 PM, 4 hrs, Players: 4, Location: Commonwealth: CW-21
GM: Roxanne Patton
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Disposable Heroes
Description: You've seen the movie! Now play the game! Staring Robert
Taylor as Sgt. Bill Dane 31st Infantry, Thomas Mitchell as Cpl. Jake
Feingold 4th Chemical Coy, Lloyd Nolan as Cpl Barney Todd 26th Cavalry,
Robert Walker as Musician 2nd Leonard Purckett, and Desi Arnez as Pvt.
Felix 194th Tank Bn. A mixed squad of U.S. and Filipinos is given the
mission of holding back the Japanese 62nd Reg't advance over a viaduct
bridge at the foot of a mountain on the Bataan peninsula. Not suitable
for children under 18.
F17:258 The Alamo 1836
Friday, 5:00:00 PM, 5 hrs, Players: 8, Location: Commonwealth: CW-62
GM: David Good
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May 25, 2024
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Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 15mm, Rules: The Alamo Ruleser
Description: Join us for this impressive final assault on the famous
mission in1:1 true 15mm scale. Join the Texians in their heroic defense
or thr Soldados in their equally heroic assault on the walls of the mission
complex. Over 800 figures including David Crockett of Tennessee. This
specatular game is featured on Little Wars TV.
F17:100 Red Oktober Factory Assault
Friday, 5:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-24
GM: Kris Johnson
Sponsor: NONE, Prize: Yes, Warlord Games
Period: World War II, Scale: 28mm, Rules: Bolt Action v.2
Description: It's October 1942 and the German 6th Army is battling to
complete their conquest of Stalingrad by capturing the Red Oktober
Steel Plant. The Soviet 39th Guards Division has turned the enormous
Martenovskii Shop into a veritable fortress. The Wehrmacht's 79th
Infantry Division, supported by panzers and Jager troops, seek to wrest
control from the outnumbered Soviet defenders. Bolt Action is fast-
paced and easy to learn, fun for beginners and veterans. Players under
14 welcome with an adult.
F18:276 Roman Circus III
Friday, 6:00:00 PM, 4 hrs, Players: 16, Location: Freedom Foyer: FP-2
GM: Gordon Andrews
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Roman Circus III
Description: Step into the arena and mount your chariot to compete in
the spectacle that is Roman Circus III. Speed, agility, master of the whip
or all out ramming are the tools of your trade! Roman chariot racing at
its finest! 5 Guys and a Lawyer who brought you the ridiculously large
Gangster game and 55 Days at Peking
F18:106 Crystallum: Assault on City 31
Friday, 6:00:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 15mm, Rules: GUARDS second edition (Crystallum
Armies)
Description: The wasteland marauder gang known as the Heralds of the
Apocalypse have amassed forces and seek to invade and loot the P.A.C.A
corporate facilities at City 31. Take control of the marauders or the
defenders of corporate interests and decide the fate of City 31. All
participants will receive a free model.
F18:372 Hell at RP#1Theme Game
Friday, 6:00:00 PM, 4 hrs, Players: 8, Location: Grand Foyer: GF-1
GM: Martin Fenelon
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Fight for the Skies:
Kamikaze 1946
Description: The size and ferocity of Japanese kamikaze attacks off
Okinawa came as a shock to the US Navy. USS Bush (DD-529) at Radar
Picket Station #1 had been crippled. Aircraft have been rushed to the
scene to save her from the next attack wave. Fast play air-to-air combat.
No experience needed, rules will be taught.
F18:386 StarForce Commander
Friday, 6:00:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-3
GM: Chandler Archibald
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. Well have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and well fit you in or set up an alternate time
to play. Dont miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
F18:183 Action of 5 November 1813
Friday, 6:00:00 PM, 4 hrs, Players: 7, Location: Commonwealth: CW-
15&CW-25
GM: Marie Alcock-Hubley
Sponsor: Waterloo Games, Prize: Waterloo Game Gift Certificate
Period: Age of Sail, Scale: 1:1200th, Rules: Far Distant Ships
Description: Eight days of strong gale force winds had driven the
blockading British from their stations off Toulon. On the 5th of
November, 1813 taking advantage of the absence of blockading forces
and favorable winds elements of the French fleet had left the harbor of
Toulon for exercises. …when the wind direction suddenly changed the
returning British saw their chance to cut off the French rear.
Fast easy to learn rules that emphasize Fighting Sail era tactics and
command and control. A sudden shift of wind direction has put
elements of the French fleet holding exercises in danger of being cut off
from their home port of Toulon by the returning British blockade.
F18:256 Sons of the Desert - French Foreign Legion
Friday, 6:00:00 PM, 3 hrs, Players: 6, Location: Independence: IN-3
GM: Bill Seaman
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
Description: French legionnaires defend a desert fort and nearby oasis
along the Algerian-Moroccan border! Can they hold out until a relief
column arrives?
F18:190 Aerodrome- 2.0 ”Desert Valkyries!
Friday, 6:00:00 PM, 3 hrs, Players: 12, Location: :
GM: Mark Wukas
Sponsor: NONE, Prize: Wings and medals for victory and valor.
Period: World War II, Scale: 1/144, Rules: Aerodrome- Aerial Combat
Rules
Description: The battle in the desert is raging. Rommel has ordered the
Luftwaffe to clear the way for his panzers by ordering waves of Ju87-
Stuka dive bombers to destroy the British artillery positions. The RAF
rises to the occasion by sending Hawker Hurricanes and P-40s to meet
the attacking dive bombers. This game of simulated air combat uses the
ever-popular Aerodrome- Aerial Combat Rules. Easy to learn and fun to
play. Rules taught; all equipment provided. Wings and medals for victory
and valor.
F18:263 Assault on the Pratzen Heights
Friday, 6:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
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Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
F18:233 Waterloo
Friday, 6:00:00 PM, 4 hrs, Players: 18, Location: Commonwealth: CW-42
GM: Robert Koffman
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: Convention Napoleonics
Description: The 1815 battle in its entirety. Napoleon vs. Wellington and
Blucher. Colorful game. Rules provide that the game will reach a
conclusion in approximately 3 hours. Simple rules with the use of
combined arms of cavalry, infantry, and artillery will decide the day.
F18:426 Ozzaganza
Friday, 6:00:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-71
& CW-81
GM: Buck Surdu & HAWKs
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 25mm, Rules: Wars of Ozz
Description: Munchkinland is under attack! The Ozzaganza is a large
game you can only play at a convention. All the various factions of Ozz
will be represented, including Munchkins, Quadlings, Gillikins, and
Winkies. Bring a 25-point brigade, or one will be provided. Wars of Ozz
provides an old-school feel with modern mechanics. The unique
activation mechanism provides friction while allowing players to
influence the battle. The reaction test mechanic provides the right level
of unpredictability. Rules will be taught. Younger players welcome with
a participating adult. No booze, please.
F18:506 Arnhem Bridge: The Battles for the Bridge. "Grabner's
Charge" - 18. Sept. 1944Theme Game
Friday, 6:00:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-12 & HR 13
GM: Tom Uhl & DelVal
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Bolt Action 2
Description: Elements of British 2nd Parachute Battalion led by Lt. Col.
Frost, desperately cling to their hold on the structures surrounding the
approach to Arnhem Bridge. A series of hastily assembled German SS
Kampfgroups probe these defenses in hopes of denying further
reinforcement of the tenuous allied perimeter just north of the bridge.
Kids under 13 accompanied by Adult.
F18:520 Hail Of Fire - Stalingrad
Friday, 6:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-52
GM: Brandon Fraley & Yellow Worm Gaming Society
Sponsor: NONE, Prize: Raffle prizes
Period: World War II, Scale: 15mm, Rules: Hail of Fire
Description: Battle over 12 feet of city reduced to rubble! Teams of
Soviet and German commanders deploy their forces to attempt to
capture and hold key objectives throughout the bombed-out remains of
Stalingrad. Players must balance offensive and defensive tactics to
achieve their objectives, while their troops try to survive the chaos of
artillery and airstrikes in the ruins of the once great city! 8 Players, 13+,
participants eligible for raffle prizes!
F18:538 JOE HACK Britian 43 AD African Base Camp
Friday, 6:00:00 PM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
Description: As the African juggernaught rampages through the British
countryside, word travels that the African"supply depot" is lightly
guarded and the British decide to teach the Africans a lesson. As swarms
of British combine to advance and overwhelm the African base, the
Africans start to pull back from their devastation of the British
countryside to counter the British column as it advances over the
ground so recently trampled by the Africans. rules taught & minors
welcome with adult
F18:544 FIGHTING STEAM! IRONCLADS II The SequelTheme Game
Friday, 6:00:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-43
GM: Paul Meyer & NOWS
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 1:1000th, Rules: FIGHTING STEAM -
(Augmented)
Description: The second Battle of Hampton Roads (brought to you by
Turner Pictures , and starring Virginia II not Virginia Madsen.) 1865
The James River squadron sorties against the Federal ships lying at
Hampton Roads. This time they have three powerful ironclads, but they
ll be met by the descendants of USS Monitor as well as a unexpected
cohort. Fighting Steam is a fast-play game for ACW naval actions
inspired by the SPI classic Fighting Sail. Rules will be taught. Young
players welcome with a playing adult
F18:620 Claverton Down, 3 July 1643
Friday, 6:00:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-75
GM: Richard Mentch & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Pike & Shot, Scale: 28mm, Rules: Carnage & GloryII
Description: In the early summer of 1643, the Parliamentarian army of
Sir William Waller has led his Royalist friend Sir Ralph Hopton about in a
dance of positions as Sir Willaim has attempted to defend Bath. This
morning a sharp clash of horse led Sir William to withdraw from his
positions guarding the crossings of the river Avon. He has decided to
stand here at Claverton Down, but two miles from Bath, determined to
hold till nightfall.
F19:405 Asterix versus the GladiatorsTheme Game
Friday, 7:00:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-86
GM: Edward Watts & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 25mm, Rules: Fistful of Lead - Might and Melee
Description: Caesar hopes gladiators can tame the Gauls that his legions
can not, Asterix, Obelix and their Gallic village think not. Rules taught at
table.
F19:409 Abbeville, 1940: The Great Allied Armored Counterattack (28-
30 May)
Friday, 7:00:00 PM, 3 hrs, Players: 5, Location: Commonwealth: CW-84
GM: Bruce Weigle & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Gained By Battle (prototype)
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Description: Enroute Dunkirk, a second-line Bavarian infantry division
was dropped off at Abbeville, to act as an offensive bridgehead for
further operations against France. Duly alarmed, the French high
command ordered its immediate extinction, and, between 27 May - 7
June, four division-size attacks were made on the position; this game will
feature the strongest French attack, led by the mighty 4th DCR. Will the
Char B1's break through this time? Will the Bavarians' desperate
defense hold? I have no idea.
F19:430 Doctor Who - Lock, Stock and 2 Smoking DaleksTheme
Game
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-82
GM: Gregory Priebe & HAWKs
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: The Doctor Who Miniatures Game
(DWMG) 2nd edition - modified
Description: England, 2007AD. The Army of Ghosts and the Cult of Skaro
are attacking. The streets are a warzone. How long can you survive? Join
us for a laid-back evening of hijinks with the Doctor, Daleks, Cybermen
and Torchwood in this revival of Karl Perrotton's classic Salute 2010
participation game scenario! Children are welcome with a participating
adult.
F19:443 Eutaw Springs
Friday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-72
GM: Geoff Graff & HAWKs
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 15mm, Rules: Simple
Home Rules, well tested
Description: A most unusual battle in our Revolutionary War. The sides
almost exactly even - the Continental army was the attacker - the British
were surprised. In addition, the terrain played an important part. An
interesting set of problems for each side.
F19:444 Inadvertent Crossing
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-73
GM: Michael Byrne & HAWKs
Sponsor: Age of Glory, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Force on Force modified
Description: Saboteurs destroyed Polish railroad equipment and tracks.
As Polish forces search for the culprits a lost Russian platoon enters
Poland. NATO forces react to the border crossing.
F19:474 FIREBALL FORWARD - TANK ATTACK AT LA FIERETheme
Game
Friday, 7:00:00 PM, 4 hrs, Players: 4, Location: : HR-57
GM: Michael DeCarlo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Fireball Forward
Description: 80th D-Day Anniversary Commemoration game. On D-Day,
any German counterattack against Utah Beach had to move through the
town of Sainte-Mere-Eglise. To get there from the East, German forces
needed to cross the Merderet River bridge at the small farm known as
La Fière Manor, held by the 82nd Airborne. The final scene in ˜Saving
Private Ryanâwas based on this action.
F19:482 MOBY-DICK or THE WHALE GameTheme Game
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: : HR-56
GM: Tom Ballou & Marks Game room
Sponsor: NONE, Prize: NONE
Period: 1840 Whaling, Scale: 15mm, Rules: John Rigley's Moby Dick
Description: “Towards thee I roll, thou all-destroying but
unconquering whale; to the last I grapple with thee; from hells heart I
stab at thee; for hates sake I spit my last breath at thee.†Cried Ahab,
fouled in a running line vanishes beneath the waves. You my brave
Nantucket whalers must avenge him! Fun and fast paced game to hunt
down and harpoon Moby Dick! A unique game. dont miss it!
F19:490 The Battle of Midway, 1942Theme Game
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: : HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: Trouble is, I want that fourth carrier! Take command of the
fearsome Kido Butai or the valiant US Navy in the struggle for the
Pacific! The IJN has its sights set on capturing a target called AF -
and thanks to the codebreakers in Hawaii, they wont take Midway
without a fight! Each player commands a carriers complement of
fighters and bombers. Play the strategic game using
Avalon Hills classic Midway game, and the airstrikes using the new
wargame rules Fire in the
Sky!
F19:524 Hold the Hill! / Take the Hill!
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-62
GM: Daniel Erdman & Pittsburgh Band of Gamers
Sponsor: Test of Battle, Prize: NONE
Period: World War II, Scale: 1/72nd, Rules: Command Decision 4
Description: Italy, 1943: Princess Patricias Canadian Light Infantry
(PPCLI) captured a small Italian village with hardly a shot fired.
Elements of 200th Panzer Grenadier have regrouped and will attack with
support from 26th Panzer Regiment. Meanwhile, 44th RTR is arriving on
the scene. Plenty of terrain for surprise attacks and ambushes. Rules are
Command Decision 4 (Test of Battle). Familiarity with the rules is not
required. Players age 10-15 are welcome with an adult.
F19:532 BRAZEN CHARIOTS Call Fitzhugh!Theme Game
Friday, 7:00:00 PM, 3 hrs, Players: 8, Location: Heritage: HR-54
GM: Adam Wine & NOWS
Sponsor: NONE, Prize: Certificates
Period: World War II, Scale: 15mm, Rules: BRAZEN CHARIOTS Tank
Battle Game
Description: Based on the 1953 war movie The Desert Rats. It is April
1941 and Rommel has pushed the British forces all the way to the
Egyptian border. Only the fortified city of Tobruk remains in British
hands. On April 11, Rommel attempts to take Tobruk by storm. A
company of the 9th Australian Infantry and their Scottish Capt.
MacRoberts have stopped the first wave, but are now threatened by a
second assault, this one supported by tanks. MacRoberts calls his friend
Capt. Fitzhugh for anti-tank support.
F19:566 The Battle of IsandlwanaTheme Game
Friday, 7:00:00 PM, 3 hrs, Players: 9, Location: Commonwealth Foyer:
CF-1
GM: Dave Waxtel & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
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Description: The Battle of Isandlwana on January 22, 1879 was the first
major encounter in the war between the British Empire and the Zulu
Nation. Eleven days after the British invaded Zululand, a Zulu force of
some 20,000 warriors attacked a portion of the British main column
consisting of 1,800 British, colonial, and native troops. Children
particiption encouraged!
F19:583 The April Fools
Friday, 7:00:00 PM, 4 hrs, Players: 10, Location: Federal Room: FD-2
GM: Don Carlucci & Naval Wargamer's Group
Sponsor: None, Prize: None
Period: World War II, Scale: 1:2400th, Rules: Command at Sea with
Modifications
Description: In early 1940 the iron ore supply from Norway is uncertain.
Germany decides to invade the country but, with intelligence indicating
that the British and French intend to intervene, decide to use their naval
forces to interdict the Allied reinforcements leaving the transport of
troops for the assault landings to smaller surface vessels, transports and
older warships. The Royal Navy will attempt to put ashore the 148th
Infantry Brigade and the French 342me tank company at Andalsnes near
Trondheim. Some surprises will invariably occur, and a good time should
be had by all. Some experience with Command at Sea is a plus but
newbies are welcome. The damage rules will be modified somewhat
and rules will be taught.
F19:605 The Road to AmbleveTheme Game
Friday, 7:00:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-15
GM: Eric Turner & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:48th, Rules: What A Tanker
Description: We take that dog of a movie from 1965, "Battle of the
Bulge", and plop it down in the middle of Historicon using Too Fat
Lardies rules. A game, based on a movie, based on a real battle. What
could go wrong? Ability to sing the Panzerlied not required.
F19:628 Conflict at Kastornoe, 1919
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-72
GM: Michael Pierce & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Inter-War, Scale: 15mm, Rules: Red Struggle (home)
Description: By 1919, the Russian Civil War had raged for 2 years. The
White Army's offensive had gained great swaths of the Ukraine, but
their momentum was waning. The Red Army struck back to capture the
important railroad town of Kasternoe.
F19:203 Siege Lord Hashimoto's Castle!Theme Game
Friday, 7:00:00 PM, 4 hrs, Players: 12, Location: Freedom Foyer: FP-1
GM: Thomas Vielott
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Siege Swein Forkbeard's Castle
(Modified)
Description: The army of Lord Murakami has arrived at the gates of
Niseoka, the lynchpin of Lord Hashimoto's western border fortresses.
Murakami knows that Hashimoto will not be far away - the castle must
be taken now or or never. The Princess of Ninjas has prepared the way,
now comes the butcher work of the assault. Heroes will brush their
name in a calligraphy of blood this day. Easy rules, loud challenges, and
battle poetry! The follow on to Thursday's cloak and dagger event.
F19:139 Pride and Prejudice and ZombiesTheme Game
Friday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-34
GM: Richard Claydon
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: The Silver Bayonet
Description: 1813 and Britain is overrun with zombies! Characters from
Jane Austins novels battle the undead horde. Some have trained in
ancient Chinese and Japanese martial arts while other are adept with
firearms. Zombies hide everywhere they need to be identified and
eliminated. Use clue markers to aid your work in putting the undead
back in their graves. The Silver Bayonet rules modified.
F19:193 No Safe Place - scenario from Battles Above 4
Friday, 7:00:00 PM, 4 hrs, Players: 7, Location: Commonwealth: CW-13
GM: DAVID WINFREE
Sponsor: I-94 Enterprises, Prize: Aircraft minis (unpainted) to MVP of
each side
Period: World War II, Scale: 1:285 micro, Rules: Check Your 6!
Description: From Battles Above 4! aftermarket scenario book. Battle
between Finns and Russians, Jan'42. Scenario roster altered to permit
each player to run 2 aircraft.
F19:211 Gunfight at Narudas Gorge (German South West Africa, 1905)
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-12
GM: Roy Jones
Sponsor: Recreational Conflict, Prize: NONE
Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)
Description: Jakobus Morenga leads a column of horse-mounted Nama
troops racing south through the gorge at Narudas. The outnumbered
German Fussabteilung (Foot Detachment) confronts Morenga and his
men. The objective for both sides: the hill that dominates the right flank.
Meanwhile on the left flank, the German horsemen of the berittene
Abteilung (Mounted Detachment) assault the outnumbered Nama foot
troops of the Morris Brothers. Its a Horse vs. Foot gunfight at Narudas!
More at www.hererowars.com.
F19:309 Buccaneers of Bird Cay!
Friday, 7:00:00 PM, 3 hrs, Players: 10, Location: Commonwealth: CW-11
GM: Trevor Hawkins
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: 15mm, Rules: Limeys & Slimeys
Description: Pirate Free for All!Its September 4, 1718, the last day to
conduct acts of piracy before getting a Royal pardon tomorrow. Several
crews decide to conduct one last day of piracy before obtaining a full
pardon. Every player gets a ship and fights to gather as many Piece of
Eight as possible before the day ends! No teams, just a free for all naval
battle.
Join in as a Pirate or Navy captain to settle old scores, start new scores,
pad your resume, loot, fight and have fun!
Bring you own Rum
F19:329 Surviving the Northwest Frontier- British vs Pathans 1878
Friday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth Foyer:
CF-4
GM: Jared fishman
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: Colonial, Scale: 28mm, Rules: The Sword and the Flame
Description: The year is 1878. The setting is a small village located in a
valley somewhere within the Northwest Frontier. Imagine yourself part
of an escort protecting a member of Parliament during his travels
through the region. All is quiet- that is, until the first jezzail shots ring
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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out and the uprising starts! Play as a Pathan trying to eliminate all of the
imperialist intruders from the region, or as the scattered, disjointed
British troops trying to protect key figures and restore the village to
order. Rules will be the classic "The Sword and the Flame" by Larry
Brom. This game will be tongue in cheek, beer and pretzels, and fun!
Prizes awarded and guest slots for the game recap will be available
should you want to star on the 20 Sided Gamified Podcast!
F19:135 Crecy
Friday, 7:00:00 PM, 3 hrs, Players: 5, Location: :
GM: David Knight
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Although the English seem to be well-set in a good
defensive position, the many converging French troops could
overwhelm them. Will the young Black Prince hold his nerve, or Edward
have to save him? Will Blind King John have an eye to leaving a positive
legacy written in the Chronicles?
F19:142 Dawn of the DeadTheme Game
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: :
GM: John Currin
Sponsor: Monster Fight Club, Prize: miniatures
Period: Modern, Scale: 28mm, Rules: Zombie Apocalypse
Description: The worlds largest zombie game meets the worlds largest
ship model. Come play an exciting game involving 1500 zombies played
out on the amazing container ship (the ship itself fills an entire table)
and dockyard setup from Monster Fight Club. Can the humans survive
the huge zombie hordes and make their escape? This fast, fun and
furiously paced game will provide non-stop action for players. Our goal
is a game whose fun and excitement equals the sheer spectacle of the
terrain it is played over. No players under the age of 14 due to minor
adult themes.
F19:146 Circus Maximus
Friday, 7:00:00 PM, 5 hrs, Players: 19, Location: Commonwealth: CW-31
GM: Kenneth Cassady
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Circus Maximus Home Brew
Description: Glory to Rome and its Circus Maximus. Race your chariot in
the largest stadium in the Roman Empire. This is a league so if you are a
returning driver you will have the chance to upgrade your chariot. Better
horses, cart and driver. Drivers gain experience to increase 1 of six skills.
I have everything you need to race. This is a Kid Friendly game. (note
their will be some Monty Python names pulled from Life of Brian)
F19:171 The Battle of Bennington 1777
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: :
GM: Michael Kelley
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 28mm, Rules: Black
Powder
Description: Brunswick Forces from Burgoyne's army try the defend
themselves against a large force of New Hampshire militia Led by
General John Stark. This Historical refight will challenge all players.
F19:394 The Grand Redoubt, Borodino, 1812
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-14
GM: Robert Lockley
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: Shako 2
Description: Napolean orders Prince Eugene to launch a massive assault
against the Russian center position The Grand Redoubt. The Russians are
led by General Raevsky and they must hold there position against the
French onslaught. Will history repeat itself or will the Russian center
hold? You decide.
F19:136 Sevestapol 1942 Fort Maxim Gorky
Friday, 7:00:00 PM, 4 hrs, Players: 6, Location: Freedom A: FP-5,FP-6
GM: Jeff Whitlock
Sponsor: NONE, Prize: NONE
Period: WWII Eastern Front, Scale: 28mm, Rules: Bolt Action - Warlord
Games
Description: Once the Germans had broken through the Perekop
Isthmus in October 1941, they advanced on Sevastopol but were
confronted by Maxim Gorky I. They deployed the 80 cm rail gun
Schwerer Gustav to destroy it. On June 6, 1942, heavy guns and Karl-
Gerat siege mortars. Can the Germans take the fort and follow history or
will the Soviet Navy and RKKA hold out to give the germans a bloddy
nose? Come find out! Kids under 12 welcome with a adult.
F19:269 Battle of Austerlitz
Friday, 7:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
F19:304 Pickett's Charge - The War GameTheme Game
Friday, 7:00:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-
41,51,
GM: Jim Purky
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 54mm, Rules: Never Call Retreat
Description: You've seen the movie Gettysburg and now is your chance
to replay Pickett's Charge in epic 54mm scale with a cast of over 1,200
figures. Will you lead the Confederate charge up Cemetery Ridge or will
you stand fast with Winnie Hancock and turn back the rebel tide?
Victory Points allow for either side to win the game. Good ground and
easy to learn rules lead to a fast paced game.
F19:305 Pickett's Charge - The War GameTheme Game
Friday, 7:00:00 PM, 4 hrs, Players: 12, Location: :
GM: Jim Purky
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 54mm, Rules: Never Call Retreat
HISTORICON® 2024 Preliminary Events List
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May 25, 2024
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Description: You've seen the movie Gettysburg and now is your chance
to replay Pickett's Charge in epic 54mm scale with a cast of over 1,200
figures. Will you lead the Confederate charge up Cemetery Ridge or will
you stand fast with Winnie Hancock and turn back the rebel tide?
Victory Points allow for either side to win the game. Good ground and
easy to learn rules lead to a fast paced game.
F20:687 ULTIMATE OVERLORD #4: PANZER-COUNTER-STRIKE -- D-DAY
80th AnniversaryTheme Game
Friday, 8:00:00 PM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Players who
participate in ALL FIVE "Ultimate Overlord Events" will receive a Special
Award & Free Copy of the Book: OPERATION OVERLORD: D-DAY 1944
Period: World War II, Scale: 20mm, Rules: DIVISION-LEVEL ROMMEL-
RULES by Pete Panzeri: Available to all players FREE @Game-End!
Description: Elite Panzer formations of "Operation Luttich" are sent to
counter-strike past MORTAIN & cut-off Patton's tanks from their fuel &
supplies. Can the Germans defeat the invasion despite allied air
superiority? Can both sides manipulate their logistical troubles to avoid
a total disaster? Who will risk all to succeed? Who will collapse & fail?
Execute rapid & intense division-level attacks & counter-attacks in
exciting battles with infantry, Armor, artillery, Special Forces, air & naval
combat as well as essential logistics for both sides.
Event starts with RESPECTS RENDERED to our WW2 VETS. *ONE-TIME-
ONLY SCENARIO at HISTORICON'24: DON'T MISS IT! **ALSO DON'T MISS
War College Presentation: "DISASTER at D-DAY" 5pm Thursday in
Montgomery House. Hosted by DUKE SEIFRIED FOUNDATION.
F20:440 Sherlock Holmes Crime of the Century
Friday, 8:00:00 PM, 3 hrs, Players: 8, Location: Commonwealth: CW-83
GM: Sam Fuson & HAWKs
Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 28mm, Rules: G.A.S.L.I.G.H.T.
Description: Holmes tries to figure out and stop a crime spree
happening in Southeast London. Holmes invites some interesting guests
to join his investigation (example: Wild Bill Hickok and his newly formed
& trained The Apache Police). Clues come from people or places and
include scrabble tiles that spell key phrases, slips of paper, pictures,
puzzles and more. If you like mystery and figuring things out, this
contest is for you! Children are welcome, but will have a problem
figuring out the advanced puzzles/clues without an adult. The approach
to Clues is very similar to those used in Escape Rooms plus others.
F20:499 The Walking Dead All Out War
Friday, 8:00:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-21
GM: Ryan Devine & WAMP
Sponsor: NONE, Prize: NONE
Period: Scifi-Zombies, Scale: 28mm, Rules: The Walking Dead All Out
War
Description: Scenario to be determined. Blood, bullets, and brains
guaranteed. Kids welcome with adult present. Please no food or drinks
on the table.
F20:505 CHEYENNE DOWN!Theme Game
Friday, 8:00:00 PM, 2 hrs, Players: 8, Location: Heritage: HR-14
GM: Bob Edoo & Night Ravens
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Alien vs Predator
Description: From Alien Xenomorphs skulking in the shadows, waiting
for the moment of weakness to pounce on and capture new hosts for
the brood, to the well-trained Colonial Marines who are geared up with
state-of-the-art equipment and finally to a mysterious race of brutal
extra-terrestrial Hunters that the humans call Predators, each Force
offers a unique set of skills to provide their own diversity to the
gameplay. Theres no shortage of terror and excitement in Alien vs
Predator!
F20:560 Into The Darkness: CLASH OF STEEL (Tabletop Tank Battles):
Operation Unthinkable: BATTLES
Friday, 8:00:00 PM, 3 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/100th, Rules: CLASH OF STEEL rules and
house rules.
Description: Welcome to Clash of Steel. Its 1948 and the war has started
again. Based on an Alternative History where the war in Europe finishes
in 1944 with the surrender of Germany, but restarts just four years later
in the face of Soviet aggression. Come join us in Gale Force Nine's 'New'
CLASH OF STEEL (Tabletop tank Battles)
F20:577 The Joust !
Friday, 8:00:00 PM, 2 hrs, Players: 24, Location: Commonwealth Foyer:
CF-2
GM: Eric Jacobson & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: To Cry a Joust
Description: Hear ye, hear ye! All are invited to participate in the grand
return of the Joust at Fall-In! Rules taught. Quick, east, fun, and prizes.
No one under 10 without a playing adult.
F20:659 Into The Darkness: WARHAMMER 40K: Battles
Friday, 8:00:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: Buford Culver & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
F21:704 Arena Games - Gladiators
Friday, 9:00:00 PM, 4 hrs, Players: 12, Location: Heritage: HR-22
GM: Steve Robinson
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Arena Games
Description: "Let there be games!" yelled the magistrate to thunder of
the crowds as you wait in the dimness of the pen. There is nothing else
in life than the immortality of the arena. Can your fighting skills bring
appeasement of the gods as you climb to ultimate victory! Or, does fate
bring you an early painful retirement. The victor's name will be
immortalized on the great wall of fame. Beginners, soda/beer and
pretzels are welcomed!
F21:374 Midnight Massacre - Prokhorovka/Kursk
Friday, 9:00:00 PM, 3 hrs, Players: 24, Location: : CW-52&CW-53
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GM: Matt Fisher
Sponsor: Your Hobby Place, Prize: Prize for top Russian & German
players
Period: World War II, Scale: 28mm, Rules: Bolt Action - Modified
Description: Come take part in the social event of the convention and
blow up some tanks in the largest tank battle of history! As part of the
Battle of Kursk, the Soviet 5th Guards Tank Army attacked the German II
SS-Panzer Corps. Over 900 tanks took part in the battle so take
command of a squad and crush your opponents. Two drink minimum for
players and lots of unique rules are in effect for some midnight
madness! Adult Game.
S09:321 The Battle of Nicaea
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Aaron Cain
Sponsor: Washington Grand Company, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Triumph!
Description: During the first crusade at siege of Nicaea, the Rum Turk
Sultan attempted to rescue the city by sending a large mounted force.
This resulted in a three day battle outside the city walls. Heavy mounted
knights of the crusaders vs. the swift light cavalry of the Turks will face
off in the first major battle of the first crusade. This battle will be fought
using Triumph! Rules for Tabletop Battles Ancient and Medieval.
Experienced and new players are welcome. Rules will be taught!
S09:197 VSF: Airship Down!Theme Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-4
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
S09:240 UN Peace Keeping in Chad
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-12
GM: Patrick McGarrity
Sponsor: NONE, Prize: 3D printed vehicle.
Period: Modern, Scale: 28mm, Rules: Force on Force
Description: In South Eastern Chad (2008), Irish Army Ranger Wing
(ARW) troops are part of a UN Peacekeeping Mission tasked with
guarding convoys carrying essential supplies, protecting refugee camps,
and providing long range recon patrols in hostile territory. Frequent
incursions by Sudanese rebels from Darfur heighten tensions that result
in an attempt to ambush a convoy. Will the convoy cross the table? Sign
up and find out. This is a 28 mm scale game.
S09:241 Tora! Tora! Tora!Theme Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-11
GM: Patrick Woodard
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:1200th, Rules: Table Air Combat -
Modified
Description: December 7, 1941...a date which will live in infamy... or will
it? Take on the roles of the Japanese aerial strike force bound for Pearl
Harbor! Take command of the 250+ aircraft present that morning over a
stunning 1:2400 recreation of the harbor. Cripple the American Pacific
Fleet, bag yourself a battlewagon, and earn the favor of the Emperor!
S09:297 War on Terra Nova part 4
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: 12mm, Rules: Heavy Gear Blitz, ver 3.1
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 4: in TN 1950 (6143 AD), The War For Terra Nova begins as Earth
returns. Join the final fight to as forces clash in defence of a Terra
Novan city. Rules taught, and all models provided. HG Blitz uses
alternating activation and reaction mechanics.
S09:306 Dreadnaughts at War
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Walnut: WN-1
GM: Kim Young
Sponsor: NONE, Prize: Copy of game rules
Period: World War I, Scale: 1:6000th, Rules: Fighting Battleships
Description: German Admiral Scheer shows his High Seas Fleet off the
coast of Norway in hopes of catching a portion of the British Grand Fleet
and defeating it.This is a multi-squadron level game involving over 30
battleships and battle crusiers. Players will each command a squadron of
3 to 5 Dreadnoughts. Ships will move and fight in squadron formation in
this game with focus on guns, armor and speed and not minutia and
endless detail. If you where a fan of the old Avalon Hill game Jutland and
large fleet actions, then you will enjoy this.
S09:314 Acquiring the AssetTheme Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Grand Foyer: GF-6
GM: Troy Nowak
Sponsor: Your Hobby Place, Prize: NONE
Period: SciFi, Scale: 25mm, Rules: West End Games Star Wars
Miniatures Battles
Description: Imperials, hired guns, and bounty hunters collide in this
new scenario for West End Games Star Wars Miniatures Battles by David
O. Little from the pages of the Star Wars Adventurer's Journal. Learn
basic game mechanics and the use of heroes and droids playing with
vintage lead and modern resin 25mm miniatures; kids under 14
welcome with a playing adult. No food at the table.
S09:340 Surviving the Northwest Frontier- British vs Pathans 1878
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Commonwealth Foyer:
CF-4
GM: Jared fishman
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: Colonial, Scale: 28mm, Rules: The Sword and the Flame
Description: The year is 1878. The setting is a small village located in a
valley somewhere within the Northwest Frontier. Imagine yourself part
of an escort protecting a member of Parliament during his travels
through the region. All is quiet- that is, until the first jezzail shots ring
out and the uprising starts! Play as a Pathan trying to eliminate all of the
imperialist intruders from the region, or as the scattered, disjointed
British troops trying to protect key figures and restore the village to
order. Rules will be the classic "The Sword and the Flame" by Larry
Brom. This game will be tongue in cheek, beer and pretzels, and fun! If
you're Prizes awarded and guest slots for the game recap will be
available should you want to star on the 20 Sided Gamified Podcast!
S09:357 Ages of Conflict - Battle of Camlann
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May 25, 2024
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Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Commonwealth: CW-75
GM: Michael Love
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 18 mm, Rules: Ages of Conflict
Description: The Battle of Camlann is said to have been the final battle
between Arthur and his rebelling son (Or nephew.), Mordred. According
to the Annales Cambriae, the battle took place in 537 or 539 CE with
Mordred marshalling an army of mercenaries against Arthur's army of
Welsh and Romano-British.
As a mild twist, we're throwing in a bit of low-level magic to include
Merlin and Excalibur.
S09:360 Battle of Magnesia, 190 BC
Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Walnut: WN-2
GM: Bob Bryant
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Might of Arms
Description: The Romans are determined to stop the military
adventures of the Seleucid king, Antiochus III. A battle of fearsome pikes
against the formidable legions of Rome.
S09:387 StarForce CommanderTheme Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-3
GM: Patrick Doyle
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. We'll have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and we'll fit you in or set up an alternate time
to play. Don't miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
S09:392 We Strike at Dawn!Theme Game
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Grand Foyer: GF-1
GM: Martin Fenelon
Sponsor: NONE, Prize: NONE
Period: World War I, Scale: 1:285 micro, Rules: Fight for the Skies: Wood
& Canvas
Description: Hoping to gain more experience before the big push, an
American squadron decides to strike a German airfield at dawn. They
plan to catch the Huns napping, but the experienced aces of the
Jagdwaffe may be ready for the 'cowboys'. Fast-play air-to-air rules, no
experience necessary, rules will be taught.
S09:398 Gettysburg: 20th Maine vs. 15th & 47th AlabamaTheme
Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-22
GM: Mark T.
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 40mm, Rules: Rebels & Patriots
(modified)
Description: July 2nd, 1863: The 20th Maine has arrived on the far left
flank of the Union Army at Little Round Top, and just in time to meet the
15th and 47th Alabama Regiments assaulting the hill. (Rules taught, 12
and under ok with parent, sign up only one.) This is a theme game from
the Gettysburg movie, and although using newer rules and scenery, it is
in memoriam of James Hatch.
S09:177 Action of 5 November 1813
Saturday, 9:00 AM, 4 hrs, Players: 7, Location: Commonwealth: CW-15&
CW-25
GM: Richard Greenaway
Sponsor: Waterloo Games, Prize: Waterloo Games Gift Certificate
Period: Age of Sail, Scale: 1:1200th, Rules: Far Distant Ships
Description: ight days of strong gale force winds had driven the
blockading British from their stations off Toulon. On the 5th of
November, 1813 taking advantage of the absence of blockading forces
and favorable winds elements of the French fleet had left the harbor of
Toulon for exercises. when the wind direction suddenly changed the
returning British saw their chance to cut off the French rear. Fast easy to
learn rules that emphasize Fighting Sail era tactics and command and
control. A sudden shift of wind direction has put elements of the French
fleet holding exercises in danger of being cut off from their home port of
Toulon by the returning British blockade.
S09:282 Bavaria Ablaze: Anvil into Hammer
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-14
GM: Richard McMahon
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: Soldats de l'Empire! (formerly
Houserules Napoleonics by Brian Stokes)
Description: Napoleon has returned to correct Berthier's blunders.
Crossing the Isar, he is driving the stunned Austrian army northwards.
Davout, who had been put in peril, is now ordered to turn his III Corps
about and attack the leading elements of the Hauptarmee, Rosenberg
and Hohenzollern, to prevent the Austrians from reaching Regensburg
to cross the Danube to safety. Soldats de l'Empire! attempts to answer
the question of how, often outnumbered, French forces were still able
to accomplish extraordinary feats. Command flexibility, tactical agility
and skirmishing are key factors. The Austrians counter with numbers,
firepower and dogged determination. This will be the first of 2 slots for
this game.
With the agreement of all players, the 2nd slot may be a continuation of
the first.
S09:125 StarDate 3018 Ambush at Elphac IIIa
Saturday, 9:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-23
GM: David Cashin
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: Other, Rules: Full Thrust Continuum cinematic
movement
Description: The Alien Confederation has discovered the location of the
clandestine Tellurian base in the spinward trojans of Elphac III, used by
the Tellurian CRUBATGRU ELEVEN raiding their convoys and refueling
groups. Quickly mustering a strike group the Confederation drops out of
jump space for a lightening ambush on the makeshift Tellurian base.
Each player will command a small squadron of ships. Rules and game are
designed for first time players or veternas. Walk ups welcome to take an
empty seat. Children under 13 with accompanying Adult.
S09:173 Battletech: Counter-Attack and Lift Off
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Hickory B: HK-3
GM: Harold Carfrey
Sponsor: Catalyst Demo Team, Prize: Battletech Swag
Period: SciFi, Scale: 1/275 scale, Rules: Battletech
Description: Hesperus II, Operation LockjawThe Allied Mercenary
Command units have hit, now it has become necessary to run. The
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Good news is you know where your pick-up is, the bad news its not here
yet. An up to 8 player game with each player controlling 2 units each.
S09:182 RUHR FOREST TANK BATTLE
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: : CW-33
GM: Robert Varga
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Beer and Pretzel Home rules
Description: Battle of the Bulge has been decided the Germans have
retreated into Germany with Gen. Patton advancing rapidly after them
needing to capture the bridge. The approach to that bridge via the road
has been temporarily halted by the Germans. Patton can't wait on air
support that's grounded by weather conditions he needs that crossing.
Patton assigns his tanks the task via the Ruhr Forest bypassing the road
and advancing into map section 1 where the bridge is located, protected
by an Anti-Tank Gun, and hidden Armor ready to ambush anything they
encounter. The area has small hills, heavily wooded, that aid or hinders
both sides. Easy fun game
S09:264 Assault on the Pratzen Heights
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
S09:289 Strasbourg AD 357: The Battle for Gaul Sat AM
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-53
GM: Harry Voelkel
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To The Strongest by Simon Miller
Description: Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The Strongest"
ruleset. The fate of Rome hangs in the balance as Germanic hordes have
crossed the Rhine and look to establish a permanent presence in the
Empire. The young and untested Julian seeks to be worthy of the heroes
of old and crush the German menace with his army of veteran legions.
Meanwhile, the canny Chnodomar, high king of the Alamanni Tribe
seeks to add to his wealth and power. The fate of Rome hangs in the
balance, who will be victorious? The disciplined Romans or the wild
Barbarians? Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The
Strongest" ruleset. The fate of Rome hangs in the balance!
S09:410 Abbeville, 1940: The Great Allied Armored Counterattack (28-
30 May)
Saturday, 9:00 AM, 3 hrs, Players: 5, Location: Commonwealth: CW-84
GM: Bruce Weigle & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Gained By Battle (prototype)
Description: Enroute Dunkirk, a second-line Bavarian infantry division
was dropped off at Abbeville, to act as an offensive bridgehead for
further operations against France. Duly alarmed, the French high
command ordered its immediate extinction, and, between 27 May - 7
June, four division-size attacks were made on the position; this game will
feature the strongest French attack, led by the mighty 4th DCR. Will the
Char B1's break through this time? Will the Bavarians' desperate
defense hold? I have no idea.
S09:414 Wars of Ozz: Learn to Play & Bring and Battle
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-72
GM: Christopher Palmer & HAWKs
Sponsor: NONE, Prize: NONE
Period: Horse & Musket Fantasy, Scale: 28mm, Rules: Wars of Ozz
Description: Come take part in this battle set in the Horse & Musket
fantasy world of Ozz. Various factions, including Munchkins, Winkies,
and the new Ratavian Pie-Rats, fight for victory in this fast paced an fun
game. Also, players are invited to bring their own painted 25-point
brigades of Old Glory's official Wars of Ozz figures to command, any
faction; or you can use one of our brigades. Beginners welcome. Rules
taught. Players under 13 only with a playing adult.
S09:419 Magic and Tech Demo
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: Ultramodern Fantasy, Scale: 28mm, Rules: Magic and Tech
Description: A militant group has risen in the countryside of the Penar
Providence. A Mechanized Infantry Platoon has been dispatched to deal
with them before they cause great harm and damage in the grasslands.
Your feedback will be greatly appreciated. Two-player quick-starts will
be available for those that want one.
S09:427 Grand Game of Eagles and Empires
Saturday, 9:00 AM, 4 hrs, Players: 12, Location: Commonwealth: CW-71
& CW-81
GM: Buck Surdu & HAWKs
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 25mm, Rules: Wars of Eagles and Empires
Description: This is a large game you can only play at a convention, like
the ones I remember when I was new to miniatures gaming. Based on
the popular Wars of Ozz family of rules, Wars of Eagles and Empires
provides an old-school feel with modern mechanics. The unique
activation mechanism provides friction while allowing players to
influence the battle. The reaction test mechanic provides the right level
of unpredictability. Wars of Eagles and Empires sets out to prove the
Napoleonic games can be fun. Rules will be taught. Younger players
welcome with a participating adult. No booze, please.
S09:431 Let's Play Combat Patrol TM - A Very British Civil War
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-82
GM: Gregory Priebe & HAWKs
Sponsor: NONE, Prize: NONE
Period: Inter-War, Scale: 28mm, Rules: Combat Patrol TM
Description: Learn this exciting WWII skirmish rules system by playing
just a couple turns or a whole game. Rules will be taught by one of the
supplement authors. Drop in during this session, take control of a squad
and learn the streamlined mechanics that enable you to fight the battle,
not the rules. Children are welcome with a participating adult.
S09:441 Sherlock Holmes Crime of the Century
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May 25, 2024
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Saturday, 9:00 AM, 3 hrs, Players: 8, Location: Commonwealth: CW-83
GM: Sam Fuson & HAWKs
Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 28mm, Rules: G.A.S.L.I.G.H.T.
Description: Holmes tries to figure out and stop a crime spree
happening in Southeast London. Holmes invites some interesting guests
to join his investigation (example: Wild Bill Hickok and his newly formed
& trained The Apache Police). Clues come from people or places and
include scrabble tiles that spell key phrases, slips of paper, pictures,
puzzles and more. If you like mystery and figuring things out, this
contest is for you! Children are welcome, but will have a problem
figuring out the advanced puzzles/clues without an adult. The approach
to Clues is very similar to those used in Escape Rooms plus others.
S09:451 The Russo Japanese War: A LWTV Campaign Game 5
Theme Game
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
S09:466 The Battle of Acre (1189)
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-45
GM: Christopher Grau & Little Wars TV
Sponsor: Pendraken, Prize: Yes
Period: Medieval, Scale: 10mm, Rules: Lion Rampant
Description: Join Guy de Lusignan and Salah ad-Din as we journey to the
Battle of Acre in 1189. Almost two years before Richard the Leonheart
arrived in the Holy Land, the Crusader States besieged the vital port city
of Acre. Can Saladin lift the siege before more Frankish reinforcements
arrive? Will King Guy escape the shame of Hattin? You will decide!
S09:475 Into the Inferno, Stalingrad, Soviet Union, 15 September 1942
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-57
GM: Alex Newhart & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: The Wehrmachts 71st Division continued battering their
way through the center of Stalingrad, attempting to reach the Volga and
stop Soviet reinforcements into the city. The green soldiers of the 13th
Guards Division were ordered to cross the river on barges to help stop
the German advance. The Germans, supported by a few of the available
tanks, pushed hard to reach the Volga and stop the landings. Will they
succeed?
S09:491 The Battle of Britain Campaign - 3Theme Game
Saturday, 9:00 AM, 3 hrs, Players: 4, Location: Heritage: HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Battle of France is over - the Battle of Britain is about
to begin. In this epic 5 part campaign, climb inside the cockpit for
massive air battles in the skies above Britain to decide the fate of
Operation Sealion. Play as The Few of RAF Fighter Commands 11 Group,
or the elite pilots of the Luftwaffe. The aircraft lost and targets bombed
carry over from session to session, culminating in the finale, the
September 15 attack on London!
Uses the new WW2 air combat rules Fire in the Sky!
S09:497 Amphibious assault on the Senkaku islands, 2024.
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-11 & HR-21
GM: Martyn Kelly & WAMP
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Force on Force
Description: The Chinese have landed a force on the contested Senkaku
islands and are constructing a small military outpost. The Japanese have
responded by sending an amphibious force to take the islands. There
will be infantry, Su33MKK and V.22 Osprey aircraft, CH.47 Chinooks and
AH64 Apache, LCAC hovercraft, amphibious vehicles, RIBs, mobile
missile launchers, special operations teams, and naval gunfire support.
Come and fight over imposing terrain with mountains, jungle and
coastline. No food or drink at the table.
S09:507 Arnhem Bridge: The Battles for the Bridge. Kampfgroup
Brinkmann - 19. Sept. 1944Theme Game
Saturday, 9:00 AM, 4 hrs, Players: 5, Location: Heritage: HR-12 & HR 13
GM: Tom Uhl & DelVal
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: Elements of British 2nd Parachute Battalion led by Lt. Col.
Frost, desperately cling to their hold on the structures surrounding the
approach to Arnhem Bridge. A series of hastily assembled German SS
Kampfgroups probe these defenses in hopes of denying further
reinforcement of the tenuous allied perimeter just north of the bridge.
Kids under 13 accompanied by Adult.
S09:539 JOE HACK Britian 43 AD African Pincer
Saturday, 9:00 AM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
Description: As the Africans rumble forwards, devouring every British
farm and village in their path, the British field every able bodied man to
stop them. The British decide to let the Africans advance into their
semicircle of infantry and chariots, who are waiting for the signal to
charge. However, The British have failed to account for the Nubian light
cavalry, who have come from behind in a pincer movement. rules taught
& minors welcome with adult
S09:542 Check Your Six! - Propping up KoreaTheme Game
Saturday, 9:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-43
GM: Paul Meyer & NOWS
Sponsor: NONE, Prize: NONE
Period: Korean War, Scale: 1/144th, Rules: Check Your Six! (Some House
Rules)
Description: An old Korean war movie mixes with a new one as Battle
Hymn meets Devotion. Rock Hudson and his wingman spot a USN strike
in trouble and decide to dive in. Mustangs and Corsairs and Spads and
Laggs and Yaks Oh My! (Sorry, Dorothy) House rules provide the
slightly higher level of detail appropriate for scenarios with smaller
numbers of larger-scale aircraft . Rules will be taught. Not well-suited
for very young players
S09:593 South of Coutances
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-15
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GM: Christian Ovsenik & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 12mm, Rules: 'O' Group
Description: A US Army battalion with armored support must take a V-1
flying bomb installation in Normandy after landing at D-Day.
S09:595 Let No One Prefer Hunger to the Sword
Saturday, 9:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-25
GM: Mark Huml & LARD America
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 1:600th, Rules: Strength and Honour
Description: October, 42 BCE: Brutus and Cassius, the assassins of
Caesar, have consolidated their position in the East and are marching on
Italy to restore the Republic. Antony and Octavian, successors to Caesar,
have moved their forces to meet the Liberators at Philippi in Macedonia.
36 legions have been concentrated beside 30,000 horsemen and
numerous auxiliaries; the auspices have been read, and the lustrations
performed. From one camp the watchword is: Liberty! From the other:
Avenge Caesar! The fate of Rome hangs in the balance.
S09:599 With Nothing Bigger Than a Bren Gun - The Defense of the
Van Limburg Stirum School at the Arnhem Road bridge, September
18th/19th 1944
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Edward Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: From author Naill Cherry- Perhaps one of the best
examples of fighting against the odds amongst all those that happened
at Arnhem in September 1944 is the defense of the school at the bridge
by elements of the 1st Parachute Squadron Royal Engineers and C
Company of the 3rd Parachute battalion. Refight some of that action in
a Big Chain of Command game, as the British Paras can you hold on to
the Northeast defense perimeter or as elements of Kampfgrupenn
Knaust or Kampfgruppen Brinkman can you force the British away from
the bridge and open the road south.
S09:614 Red Devils/Green Devils
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-17
GM: joe mcgrath & LARD America
Sponsor: NONE, Prize: Bragging rights!
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: Sicily, 1943, Operation Fustian: the capture of Primosole
Bridge. British paras "Red Devils" dropped onto the bridge overnight
and wrested control from its Italian defenders. Now, a hastily-
assembled kampfgruppe of Falschirmjagers (Green Devils) and armor
support has rushed onto the scene to take it back. Can the Paras hold
out until their relief column arrives? Can the FJs close with the enemy
before the royal Navy's guns come to bear? Only YOU can decide the
outcome! New CoC players welcome - rules will be taught. Kids can play
with an accompanying grown up. Emphasis is on fun & camaraderie!
S09:619 1814 - Cattle Rustling on the Patuxent
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-27
GM: Patrick Berkebile & LARD America
Sponsor: NONE, Prize: NONE
Period: War of 1812, Scale: 28mm, Rules: Sharp Practice 2
Description: While conducting a shore raid at Sneaky Point on the
Patuxent River in Maryland, Capt Innes Cuppes, Royal Navy, has received
news USN Commodore Barney & his Balmer Brawlers might be in the
vicinity. Cuppes is determined to bring in this ruffian and scourge of the
Royal Navy, not to mention take hidden arms stores, tobacco, cattle, etc.
This game features Sharp Practice, a skirmish level black powder era
game.
This event is brought to you by Lard America.
S09:622 Le Mesnil Herman: George Wilson and Operation COBRA
Saturday, 9:00 AM, 5 hrs, Players: 6, Location: Heritage: HR-24
GM: John Stapleton & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: (Big) Chain of Command
Description: On the morning of 26 July 1944, Combat Command A (CCA)
of the 2nd Armored Division crossed the line of departure marking its
employment in Operation COBRA. George Wilson, an infantry platoon
leader in CCA had very nearly reached CCA's final objective on the first
day. Now on the morning of 27 July, Wilson and E Company 22nd
Infantry are poised to seize their final day one objective, the crossroad
town of Le Mesnil Herman. Can Wilson and CCA capture their objective?
S09:625 1st Bull Run
Saturday, 9:00 AM, 4 hrs, Players: 4, Location: Heritage: HR-16
GM: Richard Jaekel & LARD America
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 15mm, Rules: Pickett's Charge
Description: The First Battle of Bull Run. The battle was fought on July
21, 1861. The Union Army was slow in positioning themselves, allowing
Confederate reinforcements time to arrive by rail. Each side had about
18,000 poorly trained and poorly led troops.
S09:621 Waterloo - French Attack on the Eastern Flank
Saturday, 9:00 AM, 5 hrs, Players: 6, Location: Heritage: HR-75
GM: David Mattson & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage & Glory
Description: French forces attack a strong British and allies line
positioned on ridge east of the village of Waterloo. It has rained all
night and Napoleon has delayed his attack until noon. Is there time to
break the British line before the Prussians arrive?
S09:622 Battle of Peachtree Creek - Defense of the Union Center (July
1864)
Saturday, 9:00 AM, 6 hrs, Players: 6, Location: Heritage: HR-64
GM: Joseph Dupre & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 28mm, Rules: Carnage and Glory
Description: The Battle of Peachtree Creek was fought on 20 July 1864
as part of the Atlanta Campaign and fought on the doorsteps of the City.
It was the first major attack by Lt Gen john Bell Hood since taking over
the Confederate Army of Tennessee against Maj Gen George Thomas'
Union Army of the Cumberland. This scenario will feature the fighting
fought on the Union Center commanded by Maj Gen Hooker against
Hardee's Confederate Corps. This battle will be fought in conjunction
with the Peachtree Creek - Defense of the Union Right Scenario (same
time, but adjacent game table). There will be a schedule break mid-
game for lunch.
S09:638 Peach Tree Creek, 1864 - Defense of the Union Right
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Saturday, 9:00 AM, 6 hrs, Players: 6, Location: Heritage: HR-74
GM: Nigel Marsh & Carnage and Glory
Sponsor: NONE, Prize: Promotional Gift
Period: American Civil War, Scale: 28mm, Rules: Carnage&GloryII
American Civil War
Description: The battle of Peach Tree Creek was fought on 20 July 1864
as part of the Atlanta Campaign and fought on the doorsteps of the city.
It was the first major attack by Lt Gen John Bell Hood since taking over
the Confederate Army of the Tennessee against Maj Gen George
Thomas' Union Army of the Cumberland. This scenario will feature the
fighting on the Union right flank between Hooker's XXth Corps and
Stewart's Confederate Corps. This scenario will be fought in conjunction
with the Peach Tree Creek defense of the Union Center scenario (same
time but adjacent table). There will be a scheduled break mid-game for
lunch.
S09:664 Sword, Gold, Juno British D-DayTheme Game
Saturday, 9:00 AM, 5 hrs, Players: 7, Location: Heritage: HR-71
GM: Thomas Harris & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Breakthrough
Description: In the early hours of June 6, !944 the vast allied armada
approached the French coast. The British owned three beaches and an
airborne drop zone. Will the Germans defending the beachhead be able
to stop the overwealming Allied wave. 21st Panzer and the 12th SS
division will be racing to plug any holes. Come play Frank Chadwick's
soon to be publised WWII game Breakthrough.
S10:115 Battle of Nicopolis 1396
Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Hickory B: HK-4
GM: James Mauro
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 15mm, Rules: To the Strongest!
Description: The defeat of the Serbs at Kosovo seven years earlier at the
hands of the Ottomans has put all of Europe on high alert. Now, a
crusade is declared and King Sigismund of Hungary oversees a large, yet
undisciplined and rebellious, multi ethnic army to defeat the well-
organized, disciplined Ottoman army now led by sultan Bayezid. A
crusader defeat will all but ensure Ottoman hegemony in the Balkans
and an even greater threat to all of Europe. The rules are fast paced,
intuitive and easy to learn. An innovative mechanism is used to activate
units, potentially multiple times to move or fight during the same turn.
S10:700 Civil War, 2024Theme Game
Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Hickory A: HK-2
GM: Vito Pandolfo
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 6mm, Rules: Battle Field Ops! by 5th Epoch
Publishing
Description: In line with the movie Civil War, released in Spring 2024,
this game will be a clash of two opposing forces within the borders of
the United States. A rather timely (and maybe controversial) game!
Some modern details are classified. Beginners are welcome.
S10:696 Test of Honour - Shogun and the Last SamuraiTheme Game
Saturday, 10:00 AM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai, Scale: 28mm, Rules: Test of Honour - Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
S10:148 Hell In A Very Small Place: The Battle of Dien Bien Phu-- The
DayTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Freedom A: FA-3
GM: Greg McNa
Sponsor: Age of Glory, Prize: Hand painted Age of Glory miniature for all
participants
Period: Post-WW2, Scale: 30mm, Rules: Modified Flames of War V3
Description: May, 1954. The epic siege in the valley of Dien Bien Phu is
nearing an end. Legionnaires, Colonial Paras, Vietnamese and troops
from around the French Union are desperately hoping for a miracle after
51 days of hell. This session will use daytime rules for a Vietminh assault
to take the strongpoint of Eliane 2 and open up the heart of the base.
Results of this day scenario will be used to set up later night time
session. Rules are loosely based on Flames of War V3. Simple to learn.
New to gaming? C'mon on down. This is easy. Kids welcome. Under 10
with adult supervision, please.
S10:252 Clan War-Open Play
Saturday, 10:00 AM, 6 hrs, Players: 8, Location: Hickory A: HK-1&HK-2
GM: Brian Sherry
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: AEG's Clan War Daimyo Edition
Description: Bring a 2000-point Clan War army for 2 rounds of open
battles. We'll try to match people who haven't played before. Scenarios
will be provided. Expect some surprises and magical mayhem.
S10:107 Empire's Fall: Blood and Diesel Clash in Wulfsburg
Saturday, 10:00 AM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: GUARDS second edition
(Blood and Diesel Armies)
Description: A daring US strike force is tasked with taking the remote
village of Wulfsburg. Intelligence has spotted multiple weapons cashes
and heavy German resistance in the area. Command either the US OSS
or German defenders and control a variety of historical and fantastical
units. All participants will receive a free model.
S10:113 Last Kingdom, Battle of CynuitTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-13
GM: Jeffrey Hoffman
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfeast
Description: The year is 878 and Danish raiders have landed in Wessex.
King Alfred is having none of it, and orders his lords to raise the fyrd to
drive out the Danes. Will you earn arm rings or be carried to corpse-
hall? Reputation is all.
S10:140 Hot FuzzTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-76
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GM: RICHARD CLAYDON
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: Bolt Action
Description: Nicholas Angel, a high-achieving Metropolitan Police officer
is promoted to Sergeant, but his resentful colleagues arrange for him to
be reassigned to the small rural town of Sandford, Gloucestershire, a
regular "Village of the Year" winner. But he is soon frustrated by the
mundanity of the village, his colleagues, the Sandford Police Service and
Neighbourhood Watch Alliance (NWA) commitment to low crime
statistics rather than law enforcement. Have you ever wondered why,
why the crime rate in Sandford is so low, yet the accident rate is so
high? Big city cop in a guns-blazing shoot out with the locals over control
of the village.
S10:207 Taiwan Strait Encounter
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-21
GM: James Thompson
Sponsor: I-94, Prize: NONE
Period: Cold War, Scale: 1:285 micro, Rules: CY6JA
Description: It's 1967 and tensions are running high between the
Peoples Republic of China and the Republic of China, again. A flight of F-
104's are on a combat air patrol, when a flight of MiG-19's is sent to
intercept them, and an air engagement takes place. No one under 16
without a playing adult
S10:209 Heavy Gear Blitz Supply Raid
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Vendor Hall: Dave's
GM: Paul Campbell
Sponsor: Dream Pod 9 & Daves Baggage Train, Prize: Free Mini
Period: SciFi, Scale: 1/144, Rules: Heavy Gear Blitz 3.1
Description: The Earth Administrative Zone has planned a mission to hit
a Northern supply base. EAZ hopes is 2 fold. Destruction of the supply
will help stalled an offensive push by Earth Forces. As well as driving a
wedge into the Terra Nova defense forces with the illusion that
Southern Block have attacked their Northern rivals. Combat drop is T
minus 2 hours suit up & check your gears. Rules taught. Children with
adult welcome.
S10:218 Ogre Miniatures - Raid on Frederikshavn
Saturday, 10:00 AM, 3 hrs, Players: 4, Location: Grand Foyer: GF-5
GM: Joseph Bloch
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 1:285 micro, Rules: Ogre Miniatures
Description: A force of Combine GEVs have crossed the North Sea to
rendezvous with an Ogre to attack the PanEuropean spaceport at
Frederikshavn. Can the PanEuropeans hold out long enough for
reinforcements to arrive?
S10:224 The Battle of RamelleTheme Game
Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-34
GM: Jon Moessner
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Fireball Forward
Description: In the movie "Saving Private Ryan" a squad of US Army
Rangers joins a group of the 101st Airborne in defense of the town of
Ramelle against a superior force of German armor and infantry. Re-fight
this classic movie battle and see if you can change the outcome!
S10:362 Space Apes Must Die!
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Grand Foyer: GF-4
GM: John Sears
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Star Schlock
Description: The Galactic War rages! Striking back against the Space Ape
invasion, a heroic force of Astroguards have made planetfall on the
desolate moon Macaca-12. Orbital bombardment has already knocked
out an ape artillery battery, but can the Astroguards secure the breach
before Ape reinforcements arrive? A historically accurate simulation of
Z-grade sci-fi using the new Star Schlock rules system. Ages 12+. Rules
taught at the table.
S10:365 SKYNET IS FALLINGTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-1
GM: Kyle Schulze
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Xenos Rampant
Description: The year is 2049, the machines have risen up against
mankind lead by the AI known as Skynet. After the nuclear apocalypse of
what was called Judgement Day, one man arrived and taught the human
race how to fight back against the machines, that man is John Connor.
Recently the Resistance has shot down a Hunter-Killer drone, and sent a
team to recover vital information from its data core. There have been no
communications from the recon team since, and command fears the
worst. A rescue mission for the Resistance is led by John Connor himself,
while Skynet sends its Terminators to recover the drone who will get
there first?
S10:678 Glory, Action On James IslandTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Walnut: WN-2
GM: Roxanne Patton & NOVAG
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 25mm, Rules: By Company Into Line
(Brother Against Brother)
Description: On July 16, 1863 near Grimball's Landing, a three-company
picket line of the 54th Massachusetts attempts to fend off BG Johnson
Hagood's Confederates from encircling the 10th Connecticut. COL
Robert Gould Shaw (Broderick Crawford) leads a company in support of
the picket line. Children under 18 welcome with playing adult.
S10:679 Battle of Hanau
Saturday, 10:00 AM, 2 hrs, Players: 4, Location: Independence A: IN-1
GM: Timothy Tilson & NOVAG
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: Command and Colors
Napoleonic
Description: 30 October 1813. After losing the battle of Leipzig,
Napoleon retreats towards the French base in Frankfurt, pursued by the
Allied Army of Bohemia. An Austro-Bavarian army under General Karl
von Wrede takes up a position along the Kinzig River to try to stop him.
Can Napoleon with his smaller force break the Allies and make good his
escape. Or will the Allies hold him until the main Allied army arrives?
S10:701 Formosa Air Battle
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Independence A: IN-2
GM: Robb Carper
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1/200, Rules: Blood Red Skies
Description: Its October 12, 1944, a dogfight in the skies occurs over
Formosa. This is one of the last stands for Japan as they deploy their last
remaining forces to defend the skies.
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Can the T Attack Force, with greater numbers, overwhelm the more
experienced American pilots, or will this be another crushing loss greatly
dwindling their remaining forces? This is a beginner friendly game. Aces
will not be used.
S10:710 ESR Napoleonics- Learn to Play
Saturday, 10:00 AM, 3.5 hrs, Players: 8, Location: Vendor Hall: The
Wargaming Company Exhibitor Booth
GM: David Ensteness
Sponsor: The Wargaming Company, LLC, Prize: Product discount for
players at the Historicon 2024
Period: Napoleonic, Scale: 10mm, Rules: Et sans résultat! Series 3 (ESR
Napoleonics)
Description: Players will be acting as one of Napoleon's marshals- or one
of their opponents- commanding a corps-sized Force and coordinating it
against their adversary. ESR emphasizes large scale events, not
micromanagement. Game play focuses on maneuver and management
of divisional-sized elements, not tactical decisions. We'll be playing at
1"=150 yards, 1' to the mile. Players will be grouped by experience level,
Quick Reference Guide available for download:
https://thewargamingcompany.com/esr-players-guide/
S10:131 Crecy
Saturday, 10:00 AM, 3 hrs, Players: 5, Location: :
GM: Tim Couper
Sponsor: NONE, Prize: NONE
Period: Hundred Years War, Scale: 28mm, Rules: Test of Resolve:
Hundred Years War
Description: Although the English seem to be well-set in a good
defensive position, the many converging French troops could
overwhelm them. Will the young Black Prince hold his nerve, or Edward
have to save him? Will the French find their aristocracy can provide a
fillip to them?
S10:251 Waterloo: d'Erlon's Assault June 18, 1815Theme Game
Saturday, 10:00 AM, 5 hrs, Players: 6, Location: Commonwealth: CW-63
GM: Timothy Wilson
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 15mm, Rules: General de Brigade
Description: After allowing time for the ground to dry following
torrential rains on the 17th, the French are attacking the Anglo-Allies at
Mont Saint Jean. Napoleon has ordered General d'Erlon, commander of
the French I Corps, to launch a sledgehammer attack against the Allied
center left. The French reserve artillery have been bombarding the
Allied center since 1pm -but most of them are on the reverse slope and
cannot be seen. General d'Erlon orders his divisions forward to sweep
away Wellington's "infamous army" Can you do better than history
and break the Allied position? Find out!
S10:254 Aerodrome1.1(R) Aerial Combat Game
Saturday, 10:00 AM, 6 hrs, Players: 10, Location: Commonwealth: CW-
31
GM: Richard Heffner
Sponsor: Stanley F. Kubiak, Prize: Wings & Medals
Period: World War I, Scale: 1/72nd, Rules: Aerodrome1.1(R)
Description: WW1 Aerial Combat - Fast, Fun, Colorful. Earn your Wings
(Real Medal Wings) like over 570 HMGS gamers over 1000 nationally.
You must out think your opponents & shoot them down, (Friends-Family
or someone you don't like-FUN) Games last about 1 hour. Players shoot
down yield seat to waiting gamers. Youth & Female friendly, Rules Easy
& taught- Great for first time Gamers Youth 12 & under only with
agreement between Parent & GM
S10:274 The Sword of Anubis - A Pennsylvania Pete Adventure
Theme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-22
GM: Annemarie D'Amato
Sponsor: NONE, Prize: NONE
Period: Pulp, Scale: 28mm, Rules: Audacious Adventures - Home Brew
Description: Pennsylvania Pete is searching for the mystical Sword of
Anubis. But Pete is not the sole person searching for this relic. A whole
host of adversaries are in the tomb looking for their fortune. See who
will possess the Sword of Anubis.
S10:344 Trident versus Spearhead - 2.Panzer.D vs US 3.Armored.D
Saturday, 10:00 AM, 4 hrs, Players: 16, Location: Commonwealth: CW-
34
GM: Stefan Sheckells
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Warlord Games - Achtung
Panzer
Description: August 1944. Armor for the 2nd Panzer Division attacks
southwest toward Avranches in Operation Luttich (Mortain Counter-
Offensive) running into tanks from the US 3rd Armored Division. A few
platoons of Panzer IVs versus a few platoons Shermans. Who will prevail
in the meeting engagement?
S10:393 Antietam - Burnside's Bridge, 17 September 1862
Saturday, 10:00 AM, 4 hrs, Players: 9, Location: Commonwealth: CW-52
GM: John Mcconnell
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 28mm, Rules: By Company Into Line
(Unpublished)
Description: Maj. Gen. Ambrose Burnside's IX Corps was to demonstrate
against the Confederate right as the Union main attack took place
elsewhere. However, McClellan ordered Burnside to move forward later
in the morning. Burnside first attempted to flank the Confederates with
a movement south but they could not locate a suitable creek crossing.
At the same time, two attempts to capture the bridge took place. The
final assault began at around 1 pm. Please ensure that this game is
scheduled on the same table as the same scenario to be submitted by
John Wilk on Saturday at 4 pm.
S10:270 Battle of Austerlitz
Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
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Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
S10:122 Defend the Stockade 1663!
Saturday, 10:00 AM, 3 hrs, Players: 8, Location: Commonwealth: CW-42
GM: Steven Caselli
Sponsor: NONE, Prize: NONE
Period: Esopus Wars, Scale: 54mm, Rules: Modified Pikeman's Lament
Description: The Year is 1663 and Dutch colonists have established a Fur
Trading colony in upstate New York. Due to shady dealings and land
swindles the local Esopus tribe has committed itself to driving them out!
Play as the Dutch or the Esopus in this fast paced frontier game! Play as
the Dutch settlers defending their Fur Trading stockade, or the Esopus
tribe trying to drive them out! Fun fast paced rules in 54mm scale. Open
to all.
S10:688 ULTIMATE OVERLORD #5: "ALL-IN!" CAMPAIGN CLIMAX -- D-
DAY 80th AnniversaryTheme Game
Saturday, 10:00 AM, 3 hrs, Players: 18, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Players who
participate in "ALL FIVE Ultimate Overlord Events" will receive a Special
Award & Free Copy of the Book: OPERATION OVERLORD: D-DAY 1944
Period: World War II, Scale: 20mm, Rules: DIVISION-LEVEL ROMMEL-
RULES by Pete Panzeri: Available to all players FREE @Game-End!
Description: FINAL-FIGHT for NORMANDY from CAEN to FALAISE. Monty
& Patton's tank Divisions try to horde enough fuel to strike. Can they
cut-off & catch ALL the Germans in NORMANDY? Or will the Germans
(despite allied air suhold tough enough to redeploy defenses and bleed
the allies dry? Can both sides manipulate logistical troubles & avoid total
disaster? Who will prevail? Who will collapse? Execute rapid & intense
division-level attacks & counter-attacks in this exciting battle. Event
starts with RESPECTS RENDERED to our WW2 VETS. A ONE-TIME-ONLY
SCENARIO at HISTORICON'24: DON'T MISS IT! ***ALSO DON'T MISS
War College Presentation "DISASTER at D-DAY" 5pm Thur in
Montgomery House. Hosted by DUKE SEIFRIED FOUNDATION.
S10:351 The Consortium: Fantasy Adventures in the New World
Saturday, 10:00 AM, 3 hrs, Players: 5, Location: Vendor Hall: Consortium
GM: Brandi Mullen
Sponsor: NONE, Prize: The MVP will receive a soft cover copy of our
game book
Period: Fantasy, Scale: 28mm, Rules: The Consortium
Description: We Arcanites are seeking bold explorers to assist us in our
Guild activities. We have discovered a portal that is interfering with our
rituals. Will you take it upon yourselves to destroy it? We will offer a
generous reward when you return to this Great City. Recommended age
to play is 13+
S10:406 Questing Knights Ride ForthTheme Game
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-86
GM: Edward Watts & HAWKs
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 25mm, Rules: Fistful of Lead - Might and Melee
Description: Knights venture out from Camelot to seek adventure and
gain renown in Arthur's cinematic England. Rules taught at table.
S10:460 Viking Raid on Iona Abbey, 825 CE
Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-47
GM: Erik Johnson & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfest
Description: Ships on the horizon- to the walls! The peaceful Scots-Irish
abbey of St. Columba is under attack; the monks must protect their
divine treasures and make the pagans pay for this! The Vikings are doing
what they do best- raiding and pillaging the British Isles! Players will
control the Viking raiders or Scots-Irish defenders in this skirmish-level
game. The Viking players will seek to extract as much livestock and loot
as possible, and the Monks will seek to preserve their abbey and escape
with their treasures. Can you survive Dark Age Britain? Uses Ravenfeast
by Little Wars: fast-play rules are taught and all are welcome. Dice,
miniatures, and all materials provided.
S10:462 Assault on Kofta Village, 2003
Saturday, 10:00 AM, 3 hrs, Players: 4, Location: Heritage: HR-36
GM: Turhan Buckley & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 28mm, Rules: FUBAR
Description: A combined force of SAS and Iraqi SWAT assault the
insurgent held village of Kofta, where a WMD-fabrication site is
suspected of being located. Can they achieve their objective before
being overwhelmed by insurgent fighters? What else will they find on
their mission they weren't prepared for? Dice, miniatures, and all other
materials provided - newbies welcome!
S10:483 War of the Roses: The Battle of Mortimer's Cross!
Saturday, 10:00 AM, 3 hrs, Players: 6, Location: Heritage: HR-56
GM: Mark Fastoso & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Medieval, Scale: 28mm, Rules: Test of Resolve
Description: Richard, The Duke of York, is dead-cut down at the Battle of
Towton. His son, Edward of March, assumes the title and raises and
army in Wales and marches on London. A Lancastrian army led by
Jasper Tudor takes a stand at Mortimers Cross to stop him. Edward saw
three suns rising on the morning of the battle and rallied his men to
fight! Victory or Death! Fun, fast-paced mediaeval game! Come and join
the guys from Mark's Game Room!
S10:533 BRAZEN CHARIOTS Will be taking part in the coming
festivities! Theme Game
Saturday, 10:00 AM, 3 hrs, Players: 8, Location: Heritage: HR-54
GM: Adam Wine & NOWS
Sponsor: NONE, Prize: Certificates
Period: World War II, Scale: 15mm, Rules: BRAZEN CHARIOTS Tank
Battle Game
Description: Based on the 1953 war movie The Desert Rats. It is Nov.
1941 and Rommel has been besieging Tobruk for 234 days. The British
Operation Crusader is underway; its goal to destroy Rommel s armour
and lift the siege of Tobruk. The newly promoted Lt. Col. MacRoberts
and his brigade 9th Australian Infantry are ordered to hold Ed Duda
ridge for two days. But Rommel wants Ed Duda as well and orders his
besieging forces to destroy the relief force and retake the ridge.
S10:551 Car Wars - Death Race 2074
Saturday, 10:00 AM, 4 hrs, Players: 4, Location: Heritage Foyer: HF-6
GM: Frank Osborn & LXG Gaming Club, THE MECHANICON and Gaming
Garage
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Sponsor: NONE, Prize: NONE
Period: Future, Scale: 12mm, Rules: Car Wars 6th Edition and House
rules.
Description: Hit and run driving is no longer a felony, it's the national
sport! Score points for reaching checkpoints. Score even more points for
"soft" targets. Who will win this year's race? Who cares as long as blood
is spilled on the highway! Rules will be taught.
S10:561 Into The Darkness: ADEPTUS IMPERIALIS: Battle of Gamma
Decima
Saturday, 10:00 AM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 10mm, Rules: SPACE MARINE, Adeptus Imperialis
and House rules.
Description: Horus Lupercal, Warmaster of the Emperor's armies, has
turned upon his gene-father and sent the Imperium spiralling into
bloody civil war. Half of the great Space Marine Legions have sided with
the traitorous Warmaster, and countless cohorts of the Solar Auxilia,
Knight Households, and Titan Legions march at his side. Now brother
fights brother as the Imperium's vast armies tear one another apart in a
cataclysm of fire and blood. An age of darkness descends, the likes of
which have never been witnessed before. Come join us in this custom
game rules will be taught.
S10:567 The Battle of IsandlwanaTheme Game
Saturday, 10:00 AM, 3 hrs, Players: 9, Location: Commonwealth Foyer:
CF-1
GM: Dave Waxtel & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: The Men Who Would Be Kings
Description: The Battle of Isandlwana on January 22, 1879 was the first
major encounter in the war between the British Empire and the Zulu
Nation. Eleven days after the British invaded Zululand, a Zulu force of
some 20,000 warriors attacked a portion of the British main column
consisting of 1,800 British, colonial, and native troops. Children
particiption encouraged!
S10:626 Fire & Fury does World War I AGAIN, August 1914
Saturday, 10:00 AM, 5 hrs, Players: 8, Location: Heritage: HR-63
GM: Wilbur Gray & Carnage and Glory
Sponsor: NONE, Prize: Order of the Pink Pansy
Period: World War I, Scale: 12mm, Rules: Age of Valor Before the Leaves
Fall
Description: The Belgians have held in Northern Flanders, so the
Germans shift their main attack South. More Belgians and an entire
French cavalry corps await them, ready to rumble. The Hun have
machine guns, but the French have ELAN! Its Napoleonic Fire & Fury for
the Great War, and you can check out images from our previous game at
https://tinyurl.com/AOV-Great-War-1914 . Rules taught, beginners
welcome, experience with Age of Eagles II or Fire & Fury helpful, but not
required.
S10:629 Conflict at Kastornoe, 1919
Saturday, 10:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-72
GM: Michael Pierce & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Inter-War, Scale: 15mm, Rules: Red Struggle (home)
Description: By 1919, the Russian Civil War had raged for 2 years. The
White Army's offensive had gained great swaths of the Ukraine, but
their momentum was waning. The Red Army struck back to capture the
important railroad town of Kasternoe.
S10:637 Aspern Essling, May 21 1809
Saturday, 10:00 AM, 8 hrs, Players: 15, Location: Heritage: HR-65
GM: David Bonk & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Carnage and Glory Napoleonic
Computer Moderated
Description: Join us for the recreation of Napoleon's desperate defense
of the villages of Aspern and Essling in the face of overwhelming odds.
French players will need to hold on to the villages and protect the
bridges as the Austrian Army throws itself at the French defenders. The
villages will occupy each end of a 15' table with hundreds of French and
Austrian infantry and cavalry maneuvering across the fields.
S10:649 Battletech - Grinder 1
Saturday, 10:00 AM, 2 hrs, Players: 10, Location: Heritage Foyer: HF-9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: The Grinder is a free for all Battletech Demo game where
new (or returning) players will be taught using the Introductory Rules.
You start out with a Light Mech and as you die, you advance up to the
next weight class. All materials, miniatures and dice will be provided.
Beginner Friendly & Rules Taught.
S10:660 Into The Darkness: WARHAMMER 40K: Battles
Saturday, 10:00 AM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: Lorenzo O'Branty & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
S10:671 Mein Twinkie
Saturday, 10:00 AM, 4 hrs, Players: 8, Location: Heritage: HR-31
GM: Tu Tran & ODGW
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Mein Zombie
Description: The situation is dire! It's catastrophic! Someone has eaten
the last Twinkie!!! Images of the golden sponge cake with its cream
filling are swirling in your mind. Is it worth it to venture out and fight
through the zombie hordes just for those spongy, yellow tastes of
heaven? Absolutely!! Its time to gear up for a Twinkie supply run.
Come join us for some lighthearted, cooperative fun as we venture out
to search for these delicious treats. Rules Taught
Beginners Welcome
Children under 12 with an adult only.
S11:358 Yuletide in Ukraine
Saturday, 11:00 AM, 4 hrs, Players: 4, Location: Freedom A: FA-8
GM: Robert Franklin
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Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 1:285 micro, Rules: ThunderBolt!
Description: The Russian 126th Separate Coastal Defense Brigade
maintains a tenuous hold on the farms north of Kherson. A belt of
mines and brand new conscripts in the 109th Donetsk's People's
Republic (DPR) regiment serve as a first line of defense. The brigade's
remaining infantry and armor are in position to halt the advance of the
Ukrainian 17th Tank Brigade which is rapidly pushing south through the
rural areas to liberate Kherson. This scenario examines the potential
battle between these forces if the Russian High Command would not
have abandoned Kherson and retreated west across the Dnipro river in
late 2022. The rules will be taught.
S11:249 The Alamo 1836Theme Game
Saturday, 11:00 AM, 5 hrs, Players: 8, Location: Commonwealth: CW-62
GM: David Good
Sponsor: NONE, Prize: NONE
Period: 19th Century, Scale: 15mm, Rules: The Alamo Ruleser
Description: Join us for impressive final assault on the famous missionon
in 1:1 true 15mm scale. Join the Texians in their heroic defence or the
Soldados in their equally heroic assault on the walls of the mission
complex.
Over 800 figures including David Crockett of course. This spectacular
game is featured on Little Wars
S11:635 Prussian Assault on the French Left Flank-Battle of
Froschwiller
Saturday, 11:00 AM, 4 hrs, Players: 6, Location: Heritage: HR-73
GM: Thomas Garnett & Carnage and Glory
Sponsor: NONE, Prize: G&G Light Pen
Period: Franco-Prussian War, Scale: 28mm, Rules: Carnage and Glory
Description: By noon on August 6th, the Prussian V Corps detected a
weakness on the French right flank of their I Corps. Moving rapidly, the
Prussian 21st Division supported by corps cavalry attacked the right of
the French 2nd Division Young Folks 12+ with an adult 18+ are welcome
S12:158 Rapp 'n Raupenhelms, 1809
Saturday, 12:00 PM, 4 hrs, Players: 6, Location: Freedom A: FA-9
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Field of Battle, 3rd edition, by
Brent Oman
Description: This fictional engagement imagines that, in the aftermath
of the Battle of Eckmuhl, the Emperor creates an ad hoc Corps
composed of troops from Bavaria, Wurttemberg, Baden, and Hessen-
Darmstadt, and places his German speaking ADC, General Jean Rapp, in
command, with orders to defeat Austrian General Hiller. Youth age 12
and up welcome with a playing adult, 15+ fine on their own
S12:302 Tanks for the ApocalypseTheme Game
Saturday, 12:00 PM, 2 hrs, Players: 7, Location: Grand Foyer: GF-3
GM: Christopher Jachimowicz
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Tanks for the Apocalypse
(Snarling Badger Studios)
Description: July 16, 1945. The world's first nuclear explosion sets off a
concussive wave of fission wiping out 98% of life on Earth. Survivors in
Lima, Ohio commandeer Sherman tanks from the Lima Locomotive
Works and use them to protect the town. But they aren't the only ones
with tanks. Unsavory gangs of survivors have their own tanks, competing
with each other for Earth's limited resources. Players will pilot one of
these tanks, destroying opponents' tanks and taking resources for
themselves. Pilot a Sherman tank competing for resources in 1945 post-
apocalyptic Lima, Ohio. Fast play, easy-to-learn rules. Recommended for
ages 10 and up.
S12:137 0200hrs and the Last CrusadeTheme Game
Saturday, 12:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-32
GM: Jeff Whitlock
Sponsor: NONE, Prize: NONE
Period: Pulp, Scale: 28mm, Rules: 0200 hrs
Description: Can indiana Jones and friends stop the Nazis from getting
the Cup of Christ. Come play and see if Dr Jones and friends can achieve
this mission. kids 12 and under are welcome with a adult.
S12:215 D-Day, Day of Days June 6th 1944
Saturday, 12:00 PM, 4 hrs, Players: 10, Location: Commonwealth: CW-
35
GM: Bryan Leshinskie
Sponsor: NONE, Prize: THE PRIZE IS THE SUPRIZE
Period: World War II, Scale: Axis & Allies Figures, Rules: Axis & Allies D-
Day Game Modified (sort of)
Description: The Longest Day of Days June 6th 1944. The Allies launch a
massive invasion to breach Hitler's Atlantic Wall and liberate Europe. All
are welcome to play with no one ever turned away.
S12:101 Red Oktober Factory Assault
Saturday, 12:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-24
GM: Kris Johnson
Sponsor: NONE, Prize: Yes, Warlord Games
Period: World War II, Scale: 28mm, Rules: Bolt Action v.2
Description: It's October 1942 and the German 6th Army is battling to
complete their conquest of Stalingrad by capturing the Red Oktober
Steel Plant. The Soviet 39th Guards Division has turned the enormous
Martenovskii Shop into a veritable fortress. The Wehrmacht's 79th
Infantry Division, supported by panzers and Jager troops, seek to wrest
control from the outnumbered Soviet defenders. Bolt Action is fast-
paced and easy to learn, fun for beginners and veterans. Players under
14 welcome with an adult.
S12:515 Retreat from Orsha June 26th 1944
Saturday, 12:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-53
GM: Robert Schaible & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: Hail of Fire
Description: Requests to remove a Fester platz (fortress city)
designation from Orsha has been denied by Hitler. Gen. von
Tippelskirch, realizing the insanity of the situation lies to OKH while
ordering his men to retreat back towards Minsk. Will they escape before
the Soviet 2nd Guards Tank Corps tightens the noose? New players
welcome, rules taught.
S12:519 Into Castle Wolfenstein
Saturday, 12:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-42
GM: Larry Morris & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: DOOM
Description: A motley squad of heroes and heroines invade the inner
sanctum of the Third Reich in the attempt to end the Evil Plans of Adolf
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Hitler permanently. They just have the fight through the latest
experimental technologies and fierce (and scantily clad) ZZs to end the
threat once and for all.
S12:650 Battletech - Grinder 2
Saturday, 12:00 PM, 3 hrs, Players: 10, Location: Heritage Foyer: HF-9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: The Grinder is a free for all Battletech Demo game where
new (or returning) players will be taught using the Introductory Rules.
You start out with a Light Mech and as you die, you advance up to the
next weight class. All materials, miniatures and dice will be provided.
Beginner Friendly & Rules Taught.
S13:319 The Battle of HydaspesTheme Game
Saturday, 1:00 PM, 4 hrs, Players: 6, Location: Freedom A: FA-4
GM: Rodney Cain
Sponsor: Washington Grand Company, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Triumph!
Description: This is Alexander the Great's final battle in 326 BC against
King Porus. It took place on the banks of the Hydaspes River in Punjab,
as part of Alexander's Indian campaign. It was likely his most costly
battle even though it was a decisive victory for the Macedonians where
the phalanx met massed elephants for the first time in battle. This battle
will be fought using Triumph! Rules for Tabletop Battles Ancient and
Medieval. Experienced and new players are welcome. Rules will be
taught!
S13:242 Tora! Tora! Tora!Theme Game
Saturday, 1:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-11
GM: Patrick Woodard
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:1200th, Rules: Table Air Combat -
Modified
Description: December 7, 1941...a date which will live in infamy... or will
it? Take on the roles of the Japanese aerial strike force bound for Pearl
Harbor! Take command of the 250+ aircraft present that morning over a
stunning 1:2400 recreation of the harbor. Cripple the American Pacific
Fleet, bag yourself a battlewagon, and earn the favor of the Emperor!
S13:702 Basic Impetus - Punic Wars
Saturday, 1:00 PM, 3 hrs, Players: 6, Location: Grand Foyer: GF-3
GM: Steven Holowienko
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Basic Impetus
Description: Multi-Player participation game for the Punic Wars section
of Basic Impetus. Battle between Carthage and the Seleucid Empire.
Rules, dice and models will be provided. No experience necessary.
S13:192 Donnybrook in Outremer
Saturday, 1:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW23
GM: Tod Kershner
Sponsor: NONE, Prize: Your miserable skins
Period: Medieval, Scale: 54mm, Rules: Big Pig Wars.
Description: In the 12th century two Norman crusader kingdoms in the
levant go to war. Both have Saracen allies. A murderous blood fight will
ensue in glorious 54mm, the scale of the gods! Easy rules.
S13:225 The Cursed Diamond of the Romanovs, Treasure-Hunting in
the Russo-Polish War - Pripet Marshes, 1920
Saturday, 1:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-74
GM: Jeffrey Wasileski
Sponsor: NONE, Prize: Discount Coupon
Period: Pulp, Scale: 28mm, Rules: When Nightmares Come, modified
Description: As Polish and Ukrainian armies advance on Kyiv, the
Bolsheviks desperately evacuate the city, including a special train
carrying a trove of the late Czarina's gems. Among the jewels was the
famed Black Diamond of Astrakhan, looted from an ancient temple and
said to have driven Ivan the Terrible Mad. It was hoped that the occult
power of this jewel could be harnessed for Revolution. In the confused
evacuation, the train was accidentally diverted to a minor line that
skirted the dismal Pripet Marshes, where it disappeared. Various groups
now search the area of its last sighting. But what forces have snatched it
and what secrets does it hold?
S13:382 But wait, there's more
Saturday, 1:00 PM, 2 hrs, Players: 4, Location: Independence B: IN-4
GM: William Stec
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 30mm, Rules: Plasma Burns (A fanmade Halo game
system)
Description: After crashlanding on a deserted world, survivors of a
Human vs Covenant ship skirmish converge upon an apparently
operational comm relay, looking to signal for help. But when they both
arrive and prepare to fight over the comm relay, it appears that there
are Banished forces already present. Can either side defeat the
Banished forces and use the comm relay to call for help, or will they
leave their bones for the scavengers to pick?
This is a demonstration game of Plasma Burns, a fan-created Halo 30mm
scale skirmish game, which is still under development. No children under
10 please. Children aged 10-12 with playing adult present for the whole
game is fine.
S13:188 Aerodrome(R) 2.0 - Masters of the Air: Bomber Combat Over
Germany
Saturday, 1:00 PM, 4 hrs, Players: 12, Location: Independence: IN-5
GM: Stanley Kubiak
Sponsor: Aerodrome(R) Aerial Combat Games, Prize: Wings & Medals
Period: World War II, Scale: 1:144 & 1:200, Rules: Aerodrome(R) 2.0 -
World War 2 Aerial Combat Game
Description: The German Luftwaffe takes on a stream of B-17 bombers
over the Reich, using the easy-to-learn, easy-to-play Aerodrome(R) 2.0
WW2 Aerial Combat Game ruleset. Players fly Me109 and FW190
fighters in attack against GameMaster-controlled bombers that are
defended by American P-51 Mustangs fighters. There *may* be Flak!
Rules explained, charts and aircraft provided. As always, Wings and
Medals for Victories and Valor. Spouse- and Female-Friendly Game.
Under age 15 only with playing adult, previous experience or GM
permission.
S13:123 French Florida
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Saturday, 1:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-42
GM: Shelby Thompson
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: 54mm, Rules: Pikeman's Lament Modified
Description: Play either as French Huguenots or Spanish Conquistadors
trying to get a foothold on the Florida Coast. Come join a fun & fast
54mm game playing either as the French or Spanish in Florida during the
age of exploration!
S13:287 Close Action! - Saturday's Fleet Battle
Saturday, 1:00 PM, 6 hrs, Players: 16, Location: Monty House: MH-2
GM: Lee Girer
Sponsor: NONE, Prize: Honor and Glory!!!
Period: Age of Sail, Scale: 1:1200th, Rules: Close Action! by Mark
Campbell
Description: In 1781 the French navy was instrumental in helping the
American rebels secure their independence. One of the key events
leading up to victory at Yorktown occurred on 16 March 1781, when
British and French squadrons fought a battle off Cape Henry, at the
mouth of Chesapeake Bay. Luckily for America, the French Navy was at
its peak in 1781, and the two sides were evenly matched. The result was
a French tactical victory; it is also one of the most popular scenarios in
the entire CA canon! Come play a realistic and fun Age of Sail battle!
Beginners welcome, rules taught. Kid Friendly Game. All materials
provided, please bring your own courage...
S13:312 Pickett's Charge - The War GameTheme Game
Saturday, 1:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW--
41,51,61
GM: Jim Purky
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 54mm, Rules: Never Call Retreat
Description: You have seen the movie Gettysburg and now is your
chance to replay Pickett's Charge in epic scale with 54mm figures and a
cast of over 1,200 figures. Will you lead the Confederate charge up
Cemetery Ridge or stand fast with Winnie Hancock and turn back the
rebel tide? Victory points allow for either side to win the game. It's good
ground with easy to learn rules and fast play. Game Hosts: Jim Purky and
Bill Molyneaux
S13:435 Armies for Kids - American Civil War
Saturday, 1:00 PM, 2 hrs, Players: 6, Location: Commonwealth: CW-73
GM: Eric Schlegel & HAWKs
Sponsor: NONE, Prize: Two armies and materials to run a game
Period: American Civil War, Scale: 15mm, Rules: Milk & Cookies
Description: Yanks and Rebs battle for control of a vital crossroads
somewhere in Virginia. At the conclusion of the game, all players get to
take home 2 armies and various items to run their own games at home.
Adult helpers welcome with a playing child.
S13:492 The Battle of Britain Campaign - 4Theme Game
Saturday, 1:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Battle of France is over - the Battle of Britain is about
to begin. In this epic 5 part campaign, climb inside the cockpit for
massive air battles in the skies above Britain to decide the fate of
Operation Sealion. Play as The Few of RAF Fighter Commands 11 Group,
or the elite pilots of the Luftwaffe. The aircraft lost and targets bombed
carry over from session to session, culminating in the finale, the
September 15 attack on London!
Uses the new WW2 air combat rules Fire in the Sky!
S13:576 Return to the Forbidden City
Saturday, 1:00 PM, 4 hrs, Players: 8, Location: Commonwealth Foyer:
CF-2
GM: Mike Lung & HMGS Next Gen
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Fistful of Lead Wasteland Warriors
Description: For generations, the City of Ancients has been feared and
taboo. No one would go near the place because those who did quickly
sickened and died horrible deaths. But recently, a few foolhardy souls
have gone there and survived. They have brought back tales of ancient
wonders and incredible treasures waiting there for the taking. Are you
willing to lead your brave band into this devastated post-apocalyptic city
to gain fabulous riches and fame?
S13:665 Battle of Sardis
Saturday, 1:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-61
GM: Frank Chadwick & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Epic Conquest
Description: In 332 BCE, Alexander's generals in Asia Minor broke the
last resistance of the Persian army threating Alexander's
communications with Greece and Macedonia. Actual details of the
battles are not recorded but we know they revolved around control of
Sardis. We have used circumstantial evidence to recreate the armies and
will be refighting the most important of those battles. Come try out
Franks Chadwick's new ancient rules. Epic Conquest.
S14:697 Test of Honour - Shogun and the Last SamuraiTheme Game
Saturday, 2:00 PM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai, Scale: 28mm, Rules: Test of Honour - Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
S14:108 Empire's Fall: Blood and Diesel Clash in Wulfsburg
Saturday, 2:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: GUARDS second edition
(Blood and Diesel Armies)
Description: A daring US strike force is tasked with taking the remote
village of Wulfsburg. Intelligence has spotted multiple weapons cashes
and heavy German resistance in the area. Command either the US OSS
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or German defenders and control a variety of historical and fantastical
units. All participants will receive a free model.
S14:198 VSF: Raiders of Claw and SteamTheme Game
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-4
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
S14:229 In The Heart of The SeaTheme Game
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Comonwealth: CW-75
GM: Charles Morfin
Sponsor: NONE, Prize: Prizes awarded
Period: 19th Century Whaling, Scale: 15mm, Rules: Modified THAR SHE
BLOWS
Description: Make sail from Nantucket, Massachusetts to the wide open
ocean in search of valuable whale oil! Whaling was a multimillion-dollar
business. Be at the helm of the USS Essex or the USS Pequod with your
favorite characters from the movie "In The Heart Of The Sea", based on
a true story, or your favorite characters from the literary work: Moby
Dick! represented in 15mm with their ships and whaleboats! Venture
through fog and icebergs to bring back barrels of whale oil! The stories
are true! Beware of the white whale beast who brings peril to all
whaling ships and its crews! All are welcome! Children are accompanied
by adult. Movie memorabilia and souvenirs will be available.
Prizes will be awarded for participation and for Best Whaling Captain.
S14:300 Heavy Gear RPG part 3
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-5
GM: James Faltum
Sponsor: NONE, Prize: free plastic mini
Period: SciFi, Scale: Other, Rules: Heavy Gear 4th Edition Roleplaying
Game
Description: In the distant future war rages on the planet known as
Terra Nova. Piloted robots known as Heavy Gears have become the
premiere fighting machine of choice. Join the fight for honor or just
survival.
Part 2: in TN 1950 (6145 AD), The War for Terra Nova has begun as Earth
returns with a new invasion force. Can an old band of misfits defend
their oasis tower home against Earth newest invasion until help and
supplies come? Rules taught and all materials provided.
S14:348 Trailer Park Warlords of the Apocalypse - Roadhouse
Rendezvous
Saturday, 2:00 PM, 3 hrs, Players: 4, Location: Grand Foyer: GF-2
GM: Michael Stoneburner
Sponsor: Bad Goblin Games, Prize: Drink Koozie
Period: Future, Scale: 28mm, Rules: Trailer Park Warlords of the
Apocalypse
Description: Once per year, rival gangs set aside their differences and
gather for the Roadhouse Rendezvous, one of the few "holidays"
observed in the Mega Trailer Parks. More often than not, these
gatherings quickly degenerate into a scene of violence and mayhem.
This particular gathering is no exception.
S14:711 ESR Napoleonics- Learn to Play
Saturday, 2:00 PM, 3.5 hrs, Players: 8, Location: Vendor Hall: The
Wargaming Company Exhibitor Booth
GM: David Ensteness
Sponsor: The Wargaming Company, LLC, Prize: Product discount for
players at the Historicon 2024
Period: Napoleonic, Scale: 10mm, Rules: Et sans résultat! Series 3 (ESR
Napoleonics)
Description: Players will be acting as one of Napoleon's marshals- or
one of their opponents- commanding a corps-sized Force and
coordinating it against their adversary. ESR emphasizes large scale
events, not micromanagement. Game play focuses on maneuver and
management of divisional-sized elements, not tactical decisions. We'll
be playing at 1"=150 yards, 1' to the mile. Players will be grouped by
experience level, Quick Reference Guide available for download:
https://thewargamingcompany.com/esr-players-guide/
S14:283 Bavaria Ablaze: Anvil into Hammer
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-14
GM: Richard McMahon
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: Soldats de l'Empire! (formerly
Houserules Napoleonics by Brian Stokes)
Description: Napoleon has returned to correct Berthier's blunders.
Crossing the Isar, he is driving the stunned Austrian army northwards.
Davout, who had been put in peril, is now ordered to turn his III Corps
about and attack the leading elements of the Hauptarmee, Rosenberg
and Hohenzollern, to prevent the Austrians from reaching Regensburg
to cross the Danube to safety. Soldats de l'Empire! attempts to answer
the question of how, often outnumbered, French forces were still able
to accomplish extraordinary feats. Command flexibility, tactical agility
and skirmishing are key factors. The Austrians counter with numbers,
firepower and dogged determination. This will be the 2nd of 2 slots for
this game. With the agreement of all players, the 2nd slot may be a
continuation of the first.
New players will be taught the rules.
S14:208 Sands of the Sudan
Saturday, 2:00 PM, 4 hrs, Players: 5, Location: Commonwealth: CW-43
GM: Walter Leach
Sponsor: NONE, Prize: NONE
Period: Colonial, Scale: 28mm, Rules: Sands of the Sudan
Description: The Forces of the Mahdi have surrounded and cut off a
Scottish Battalion defending a fortified outpost in the Sudan. Your
orders are to lead a relief column and extricate the Highlanders
Your forces consist of the Camel Corps, British Battalion, Egyptian
Battalion, Battery of artillery, several squadrons of cavalry and Gatling
gun. Can you get there n time?
S14:290 Strasbourg AD 357: The Battle for Gaul
Saturday, 2:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-53
GM: Drake Wizza
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To The Strongest by Simon Miller
Description: Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The
Strongest" ruleset. The fate of Rome hangs in the balance as Germanic
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hordes have crossed the Rhine and look to establish a permanent
presence in the Empire. The young and untested Julian seeks to be
worthy of the heroes of old and crush the German menace with his army
of veteran legions. Meanwhile, the canny Chnodomar, high king of the
Alamanni Tribe seeks to add to his wealth and power. The fate of Rome
hangs in the balance, who will be victorious? The disciplined Romans or
the wild Barbarians? Refight the battle of Strasbourg 357 AD in glorious
28mm with over a thousand miniatures using Simon Millers To The
Strongestruleset. The fate of Rome hangs in the balance!
S14:690 CUSTER & CRAZY HORSE at LITTLE BIG HORN 1876Theme
Game
Saturday, 2:00 PM, 3 hrs, Players: 24, Location: Freedom A: FA-2
GM: Peter Panzeri
Sponsor: BRIGADE GAMES PLAINS WARS FIGURE LINE, Prize: FREE COPY
of GAME RULES & SCENARIO made available to ALL Participants after
completion of the game -- PLUS Trophy for "Most-Feared-Enemy" &
other prizes from our sponsors.
Period: PLAINS WARS - WILD WEST, Scale: 25mm, Rules: CRAZY HORSE
RULES! by Pete Panzeri -- Available to all players FREE @Game-End.
Description: Join Author of LITTLE BIGHORN books & CRAZY HORSE
RULES Pete Panzeri for ~THE~ BATTLE OF ~THE~ LITTLE BIGHORN: aka
"CUSTER'S LAST STAND. "Undeniably the most controversial battle in ALL
of American military history, and the most well-known battle of the
American West." Fight an intense, bloody & fast-paced game of
Random-death & confusion! (Plus Hats, cheers, music and such
mayhem.) What's not to love? A WAR-Game, A SURVIVAL-Game. And a
LESSON for all! Hosted by the DUKE SEIFRIED FOUNDATION. A ONE-
TIME-ONLY GAME at HISTORICON'24 *DONT MISS IT! **ALSO DON'T
MISS War College Presentation: "CRUCIAL KEYS to LITTLE BIGHORN &
ROSEBUD" 5PM FRI at MONTGOMERY HOUSE.
S14:352 The Consortium: Fantasy Adventures in the New World
Saturday, 2:00 PM, 3 hrs, Players: 5, Location: Vendor Hall: Consortium
GM: Brandi Mullen
Sponsor: NONE, Prize: The MVP will receive a soft cover copy of our
game book
Period: Fantasy, Scale: 28mm, Rules: The Consortium
Description: Dear oh dear! My oh my! Oh! Well, you look like just the
kind of strong, adventurous ...adventurer we might be looking for! We
have installed a new watchtower, but we don't have the skill or
knowledge to defend it. Would you be so kind as to defend it until The
Consortium sends proper resources? We are but the humble Artisans
Circle. We will reward you with what we can, but some people might
even do it out of the kindness of their hearts...for the good of The
Consortium and The Great City! Recommended age to play is 13+
S14:412 We Have to Stop Bloody Meeting Like This...Theme Game
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-72
GM: Mark Morin & HAWKs
Sponsor: NONE, Prize: NONE
Period: Black Powder Fantasy, Scale: 28mm, Rules: Wars of Ozz
Description: The Quadlings and the Munchkins are still at war with the
Winkies and Gillikins. This time, Zoraster the Wizard and Glenda the
Witch face off against them - and like before - run into them on the field
of battle. Several opposing allied brigades will maneuver and find
themselves facing off again on the plains of Ozz! Beginners are very
welcome. Rules will be taught. All miniatures/brigades will be provided
for play. Players under 13 only with a playing adult. Quadlings &
Munchkins fight the Winkies & Gillikins. Zoraster the Wizard & Glenda
the Witch lead on the battlefield! Rules will be taught. Players under 13
only w/ a playing adult.
S14:476 FIREBALL FORWARD - Choctaw Warrior
Saturday, 2:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-57
GM: Michael DeCarlo & Marks Game room
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 20mm, Rules: Fireball Forward
Description: 80th D-Day Anniversary Commemoration game. On D-Day,
any German counterattack against Utah Beach had to move through the
town of Sainte-Mere-Eglise. To get there from the North, German units
had to come through the town of Neuville-au- Plain but by mid-morning,
only one American platoon was in position. When a German column
appeared, at first masquerading as American paratroopers waving
orange recognition panels and leading German prisoners, the suspicious
defending paratroopers fired a machine gun across the road. The large
German column quickly dispersed and started an assault.
S14:484 Woricks and Warlords: Battle for the Realm!
Saturday, 2:00 PM, 2 hrs, Players: 6, Location: Heritage: HR-56
GM: Mark Fastoso & Marks Game room
Sponsor: NONE, Prize: Free rules given away
Period: Fantasy-Medieval, Scale: 28mm, Rules: Woricks and Warlords
Description: Two mighty Woricks (Kings) face off to fight for ultimate
control of the realm! Their warlords will do glorious battle, gather
supplies and fight off Orc invaders! This is a fun, fast-paced large
skirmish mediaeval game! Free rules given away for playing at home.
Perfect or kids and adults! Come and join Charlie from Marks Game
Room!
S14:525 Last Hope for the Eagle
Saturday, 2:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-62
GM: Daniel Erdman & Pittsburgh Band of Gamers
Sponsor: Combat Patrol, Prize: NONE
Period: World War II, Scale: 1/72nd, Rules: Combat Patrol
Description: Crete, 1941: The Fallschirmjager forces that have landed on
Crete need to take the hill that overlooks Maleme Airfield, or the
airborne invasion will become a total failure. The New Zealand infantry,
supported by RAF personnel using scavenged firearms, face ammo
shortages as they defend the hill and woods. Rules are Combat Patrol.
Familiarity with the rules is not required. Players 10-15 are welcome
with an adult.
S14:586 Battle of Pala PassageTheme Game
Saturday, 2:00 PM, 5 hrs, Players: 13, Location: Federal Room: FD-1
GM: Mike Harris & Naval Wargamer's Group
Sponsor: Admiralty Trilogy Group, Prize: Gift Certificate
Period: World War II, Scale: 1:2400th, Rules: Command at Sea
Description: All guns fire at the turn! were the words of Admiral
Rockwell Torrey as he led his composite American force into battle
against a Japanese force led by the battleship Yamato. The battle of
Pala Passage in the movie In Harms Way (1965) is an epic David versus
Goliath struggle and has been a player favorite at HMGS conventions.
Join the Admiralty Trilogy as we bring this Hollywood classic to the
gaming table once more.
S14:596 Let No One Prefer Hunger to the Sword
Saturday, 2:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-25
GM: Mark Huml & LARD America
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 1:600th, Rules: Strength and Honour
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Description: October, 42 BCE: Brutus and Cassius, the assassins of
Caesar, have consolidated their position in the East and are marching on
Italy to restore the Republic. Antony and Octavian, successors to Caesar,
have moved their forces to meet the Liberators at Philippi in Macedonia.
36 legions have been concentrated beside 30,000 horsemen and
numerous auxiliaries; the auspices have been read, and the lustrations
performed. From one camp the watchword is: Liberty! From the other:
Avenge Caesar! The fate of Rome hangs in the balance.
S14:600 With Nothing Bigger Than a Bren Gun - The Defense of the
Van Limburg Stirum School at the Arnhem Road bridge, September
18th/19th 1944
Saturday, 2:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-28
GM: Edward Harding & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: From author Naill Cherry- Perhaps one of the best
examples of fighting against the odds amongst all those that happened
at Arnhem in September 1944 is the defense of the school at the bridge
by elements of the 1st Parachute Squadron Royal Engineers and C
Company of the 3rd Parachute battalion. Refight some of that action in
a Big Chain of Command game, as the British Paras can you hold on to
the Northeast defense perimeter or as elements of Kampfgrupenn
Knaust or Kampfgruppen Brinkman can you force the British away from
the bridge and open the road south.
S14:673 Breaking Storm, U.S. v. Japan at sea, 1937
Saturday, 2:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-23
GM: Bill Cira & ODGW
Sponsor: NONE, Prize: NONE
Period: Inter-War, Scale: 1/3000th, Rules: General Quarters 3
Description: War with Japan has commenced much earlier than
expected. The U.S has evacuated its civilians and a Marine Regiment
through Shanghai. They are at sea aboard two hired ocean liners. The
Japanese have a strong force at sea trying to intercept them before they
reach the Philippines. U.S. naval forces have been rushed to the Western
Pacific to support the evacuation. A major engagement in broad daylight
seems likely. There is less to fear from carrier airpower, and it is an
environment that predates the arrival of the Japan's Long Lance
torpedo. Rules taught, beginners welcome
S15:205 Shanghai Incident 1932
Saturday, 3:00 PM, 3 hrs, Players: 8, Location: Hickory B: HK-4
GM: Ching Chin
Sponsor: NONE, Prize: NONE
Period: Inter-War, Scale: Operational, Rules: Hexblitz variant
Description: The 1932 Shanghai Incident was a pivotal battle between
the newly re-united Nationalist China struggling for recognition and the
established Imperial Japan itching for expansion. The battle is a
forgotten turning point in the origins of World War II, pitting Japan's
well-equipped Army and Navy against China's stubborn provincial forces
and crack Central Government troops. Command coordination is a
crucial element reflecting the politics of that time. This is a companion
to the HMGS War College talk on the same battle and its impact on
World War II.
S15:341 The Battle of Great Notch- Co-Host of the 20 Sided Gamified
Podcast
Saturday, 3:00 PM, 3 hrs, Players: 6, Location: Commonwealth Foyer:
CF-4
GM: Kelly McManus
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: American War for Independence, Scale: 15mm, Rules: Live Free
or Die by Little Wars TV with house rules
Description: October, 1780: British Major John Andre is dead and
American turncoat Benedict Arnold's plot to hand over West Point is in
shambles. Reeling from this treachery, General George Washington
maneuvers his army back to his summer encampment at the Dey
Mansion in what is now Wayne, New Jersey. Here he is shielded by the
northern end of the Watchung Mountains and the mighty Passaic River.
This serves as a means for the Commander in Chief to assess his position
and weigh the options of a British reprisal. He fears that the British will
do one of three things: Strike out towards Morristown, attack West
Point, or strike him directly at his headquarters.
S15:178 Action of 5 November 1813
Saturday, 3:00 PM, 4 hrs, Players: 7, Location: Commonwealth: CW-15&
CW-25
GM: Richard Greenaway
Sponsor: Waterloo Games, Prize: Waterloo Games Gift Certificate
Period: Age of Sail, Scale: 1:1200th, Rules: Far Distant Ships
Description: ight days of strong gale force winds had driven the
blockading British from their stations off Toulon. On the 5th of
November, 1813 taking advantage of the absence of blockading forces
and favorable winds elements of the French fleet had left the harbor of
Toulon for exercises. When the wind direction suddenly changed the
returning British saw their chance to cut off the French rear. Fast easy to
learn rules that emphasize Fighting Sail era tactics and command and
control. A sudden shift of wind direction has put elements of the French
fleet holding exercises in danger of being cut off from their home port of
Toulon by the returning British blockade.
S15:422 Battle of New Earth
Saturday, 3:00 PM, 5 hrs, Players: 6, Location: Commonwealth: CW-85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: G.A.S.L.I.G.H.T.
Description: The combined New Jamestown Venusian Volunteers Militia
and the Neue Prussian Fraulein Schutztruppen forces have gathered at a
redoubt to fight off the bone eaters, a lizard men tribe who have been a
constant threat to the colonies survival who now approach with a
massive force. Can these brave women win against overwhelming odds
or will the colonies be destroyed?
S15:442 Plastic Pirates are not Alone!
Saturday, 3:00 PM, 2 hrs, Players: 9, Location: Commonwealth: CW-83
GM: Geoffrey Graff & HAWKs
Sponsor: NONE, Prize: NONE
Period: Age of Piracy, Scale: LEGOs, Rules: Plastic Pirates
Description: The Little Lego Looters are trying to sneak through the
jungle to surprise the town. But who will be surprised? A game for the
young, but reading would be helpful.
S15:452 The Russo Japanese War: A LWTV Campaign Game 6
Theme Game
Saturday, 3:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-37
GM: Miles Reidy & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Russo-Japanese War, Scale: 10mm, Rules: Altar of Empires
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Description: Often described as World War Zero, the Russo Japanese
War was a titanic struggle between a declining European power and an
emerging Asian one which featured a terrifying glimpse of what WW1
had instore. Players will be resolve battles that occur over the course of
a campaign being played out over the convention. The outcome of the
table top fighting directly influences the progress of the campaign.
S15:498 Amphibious assault on the Senkaku islands, 2024.
Saturday, 3:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-11 & HR-21
GM: Martyn Kelly & WAMP
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Force on Force
Description: The Chinese have landed a force on the contested Senkaku
islands and are constructing a small military outpost. The Japanese have
responded by sending an amphibious force to take the islands. There
will be infantry, Su33MKK and V.22 Osprey aircraft, CH.47 Chinooks and
AH64 Apache, LCAC hovercraft, amphibious vehicles, RIBs, mobile
missile launchers, special operations teams, and naval gunfire support.
Come and fight over imposing terrain with mountains, jungle and
coastline. No food or drink at the table.
S15:508 Arnhem Bridge: The Battles for the Bridge. Kampfgroups
Brinkmann & Knaust - 20. Sept. 1944 Theme Game
Saturday, 3:00 PM, 4 hrs, Players: 5, Location: Heritage: HR-12 & HR 13
GM: Tom Uhl & DelVal
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Bolt Action 2
Description: Elements of British 2nd Parachute Battalion led by Lt. Col.
Frost, desperately cling to their hold on the structures surrounding the
approach to Arnhem Bridge. A series of hastily assembled German SS
Kampfgroups probe these defenses in hopes of denying further
reinforcement of the tenuous allied perimeter just north of the bridge.
Kids under 13 accompanied by Adult.
S15:521 Hail Of Fire - Stalingrad
Saturday, 3:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-52
GM: Brandon Fraley & Yellow Worm Gaming Society
Sponsor: NONE, Prize: Raffle prizes
Period: World War II, Scale: 15mm, Rules: Hail of Fire
Description: Battle over 12 feet of city reduced to rubble! Teams of
Soviet and German commanders deploy their forces to attempt to
capture and hold key objectives throughout the bombed-out remains of
Stalingrad. Players must balance offensive and defensive tactics to
achieve their objectives, while their troops try to survive the chaos of
artillery and airstrikes in the ruins of the once great city! 8 Players, 13+,
participants eligible for raffle prizes!
S15:562 Into The Darkness: ADEPTUS IMPERIALIS: Battle of Gamma
Decima
Saturday, 3:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 10mm, Rules: Epic, SPACE MARINE, Adeptus
Imperialis and House rules.
Description: Horus Lupercal, Warmaster of the Emperor's armies, has
turned upon his gene-father and sent the Imperium spiralling into
bloody civil war. Half of the great Space Marine Legions have sided with
the traitorous Warmaster, and countless cohorts of the Solar Auxilia,
Knight Households, and Titan Legions march at his side. Now brother
fights brother as the Imperium's vast armies tear one another apart in a
cataclysm of fire and blood. An age of darkness descends, the likes of
which have never been witnessed before. Come join us in this custom
game rules will be taught.
S15:591 Six Minutes That Changed HistoryTheme Game
Saturday, 3:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-15
GM: Michael Ovsenik & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:200th, Rules: Bag The Hun!
Description: Fly as either American F4F-4 Wildcat fighter pilots escorting
an American bomber flight going for broke to down Japanese carriers at
Midway, or Japanese Zero pilots dedicated to saving their own fleet.
S15:603 The Battle of El GuettarTheme Game
Saturday, 3:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-27
GM: Eric Turner & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:48th, Rules: What A Tanker
Description: We take that great North Africa tank battle scene from the
movie "Patton" and give it the Too Fat Lardies treatment at Historicon. A
game, based on a movie, based on a real battle. Ability to read Rommel's
book that hadn't been published yet not required.
S15:661 Into The Darkness: WARHAMMER 40K: Battles
Saturday, 3:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: James Harvey & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
S15:672 Mein Twinkie
Saturday, 3:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-31
GM: Tu Tran & ODGW
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Mein Zombie
Description: The situation is dire! It's catastrophic! Someone has eaten
the last Twinkie!!! Images of the golden sponge cake with its cream
filling are swirling in your mind. Is it worth it to venture out and fight
through the zombie hordes just for those spongy, yellow tastes of
heaven? Absolutely!! It's time to gear up for a Twinkie supply run.
Come join us for some lighthearted, cooperative fun as we venture out
to search for these delicious treats. Rules Taught
Beginners Welcome
Children under 12 with an adult only.
S16:149 Hell In A Very Small Place: The Battle of Dien Bien Phu-- The
NightTheme Game
Saturday, 4:00 PM, 4 hrs, Players: 6, Location: Freedom A: FA-3
GM: Greg McNa
Sponsor: Age of Glory, Prize: Hand painted Age of Glory miniature for all
participants
Period: Post-WW2, Scale: 28mm, Rules: Modified Flames of War V3
Description: May, 1954. Night has fallen. The epic siege in the valley of
Dien Bien Phu is nearing an end. Legionnaires, Colonial Paras,
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Vietnamese and troops from around the French Union are desperately
hoping for a miracle after 51 days of hell. This session will use night
rules. The morning daytime scenario will determine what this session is.
Is it a continued Viet Minh assault as the French held? A desperate
French counterattack to retake the most important strongpoint in the
entire valley- Eliane 2? Join in and find out. (No, the Americans are not
coming with nukes) Easy rules based on modified Flames of War V3.
New to gaming? C'mon on by. Kids welcome. Under 12 with adult
supervision, please. No rules lawyers.
S16:366 SKYNET IS FALLINGTheme Game
Saturday, 4:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-1
GM: Kyle Schulze
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Xenos Rampant
Description: The year is 2049, the machines have risen up against
mankind lead by the AI known as Skynet. After the nuclear apocalypse of
what was called Judgement Day, one man arrived and taught the human
race how to fight back against the machines, that man is John Connor.
Recently the Resistance has shot down a Hunter-Killer drone, and sent a
team to recover vital information from its data core. There have been no
communications from the recon team since, and command fears the
worst. A rescue mission for the Resistance is led by John Connor himself,
while Skynet sends its Terminators to recover the drone who will get
there first?
S16:220 Freeman's Farm - September 19
Saturday, 4:00 PM, 3 hrs, Players: 8, Location: Freedom A: FA-7
GM: David Paul Miller
Sponsor: NONE, Prize: NONE
Period: American War for Independence, Scale: 54mm, Rules:
Commands and Colors - Tricorne
Description: The year is 1777, the Northern Campaign rages on at
Freeman's Farm. We'll play this using the Epic format.
S16:399 Antietam - Burnside's Bridge, 17 September 1862
Saturday, 4:00 PM, 4 hrs, Players: 9, Location: Commonwealth: CW-52
GM: John Wilk
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 28mm, Rules: By Company Into Line
(Unpublished)
Description: Maj. Gen. Ambrose Burnside's IX Corps was to demonstrate
against the Confederate right as the Union main attack took place
elsewhere. However, McClellan ordered Burnside to move forward later
in the morning. Burnside first attempted to flank the Confederates with
a movement south but they could not locate a suitable creek crossing.
At the same time, two attempts to capture the bridge took place. The
final assault began at around 1 pm. Please ensure that this game is
scheduled on the same table as the same scenario to be submitted by
John McConnell on Saturday at 10 Am.
S16:461 Viking Raid on Iona Abbey, 825 CE
Saturday, 4:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-47
GM: Erik Johnson & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Dark Ages, Scale: 28mm, Rules: Ravenfest
Description: Ships on the horizon- to the walls! The peaceful Scots-Irish
abbey of St. Columba is under attack; the monks must protect their
divine treasures and make the pagans pay for this! The Vikings are doing
what they do best- raiding and pillaging the British Isles! Players will
control the Viking raiders or Scots-Irish defenders in this skirmish-level
game. The Viking players will seek to extract as much livestock and loot
as possible, and the Monks will seek to preserve their abbey and escape
with their treasures. Can you survive Dark Age Britain? Uses Ravenfeast
by Little Wars: fast-play rules are taught and all are welcome. Dice,
miniatures, and all materials provided.
S16:463 Chaos Raid along the River Talabec
Saturday, 4:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-36
GM: Turhan Buckley & Little Wars TV
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 10mm, Rules: Warmaster Revolution
Description: A Chaos raiding party brandishing the Mark of Nurgle has
been spotted along the River Talabec in the northeast region of the
Empire - its sole intent to pillage and enslave the villages far from
imperial protection. Can the local garrison fight off the brutal onslaught
long enough for their relief force to arrive and reclaim their lands?
Newbies welcome, come learn the amazing fan-refurbished ruleset of
Warmaster!
S16:501 Wars of Oz - Operation Compass, 1941
Saturday, 4:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-22
GM: Louis Valenti & WAMP
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: World At War
Description: Operation Compass was the first large British military
operation of the Western Desert Campaign during the Second World
War. British, Empire and Commonwealth (Australian {Oz}) forces
attacked Italian forces of the 10th Army in Western Egypt and Cyrenaica,
the eastern province of Libya, from December 1940 to February 1941.
Hold on to your kangaroos 'cause we're bringing fast & fun back to WW2
gaming! This is a divisional level, fast play game. Beginner friendly &
rules taught. No kids under 14 w/o parent. No food. Walk-ups
welcome!
S16:618 Can You Stand? - Talavera 1809, Battle of the Redoubt
Theme Game
Saturday, 4:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-17
GM: Jack Foster & LARD America
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 1:285 micro, Rules: General d' Armee 2
Description: A beginner friendly introduction to Napoleonics and the
ruleset General d' Armee 2. Units are based at a grand 1:1 scale with
figures and terrain in 2mm. Leval's German Division march to break the
British line at the redoubt of Pajar de Vergara on the afternoon of July
28. If Leval does not shatter the line with elan, all hope for the French at
Talavera is lost. The "roast beefs" of Campbell's division and shaky
Spanish must stand. Perhaps, an enterprising troupe of rifleman will
seize a French Eagle from the hands of a dying German of the Baden
regiment...
S17:534 BRAZEN CHARIOTS We have been here for 9 days!Theme
Game
Saturday, 5:00 PM, 3 hrs, Players: 8, Location: Heritage: HR-54
GM: Adam Wine & NOWS
Sponsor: NONE, Prize: Certificates
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Period: World War II, Scale: 15mm, Rules: BRAZEN CHARIOTS Tank
Battle Game
Description: Based on the 1953 war movie The Desert Rats. It is Nov.
1941 and Rommel has been besieging Tobruk for 242 days. The British
Operation Crusader is underway; its goal to destroy Rommel s armour
and lift the siege of Tobruk. Lt. Col. MacRoberts and his brigade of 9th
Australian Infantry were ordered to hold Ed Duda for two days. They
have held for nine; the brigade is down to company strength. Will the
relief ever arrive?
S17:627 Fire & Fury does World War I AGAIN, August 1914
Saturday, 5:00 PM, 5 hrs, Players: 8, Location: Heritage: HR-63
GM: Wilbur Gray & Carnage and Glory
Sponsor: NONE, Prize: Order of the Pink Pansy
Period: World War I, Scale: 12mm, Rules: Age of Valor Before the Leaves
Fall
Description: The Belgians have held in Northern Flanders, so the
Germans shift their main attack South. More Belgians and an entire
French cavalry corps await them, ready to rumble. The Hun have
machine guns, but the French have ELAN! Its Napoleonic Fire & Fury for
the Great War, and you can check out images from our previous game at
https://tinyurl.com/AOV-Great-War-1914 . Rules taught, beginners
welcome, experience with Age of Eagles II or Fire & Fury helpful, but not
required.
S17:653 Battletech - Battle of Gienah - 3152
Saturday, 5:00 PM, 5 hrs, Players: 10, Location: Heritage Foyer: HF-9
GM: Mark Yingling & Battletech
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 6mm, Rules: Battletech - Total Warfare
Description: The ilKhan's betrayal of the Wolf's Dragoon's in the battle
of Terra has turned them into bitter enemies. The Dragoon's started to
raid into the Wolf Empire and in 3152 they came to Gienah, the capital
of the Wolf Empire. Here comes Zeta Battalion....... All materials,
miniatures and dice will be provided. Intermediate to experienced
players and no Players under 15 years old.
S14:161 War Rig Death RideTheme Game
Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Hickory B: HK-5
GM: Robert Evans
Sponsor: NONE, Prize: NONE
Period: Post-Apocalypse, Scale: 20mm, Rules: Gaslands
Description: The Citadel has a delivery, and their War Rig is the vehicle
to deliver it. But Lord Humungus and his wasteland Marauders want
what's inside. Can you lead the War Rig to safety and become an
Imperator, or will you be epic and bring the War Rig to a bloody heap of
destruction. Witness me!
S18:159 Rapp 'n Raupenhelms, 1809
Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Hickory A: HK-3
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Battle Command by Brent
Oman
Description: This fictional engagement imagines that, in the aftermath
of the Battle of Eckmuhl, the Emperor creates an ad hoc Corps
composed of troops from Bavaria, Wurttemberg, Baden, and Hessen-
Darmstadt, and places his German speaking ADC, General Jean Rapp, in
command, with orders to defeat Austrian General Hiller. Youth age 12
and up welcome with a playing adult, 15+ fine on their own
S18:277 Roman Circus III
Saturday, 6:00 PM, 4 hrs, Players: 16, Location: Freedon Foyer: FP-2
GM: Mike Konwinski
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 15mm, Rules: Roman Circus III
Description: Step into the arena and mount your chariot to compete in
the spectacle that is Roman Circus III. Speed, agility, master of the whip
or all out ramming are the tools of your trade! Roman chariot racing at
its finest! 5 Guys and a Lawyer who brought you the ridiculously large
Gangster game and 55 Days at Peking
S18:109 Empire's Fall: Blood and Diesel Clash in Wulfsburg
Saturday, 6:00 PM, 3 hrs, Players: 4, Location: Heritage Foyer: HF-2
GM: Christopher Masucci
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: GUARDS second edition
(Blood and Diesel Armies)
Description: A daring US strike force is tasked with taking the remote
village of Wulfsburg. Intelligence has spotted multiple weapons cashes
and heavy German resistance in the area. Command either the US OSS
or German defenders and control a variety of historical and fantastical
units. All participants will receive a free model.
S18:371 Masters of the Air - Part 2Theme Game
Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-13
GM: Martin Fenelon
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Fight for the Skies:
Luftwaffe 1946
Description: The Bloody One-Hundreth is penetrating deep into
Germany. The Luftwaffe is responding with its latest weapons, including
jets. Will the Me-262s be able to penetrate the American fighter screen
and to the bombers? Fast-play WW II air-to-air combat with the
Luftwaffe 1946 rules. No experience needed, rules will be taught.
S18:388 StarForce Commander
Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Heritage Foyer: HF-3
GM: Chandler Archibald
Sponsor: Mariner Games, Prize: NONE
Period: SciFi, Scale: Other, Rules: StarForce Commander
Description: StarForce Commander is a thrilling game of tactical starship
combat where every decision counts. Easy to learn, but with tactical
depth. We'll have you in full command in 15 minutes. From arming
weapons to maneuvering and sensor and shield management. Join us at
our table for a quick demo or participate in a full battle. Come say hi
even if the timeslot is full and we'll fit you in or set up an alternate time
to play. Don't miss out on the chance to learn StarForce Commander
from its designers. Ages 12+. For more info: www.mariner.games
S18:181 RUHR FOREST TANK BATTLE
Saturday, 6:00 PM, 4 hrs, Players: 4, Location: Commonwealth: CW-33
GM: Robert Varga
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Beer and Pretzel Home rules
Description: Battle of the Bulge has been decided the Germans have
retreated into Germany with Gen. Patton advancing rapidly after them
needing to capture the bridge. The approach to that bridge via the road
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has been temporarily halted by the Germans. Patton can't wait on air
support that's grounded by weather conditions he needs that crossing.
Patton assigns his tanks the task via the Ruhr Forest bypassing the road
and advancing into map section 1 where the bridge is located, protected
by an Anti-Tank Gun, and hidden Armor ready to ambush anything they
encounter. The area has small hills, heavily wooded, that aid or hinders
both sides. Easy fun game
S18:265 Assault on the Pratzen Heights
Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Larry Yakowneko
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 10mm, Rules: FrattNap - Hexed
Description: FrattSpiel Games presents a hex version of The Victory Is
Ours! [very similar to Small Deadly Space] 4" hexes = 200yds, beautiful
WoFun acrylic flats by Peter Dennis. These rules will be published in the
fall by On Military Matters. Staff officers aid maneuvers, rally, and push
failed morale for Close Actions. Very few charts, very intuitive. Check out
Battle of Austerlitz for fuller description. Hex version of The Victory Is
Ours! 4" hexes = 200yds, beautiful WoFun acrylic flats by Peter Dennis.
Staff Officers, Cohesion, 6,8,10,12,20 sided dice drive combat.
S18:428 Learn to Play Wars of Ozz
Saturday, 6:00 PM, 4 hrs, Players: 5, Location: Commonwealth: CW-71
GM: Buck Surdu & HAWKs
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 25mm, Rules: Wars of Ozz
Description: Learn to play Wars of Ozz with some of the newest factions.
Wars of Ozz provides an old-school feel with modern mechanics. The
unique activation mechanism provides friction while allowing players to
influence the battle. The reaction test mechanic provides the right level
of unpredictability. Rules will be taught. Younger players welcome with
a participating adult. No booze, please.
S18:446 Defending the Point - September 1944
Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-73
GM: Don Hogge & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Battleground WW2
Description: It is 15 September 1944, D-Day on the island of Peleliu. The
remnants of Captain Hunt's K Company have taken The Point after
several hours of bitter fighting. Cut off from the rest of their battalion,
running out of men and ammunition, they must hold until relieved. The
Japanese want it back. Can they hold out against the relentless
Japanese attacks long enough for the rest of 3rd Battalion, 1st Marines
to come to their rescue; or will the Japanese retake this vital piece of
terrain? Gamers under the age of 14 are welcome with an adult.
S18:540 JOE HACK Britian 43 AD African Finale
Saturday, 6:00 PM, 4 hrs, Players: 10, Location: Heritage: HR-55
GM: Joe Swartz & NOWS
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: JOE HACK
Description: As the Africans start to return towards the coast, the British
are more than content to leave, but not without a parting gift of steel to
say goodbye. British light cavalry race ahead and around the flanks of
the Africans. As the British infantry catches up with the Africans, who
turn to their line to face the British. However, scouts from the British
cavalry see that all the Africans are facing the infantry, unaware of the
impending doom behind them. rules taught & minors welcome with
adult
S18:545 FIGHTING STEAM! - Guadalcanal off Galveston
Saturday, 6:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-43
GM: Paul Meyer & NOWS
Sponsor: NONE, Prize: NONE
Period: American Civil War, Scale: 1:1000th, Rules: FIGHTING STEAM -
(Augmented)
Description: CSS Alabama vs USS Hatteras was a simple, brutal, mugging
at sea. But if both sides had had consorts, it might have developed into
the kind of knife-fight-in-a-dark-closet brawl that the US Navy would
come to know all too well 80 years later. So... Let's bring on the
consorts! Fighting Steam is a fast-play game for ACW naval actions
inspired by SPI's Fighting Sail. Rules taught. Young players welcome
with a playing adult
S18:666 Battle of Sardis
Saturday, 6:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-61
GM: Frank Chadwick & Pittsburgh Band of Gamers
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Epic Conquest
Description: In 332 BCE, Alexander's generals in Asia Minor broke the
last resistance of the Persian army threating Alexander's
communications with Greece and Macedonia. Actual details of the
battles are not recorded but we know they revolved around control of
Sardis. We have used circumstantial evidence to recreate the armies and
will be refighting the most important of those battles. Come try out
Franks Chadwick's new ancient rules. Epic Conquest.
S14:163 Waterloo Maximus: Race for the Glory of Rome!Theme
Game
Saturday, 7:00 PM, 3 hrs, Players: 10, Location: Comonwealth: CW-53
GM: Ronald Bingham
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: Circus Maximus
Description: Race your 28mm chariot around the infamous Waterloo
Maximus track. Just like Ben Hur; you can race and win all the Glories of
of Rome! Come race in the infamous Waterloo Maximus for the Glory of
Rome. A fun-fast paced 28mm chariot game based on the Avalon Hill
"Circus Maximus" board game.
S19:698 Test of Honour - Shogun and the Last SamuraiTheme Game
Saturday, 7:00 PM, 3 hrs, Players: 24, Location: Freedom Foyer: FP-1
GM: David Hill
Sponsor: Things from the Basement, Your Hobby Place Ltd. and the
Metropolitan Wargamers., Prize: Vendor Discounts
Period: Samurai, Scale: 28mm, Rules: Test of Honour - Quick Play
Description: For fans of the recent Shogun series and the less recent
Last Samurai movie, this is the game for you. Test of Honour is a fun,
fast-paced 28mm samurai skirmish game that I have further streamlined
after dozens of convention games and hundreds of players. Don't be
scared by the high player count, this is really six separate four-player
scenarios played at the same time, with alternating activations (i.e. your
turn is every other minute, not hour). With new scenarios, terrain and
figures from the series and film, honor and glory await! Quick play rules
(one piece of paper!) will be taught. Kids welcome with accompanying
adult. All miniatures and materials provided, just bring a fun attitude.
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S19:212 Assault At Liewenberg: Hitting The Main Line! (German South
West Africa, 1904)
Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-12
GM: Roy Jones
Sponsor: Recreational Conflict, Prize: NONE
Period: Colonial, Scale: 25mm, Rules: Sword and the Flame (Modified)
Description: German sailors took a beating in their first assault at
Liewenberg. But now the sailors have more men, high morales and a
Revolver cannon! Herero riflemen, however, still hold the high ground.
And they fight concealed behind nearly impregnable rock. Somebody “
German or Herero“ is definitely going to get hurt at Liewenberg. From
the scenario book The Herero War. More at:
https://www.hererowars.com. This game is paired with the HMGS War
College lecture: Sea Soldiers, Sailors, and Schutztruppen: German Troop
Types and Tactics in the Herero War.
S19:342 The Battle of Sitka, Alaska, Russian-American Company vs
Tlingit Tribe
Saturday, 7:00 PM, 3 hrs, Players: 4, Location: Commonwealth Foyer:
CF-4
GM: Adam Sharp
Sponsor: Thomas Hill Wargamers Club & 20Sided Gamified LLC, Prize:
yes
Period: 19th Century, Scale: 28mm, Rules: Blood & Steel, Firelock Games
with House Rule Modifications
Description: When Russian fur traders entered Alaska in the 1700's, the
fate of a continent was in question. Yet it wasn't Spain, France, Britain
nor the fledgling United States who slowed Russian expansion, but the
fierce and proud Tlingit tribes of coastal Alaska. The Battle of Sitka,
1804, is a little known, perhaps never before gamed conflict between
unique wooden-armored Native Americans and Russian-American
Company (RAC) fur traders, sailors and native allies. Join us to lead the
Tlingits, "more frightful than the most hellish devils" as they were
described by the Russians or take command of the RAC under Chief
Manager Baronov. These two great powers fight to secure critical
hunting grounds and the future of North America!
S19:153 Green Hell -- Sci Fi Tactical Battle
Saturday, 7:00 PM, 4 hrs, Players: 10, Location: Commonwealth: CW-63
GM: Will Nesbitt
Sponsor: Wargame World, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Ion Strike
Description: The Freedom Coalition's Star Legion must secure the step-
pyramid at Zantheon from Verdan rebels and their Collectivist Alliance
advisors. Dinosaurs, lizardmen and ion carbines! Exciting, simple sci-fi
tactical game on a jungle planet
S19:271 Battle of Austerlitz
Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-23
GM: Steve Fratt
Sponsor: FrattSpiel Games, Prize: NONE
Period: Napoleonic, Scale: 6mm, Rules: FrattSpiel - The Victory Is Ours!
Description: FrattSpiel Games presents its Napoleonic game similar to
Small Deadly Space [ACW] 1" = 50yds, 1 figure = 25 men, These rules will
be published in the fall by On Military Matters. Staff Officers serve many
functions for maneuver, rallying, pushing attacks. Artillery forces units to
test morale. Close Action dominates combat, driven by Cohesion ratings
requiring very few charts. Plays more like a War College event - atypical -
players will feel like they actually watch the battle unfold. For the player
looking for something innovative. Steve Fratt presents The Victory Is
Ours! a companion game to his Small Deadly Space ACW game from last
year. Plays like a War College Event than typical con game. For players
seeking new approach.
S19:407 Operation BlackoutTheme Game
Saturday, 7:00 PM, 3 hrs, Players: 6, Location: Commonwealth: CW-86
GM: Edward Watts & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 25mm, Rules: Fistful of Lead - Core Rules
Description: American troops attempt to overcome the fierce guards of
a German radar and science installation before a big secret bombing
raid. Rules taught at table.
S19:416 Hell's Highway 1944
Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-83
GM: David Wood & HAWKs
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:285 micro, Rules: Look Sarge, No Charts
Description: WWII Can a regiment of the 101st keep Highway 69 (later
nicknamed "Hell's Highway") open, or will one or more of the German
Kampfgruppes sever the supply line?
S19:432 Doctor Who - Time PatrolTheme Game
Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Commonwealth: CW-82
GM: Gregory Priebe & HAWKs
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Combat Patrol TM
Description: Dr. Who and his companions arrive on Earth, only to
discover that the planet has been invaded by by multiple alien forces.
Can the earth's defenders fend off the menace and win the day?
Children are welcome with a participating adult.
S19:477 How the West Was WonTheme Game
Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-57
GM: Sean Barnett & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Western, Scale: 28mm, Rules: Ruthless
Description: Chinese railroad workers have gone on strike after some
accidents on the Abilene & Rio Grande. But strike aint in their contract
”why they aint even got contracts!" So the railroad has hired a few good
men to go into town and get those ingrates back to work. If they scare
some townspeople away in the process, that will be a bonus. However,
the workers have gone and found themselves some help too. When the
railroad men show up, lead is sure to fly!
S19:485 Defense of Plancenoit
Saturday, 7:00 PM, 4 hrs, Players: 6, Location: Heritage: HR-56
GM: Douglas Austin & Marks Game room
Sponsor: NONE, Prize: NONE
Period: Napoleonic, Scale: 28mm, Rules: Rebels and Patriots (Modified)
Description: Some of the most intense fighting found at the Battle of
Waterloo involved the Prussian assault on the village of Plancenoit. Can
the French Young Guard hold back the Prussian onslaught or will they be
swept aside? As Napoleon moves from Hollywood to Historicon, come
join Mark's Game Room and find out!
S19:493 The Battle of Britain Campaign- 5Theme Game
Saturday, 7:00 PM, 3 hrs, Players: 4, Location: Heritage: HR-46
GM: Carl cardozo & Marks Game room
Sponsor: NONE, Prize: NONE
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Period: World War II, Scale: 1:600th, Rules: Fire in the Sky
Description: The Battle of France is over - the Battle of Britain is about
to begin. In this epic 5 part campaign, climb inside the cockpit for
massive air battles in the skies above Britain to decide the fate of
Operation Sealion. Play as The Few of RAF Fighter Commands 11 Group,
or the elite pilots of the Luftwaffe. The aircraft lost and targets bombed
carry over from session to session, culminating in the finale, the
September 15 attack on London!
Uses the new WW2 air combat rules Fire in the Sky!
S19:503 Casablanca meets the MummyTheme Game
Saturday, 7:00 PM, 2 hrs, Players: 6, Location: Heritage: HR-14
GM: John Mitchell & TGS Productions
Sponsor: NONE, Prize: NONE
Period: Early 20th Century, Scale: 28mm, Rules: Fistful of Lead, Tales of
Horror
Description: Eva and Rick, after unwittingly awakening the Mummy
Imhotep, have fled Egypt to Morocco. But Imhotep has followed them.
Now with the help of Rick Blaine, they have to get to the train station
across town. Vichy police Captain Louie, has letters of transit for them to
take a train from Casablanca to Lisbon Portugal. With the help of some
friends, they set out. Will the Mummy and his minions capture Eva? Will
they make it to the train in time? Will any of them realize that you can't
take a train from Casablanca to Lisbon Find out, in what I call a Mixed
up Movie Madness game
S19:578 Big Truffle in a Little Village
Saturday, 7:00 PM, 3 hrs, Players: 8, Location: Commonwealth Foyer:
CF-2
GM: Eric Jacobson & HMGS Next Gen
Sponsor: Brigade Games, Prize: NONE
Period: Fantasy, Scale: 28mm, Rules: Gnome Wars
Description: In the early days of the Wishing Well War, the only thing
between the German Gnome war machine and the subjugation of all
Gnome-Kind were small town militias... and a few friends. Any player
bringing a painted 320 point unit from Brigade Games Gnomes at War
line do not need to pre-register. No one under 12 without a playing
adult.
S19:604 The Battle of El GuettarTheme Game
Saturday, 7:00 PM, 3 hrs, Players: 6, Location: Heritage: HR-27
GM: Eric Turner & LARD America
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 1:48th, Rules: What A Tanker
Description: We take that great North Africa tank battle scene from the
movie "Patton" and give it the Too Fat Lardies treatment at Historicon. A
game, based on a movie, based on a real battle. Ability to read Rommel's
book that hadn't been published yet not required.
S19:606 Towards the Duna River
Saturday, 7:00 PM, 4 hrs, Players: 4, Location: Heritage: HR-24
GM: Michael Byrne & LARD America
Sponsor: Age of Glory, Prize: NONE
Period: World War II, Scale: 28mm, Rules: Chain of Command
Description: The Germans are driving towards Smolensk. They need to
capture several river crossings to permit a rapid advance and resupply.
Can the Germans hold the stream crossing from a Soviet counterattack?
S19:630 Wolverines: Airfield StrikeTheme Game
Saturday, 7:00 PM, 4 hrs, Players: 8, Location: Heritage: HR-72
GM: Michael Pierce & Carnage and Glory
Sponsor: NONE, Prize: NONE
Period: Modern, Scale: 20mm, Rules: Wolverines: Red Dawn (home)
Description: The Commie invasion continues. Although you have heard
rumors of fighting by the US military, the Commies are in control of your
region. In the town of Two Wells, Texas, the invaders have established a
base, including a small air facility. They have used the airfield to keep
the region pacified. Your group of Wolverines plan to assault the
airfield, destroying infrastructure and aircraft. In addition, gather any
supplies you can find.
S20:324 Trench Wars: The Forgotten Fronts: Attu 1943--An HMGS War
College Game
Saturday, 8:00 PM, 2 hrs, Players: 10, Location: Commonwealth: CW-21
GM: Frank Luberti, Jr.
Sponsor: Connecticut Game Club, Prize: NONE
Period: World War II, Scale: 25mm, Rules: Trench Wars (modified)
Description: May 1943. Units of the U.S. 7th Infantry Division landed on
Attu island. Waiting for them: elements of the IJA's North Seas Garrison.
25mm skirmish game. Novices, children with adults, rules lawyers and
GMs looking for revenge welcome. Kid friendly game. Parent/Child
teams welcome. Rules will be taught. Game sponsored by the HMGS
War College.
S20:691 The BITE of the SILVER BAYONET
Saturday, 8:00 PM, 3 hrs, Players: 6, Location: Freedom A: FA-1
GM: Peter Panzeri
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: Prize for
"Most-Feared-Enemy" & other prizes from our sponsors
Period: Gothic Napoleonic Horror, Scale: 28mm, Rules: Silver Bayonet
Description: Enter the "Gothic-Napoleonic" realm of Super-
Natural/Historical exploits. An "Exploring Officer" is tasked to recruit a
specialist unit plus regular Napoleonic forces to capture and hold a
strategically important town. "Veteran-Hunters" of evil must fight
alongside Napoleonic infantrymen, cavalrymen, Gunners, Sappers and
Leaders. This is a dangerous mission to find and destroy supernatural
foes (From vampires to ghouls-goblins-monsters or ghosts. -- But
hopefully not "ALL AT ONCE!") WHO will survive? WHO will die a ghastly
death? WHO can kill the undead? and HOW? And mostly, WHO will
earn the Silver Bayonet as a badge of honor? *GAME MASTER CHRIS
BEIL* Introducing an amazing NEW GAME GENRE!*
*(Guaranteed 51% more "HISTORICAL" than Ridley Scott's NAPOLEON
movie!)
ONE-TIME-ONLY EVENT at HISTORICON'24 *DON'T MISS IT!
S20:322 Roman Chariot RaceTheme Game
Saturday, 8:00 PM, 4 hrs, Players: 12, Location: Commonwealth: CW-42
GM: William Chappell
Sponsor: NONE, Prize: Medal for Winner, Scepter for Best Roman
Period: Roman Empire, Scale: 54mm, Rules: Roman Circus by Brian
DeWitt
Description: Thrills, chills, and spills in the 1st Century equivalent of
NASCAR, with attitude. Drive your chariot around a 12 foot track. Are
you Ben Hur (Good)? Or Messala (Bad)? There are no laws in the
Hippodrome! See if you have what it takes to be first across the finish
line in your chariot. Only one person gets to wear the laurel wreath and
walk away with the gold medal. The best "Roman" gets the scepter!
S20:523 What a Tanker! Berlin
Saturday, 8:00 PM, 3 hrs, Players: 10, Location: Heritage: HR-52
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GM: Adam Pooler & Yellow Worm Gaming Society
Sponsor: NONE, Prize: NONE
Period: World War II, Scale: 15mm, Rules: What a Tanker
Description: The Battle of Berlin featured some of the biggest, baddest
tanks involved in the war. If you ever wondered how they matched up,
come join the fun! What a Tanker is fast to learn and easy to play.
Players run individual tanks, fighting it out in a 12x5" ruined Berlin.
S20:563 Into The Darkness: ADEPTUS IMPERIALIS: Battle of Gamma
Decima
Saturday, 8:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-8
GM: James Nicholson & LXG Gaming Club, THE MECHANICON and
Gaming Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 10mm, Rules: EPIC, SPACE MARINE, Adeptus
Imperialis and House rules.
Description: Horus Lupercal, Warmaster of the Emperor's armies, has
turned upon his gene-father and sent the Imperium spiralling into
bloody civil war. Half of the great Space Marine Legions have sided with
the traitorous Warmaster, and countless cohorts of the Solar Auxilia,
Knight Households, and Titan Legions march at his side. Now brother
fights brother as the Imperium's vast armies tear one another apart in a
cataclysm of fire and blood. An age of darkness descends, the likes of
which have never been witnessed before. Come join us in this custom
game rules will be taught.
S20:662 Into The Darkness: WARHAMMER 40K: Battles
Saturday, 8:00 PM, 4 hrs, Players: 12, Location: Heritage Foyer: HF-7
GM: Buford Culver & LXG Gaming Club, THE MECHANICON and Gaming
Garage
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: WARHAMMER 40K and House rules.
Description: A new edition makes planet fall. Ravening aliens strike at a
desperate Imperium in the new edition of Warhammer 40,000. Discover
one of the world's most popular miniatures games. Come join us in
learning this new edition of Warhammer 40,000. All are welcome and all
materials will be provided.
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Z09:155 Tewkesbury, 1471
Sunday, 9:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-33
GM: Peter Anderson
Sponsor: NONE, Prize: NONE
Period: Renaissance, Scale: 28mm, Rules: Test of Resolve - Wars of the
Roses
Description: Queen Margaret and the Lancastrian army stole a march on
the Yorkists. King Edward IV and his men have caught up with them at
Tewkesbury, and have sought battle to prevent them from crossing the
river Severn into Wales. Youth age 10 and up welcome with a playing
adult, 13+ fine on their own
Z09:200 VSF: Riders of the Storming Hens!Theme Game
Sunday, 9:00:00 AM, 4 hrs, Players: 6, Location: Commonwealth: CW-75
GM: Gabriel Landowski
Sponsor: MHWA, Prize: NONE
Period: Victorian Science Fiction, Scale: 28mm, Rules: Damned Human
Race
Description: When debris from an ancient alien space fleet seeds the
solar system in 1863, a lot of weird and wonderful things emerge! Take
part as towering dinosaurs and thundering steam walkers struggle for
ultimate control while the the colonial powers of Europe play out the
same old game but with a new twist! MHWA: Kid friendly
Z09:291 Strasbourg AD 357: The Battle for Gaul
Sunday, 9:00:00 AM, 4 hrs, Players: 8, Location: Commonwealth: CW-64
GM: Andy Hewitt
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To The Strongest by Simon Miller
Description: Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The Strongest"
ruleset. The fate of Rome hangs in the balance as Germanic hordes have
crossed the Rhine and look to establish a permanent presence in the
Empire. The young and untested Julian seeks to be worthy of the heroes
of old and crush the German menace with his army of veteran legions.
Meanwhile, the canny Chnodomar, high king of the Alamanni Tribe
seeks to add to his wealth and power. The fate of Rome hangs in the
balance, who will be victorious? The disciplined Romans or the wild
Barbarians? Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The Strongest"
ruleset. The fate of Rome hangs in the balance!
Z09:288 Close Action! - Sunday's Fleet Battle
Sunday, 9:00:00 AM, 7 hrs, Players: 21, Location: Commonwealth: MH-2
GM: Mark Campbell
Sponsor: NONE, Prize: Honor and Glory!!!
Period: Age of Sail, Scale: 1:1200th, Rules: Close Action! by Mark
Campbell
Description: In 1739 a great naval war of the Age of Fighting Sail began.
The war saw the British navy rise from "first among equals" to be THE
dominant naval power. One of the most important battles in the war
was the 2nd Battle of Cape Finisterre in 1747. The battle was a disaster
for France, but need not have been had the French Navy prepared
better; this scenario assumes that it did so. The result is a balanced
battle between 11 British & 10 French ships of the line, and this scenario
is included in the new CA module "Jenkins' Ear and Austrian Succession".
Join us for a fun and realistic age of sail naval battle! Beginners
welcome, rules taught. New players will be paired with an experienced
player to help you learn the rules. Kid Friendly Game. All materials
provided, please bring your own courage...
Z09:423 Secure The Cargo
Sunday, 9:00:00 AM, 3 hrs, Players: 4, Location: Commonwealth: CW-85
GM: Kevin Fischer & HAWKs
Sponsor: NONE, Prize: NONE
Period: SciFi, Scale: 28mm, Rules: Relic Knights
Description: The Star Nebula Corsairs have control over the maglev
terminal. Can the mercenaries of the Black Diamond Corps be successful
in wrestling control of the terminal from the pirates or will the pirates
maintain their hold? Anyone who wants to participate can bring their
own cadre of 50 points.
Z10:343 The Battle of Great Notch- Co-Host of the 20 Sided Gamified
Podcast
Sunday, 10:00:00 AM, 3 hrs, Players: 6, Location: Commonwealth: CW-
76
GM: Kelly McManus
Sponsor: 20Sided Gamified LLC, Prize: yes
Period: American War for Independence, Scale: 15mm, Rules: Live Free
or Die by Little Wars TV with house rules
Description: October, 1780: British Major John Andre is dead and
American turncoat Benedict Arnold's plot to hand over West Point is in
shambles. Reeling from this treachery, General George Washington
maneuvers his army back to his summer encampment at the Dey
Mansion in what is now Wayne, New Jersey. Here he is shielded by the
northern end of the Watchung Mountains and the mighty Passaic River.
This serves as a means for the Commander in Chief to assess his position
and weigh the options of a British reprisal. He fears that the British will
do one of three things: Strike out towards Morristown, attack West
Point, or strike him directly at his headquarters.
Z10:408 Howard Whitehouse's Eat Hitler!Theme Game
Sunday, 10:00:00 AM, 2 hrs, Players: 12, Location: Commonwealth: CW-
84
GM: Brendan Watts & HAWKs
Sponsor: NONE, Prize: NONE
Period: Pulp, Scale: 25mm, Rules: Eat Hitler!
Description: Nazis plan to time travel into the past and win WWII goes
awry when they crash into a Jurassic jungle where gamers play dinosaur
predators eating them for points. Sunday morning fun before heading
home for kids, families, dino aficionados and burnt out gamers.
Z10:436 The Lair of the Ice Troll
Sunday, 10:00:00 AM, 2 hrs, Players: 8, Location: Commonwealth: CW-
86
GM: Eric Schlegel & HAWKs
Sponsor: NONE, Prize: NONE
Period: Fantasy, Scale: 25mm, Rules: Blood & Swash (Fantasy
Modification)
Description: Players take control of a band of adventurers and battle
across difficult terrain to be the first to reach the Lair of the Ice Troll,
loot the treasure within and make it out alive. Blood & Swash of an easy,
fun system and a good way to wrap of a convention. Players under 13
welcome with a playing adult.
Z10:683 A&A D-DAY CAMPAIGN: "Last Chance" SCENARIO DTheme
Game
Sunday, 10:00:00 AM, 2 hrs, Players: 6, Location: Freedom A: FA-1
GM: Peter Panzeri
HISTORICON® 2024 Preliminary Events List
Event numbers start with a 3-digit game start day/hour designation (24hr time) (T09 = Thursday 9am)
May 25, 2024
Page 70 | 70
Sponsor: MINIATURE BUILDING AUTHORITY (MBA), Prize: FREE COPY of
GAME RULES & SCENARIO made available to ALL Participants after
completion of the game -- PLUS Trophy for "Most-Feared-Enemy" &
other prizes from our sponsors.
Period: World War II, Scale: 20mm, Rules: Modified Axis-&-Allies D-Day:
CORPS-LEVEL game system (Expanded onto 8-foot Color photo-
Map/Blanket]
Description: Your LAST CHANCE to change the fate of D-Day in a small
game of the strategic battle using modified "Axis-&-Allies D-Day" game
system with 20mm figures/tanks/planes, & played on a 6-foot Color
Normandy Terrain-map (Blanket). Maneuver brigades and divisions of
Infantry, Armor, Artillery, naval & Air Support. Random events, music
and mayhem. What's not to love? A war Game, A strategy game, a
Survival game. **ALSO** DON'T MISS the Historicon War College
Presentation: "DISASTER at D-DAY" at 5pm Thursday in the
"Montgomery House" Lecture Room.
HOSTED BY DUKE SEIFRIED FOUNDATION.
Z14:292 Strasbourg AD 357: The Battle for Gaul
Sunday, 2:00:00 PM, 4 hrs, Players: 8, Location: Commonwealth: CW-64
GM: Harry Voelkel
Sponsor: NONE, Prize: NONE
Period: Ancients, Scale: 28mm, Rules: To The Strongest by Simon Miller
Description: Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The Strongest"
ruleset. The fate of Rome hangs in the balance as Germanic hordes have
crossed the Rhine and look to establish a permanent presence in the
Empire. The young and untested Julian seeks to be worthy of the heroes
of old and crush the German menace with his army of veteran legions.
Meanwhile, the canny Chnodomar, high king of the Alamanni Tribe
seeks to add to his wealth and power. The fate of Rome hangs in the
balance, who will be victorious? The disciplined Romans or the wild
Barbarians? Refight the battle of Strasbourg 357 AD in glorious 28mm
with over a thousand miniatures using Simon Miller's "To The Strongest"
ruleset. The fate of Rome hangs in the balance!